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patch ID:129989

April 30th, 2026

SI
By simonne at
25 heroes 36 items

General Changes

  • Base health per boon reduced by 7
  • Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
  • Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
  • Reduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper
  • Reduced bullet damage growth by 5% for the following heroes: Victor
  • Increased bullet damage growth by 10% for the following heroes: Mo & Krill, Apollo
  • Guardians, Base Guardians and Shrines now have 10% Bullet Resistance
  • Walkers Bullet Resistance increased from 15% to 25%
  • Medic Trooper missing health percent heal reduced from 14% to 12%
  • Medic Trooper fixed regen growth per minute reduced from 3 to 2
  • Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
  • Souls required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
  • Fixed Alt Fire scaling for Yamato and Viscous not working recently
  • Added a new T4 Vitality item, Indomitable. Upgrades from Reactive Barrier. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
  • Lifesteal Adjustments:
  • Unstable Concoction reduces the players respawn time by 50%
  • Seraphim Wings damage reduced while in air reduced from 60% to 40%
  • The following abilities have -15% radius in Street Brawl: Bookwyrm, Flame Dash, Essence Bomb, Entangling Thorns, Lightning Ball, Pulse Grenade, Frost Grenade
  • Mystic Expansion Radius bonus reduced from +20% to +16%
  • Greater Expansion Radius bonus reduced from +30% to +25%
  • Enhanced Escalating Exposure: Max Stacks from +8 to +6
  • Enhanced Escalating Exposure: Amp per stack from +2 to +1.5
  • Enhanced Escalating Exposure: Base shred from +8 to +10 (matching enhanced mystic invul)
  • Fixed Enhanced Weighted Shots not maintaining the benefits from Enhanced Slowing Bullets

Hero Changes

Abrams patch history

Abrams

Siphon Life change history

Siphon Life

  • Siphon Life heal reduced from 80/40% to 70/35%

Shoulder Charge change history

Shoulder Charge

  • Fixed speed coming out of canceling Shoulder Charge being too high when hitting a hero

Apollo patch history

Apollo

Disengaging Sigil change history

Disengaging Sigil

  • Disengaging Sigil base damage reduced from 100 to 85

Billy patch history

Billy

Rising Ram change history

Rising Ram

  • Rising Ram T3 now also reduces cooldown by 10s

Celeste patch history

Celeste

  • Bullet cycle time reduced from 0.65 to 0.58

Shining Wonder change history

Shining Wonder

  • Shining Wonder radius increased from 14m to 15.5m
  • Shining Wonder damage increased from 120 to 135

Doorman patch history

Doorman

Doorway change history

Doorway

  • Fixed a bug that could allow you to bring the Urn through a doorway

Drifter patch history

Drifter

Rend change history

Rend

  • Rend T3 now also increases melee scaling (1.2 to 1.6)

Bloodscent change history

Bloodscent

  • Bloodscent T3 increased from +10% Amplified Damage to +12%

Dynamo patch history

Dynamo

Kinetic Pulse change history

Kinetic Pulse

  • Kinetic Pulse spirit scaling reduced from 1.8 to 1.65

Quantum Entanglement change history

Quantum Entanglement

  • Quantum Entanglement cooldown increased from 19s to 20s

Haze patch history

Haze

Bullet Dance change history

Bullet Dance

  • Restored being able to slide while using Bullet Dance
  • Bullet Dance range increased from 15m to 16m
  • Bullet Dance now has 30% evasion in the base ability
  • Bullet Dance T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
  • Bullet Dance T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"

Holliday patch history

Holliday

Spirit Lasso change history

Spirit Lasso

  • Fixed Rising Ram interrupting Lasso
  • Spirit Lasso T1 increased from +68 Damage to +80
  • Spirit Lasso T3 increased from -30s Cooldown to -50s

Infernus patch history

Infernus

Flame Dash DPS

  • Flame Dash DPS spirit scaling reduced from 1.0 to 0.7
  • Flame Dash DPS now does half damage to objective

McGinnis patch history

McGinnis

Mini Turret change history

Mini Turret

  • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
  • Fixed Mini Turrets being locked on objectives when they were invulnerable

Medicinal Specter change history

Medicinal Specter

  • Medicinal Specter duration increased from 6s to 6.5s

Mina patch history

Mina

Nox Nostra DPS

  • Nox Nostra DPS reduced by 6%

Mirage patch history

Mirage

  • Base health regen reduced from 2 to 1.5

Fire Scarabs change history

Fire Scarabs

  • Fire Scarabs duration reduced from 8s to 7s

Mo & Krill patch history

Mo & Krill

Burrow change history

Burrow

  • Burrow move speed increased from +4 to +5

Paige patch history

Paige

  • Stamina increased from 2 to 3

Dash

  • Dash speed reduced to slow bucket

Plot Armor change history

Plot Armor

  • Plot Armor cooldown reduced from 30s to 28s

Bookwyrm change history

Bookwyrm

  • Bookwyrm recharge timer reduced from 8s to 7s

Paradox patch history

Paradox

Kinetic Carbine change history

Kinetic Carbine

  • Kinetic Carbine cooldown reduced from 30s to 28s

Time Wall change history

Time Wall

  • Time Wall T2 weapon damage increased from +30% to +35%

Kinetic Carbine change history

Kinetic Carbine

  • Kinetic Carbine now provides +20% Air Dash Distance when charged

Pocket patch history

Pocket

Enchanter's Satchel change history

Enchanter's Satchel

  • Enchanter's Satchel spirit scaling increased from 0.9 to 1.1

Affliction change history

Affliction

  • Affliction cooldown reduced from 150s to 140s

Rem patch history

Rem

Naptime change history

Naptime

  • Fixed a bug with Naptime that allowed you to attack while casting it

Pillow Toss change history

Pillow Toss

  • Pillow Toss recharge timer reduced from 10s to 9s

Shiv patch history

Shiv

  • Alt fire knockback reduced by 10%

Serrated Knives change history

Serrated Knives

  • Serrated Knives spirit scaling reduced from 0.15 to 0.13
  • Serrated Knives T3 spirit scaling reduced from +0.1 to +0.09

Silver patch history

Silver

Boot Kick change history

Boot Kick

  • Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration

Slam Fire Current Health As Damage

  • Slam Fire Current Health As Damage reduced from 4% to 3%

Venator patch history

Venator

Gutshot change history

Gutshot

  • Gutshot damage scaling reduced from 0.8 to 0.7
  • Gutshot wall hit damage scaling reduced from 0.9 to 0.8

Victor patch history

Victor

Aura of Suffering change history

Aura of Suffering

  • Aura of Suffering T2 increased from +28 Max DPS to +34

Shocking Reanimation change history

Shocking Reanimation

  • Shocking Reanimation T3 increased from -100s Cooldown to -130s

Viscous patch history

Viscous

Goo Ball change history

Goo Ball

  • Goo Ball lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)

Splatter change history

Splatter

  • Fixed various locations where Splatter didn't bounce properly

Vyper patch history

Vyper

Lethal Venom change history

Lethal Venom

  • Lethal Venom cooldown increased from 24s to 28s
  • Lethal Venom T2 increased from -8s Cooldown to -12s
  • Lethal Venom cast range reduced from 15m to 10m and now scales with boons (0.2)

Petrifying Bola change history

Petrifying Bola

  • Fixed Armor Piercing Rounds doing damage through Petrify

Item Changes

Active Reload patch history

Active Reload

  • Fire Rate increased from +22% to +25%
  • Lifesteal reduced from 18% to 14%

Alchemical Fire patch history

Alchemical Fire

  • Spirit Power increased from +8 to +10

Arctic Blast patch history

Arctic Blast

  • Damage Height increased from 3.5m to 5m

Blood Tribute patch history

Blood Tribute

  • Now has an innate 8% Debuff Resistance
  • Active Debuff Resist reduced from 40% to 35%

Bullet Lifesteal patch history

Bullet Lifesteal

  • Lifesteal reduced from 16% to 13%

Bullet Resilience patch history

Bullet Resilience

  • Now grants +3 Out of Combat Regen

Cold Front patch history

Cold Front

  • Damage Height increased from 3.5m to 5m

Colossus patch history

Colossus

  • No longer grants +300 Bonus Health
  • Base Health increased from +15% to +25%

Counterspell patch history

Counterspell

  • Cooldown increased from 20s to 23s
  • Bonus health reduced from +75 to +50

Dispel Magic patch history

Dispel Magic

  • Spirit Resistance reduced from 16% to 10%

Frenzy patch history

Frenzy

  • No longer grants +20% Spirit Resistance when below 50% Health
  • No longer grants +15% Base Spirit Resistance
  • No longer grants +0.75m Base Move Speed
  • Now grants +160 Health
  • Base Fire Rate increased from 10% to 15%
  • Low HP Move Speed increased from 2.5 to 4
  • Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
  • Low HP Fire Rate increased from +25% to +40%
  • Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.

Fury Trance patch history

Fury Trance

  • Lifesteal reduced from 18% to 14%

Heroic Aura patch history

Heroic Aura

  • Cooldown reduced from 25s to 22s
  • Bullet Resistance aura increased from 15% to 17%

Infuser patch history

Infuser

  • Lifesteal reduced from 16% to 13%
  • Active Lifesteal reduced from 80% to 70%

Inhibitor patch history

Inhibitor

  • Weapon Damage reduced from 25% to 10%

Leech patch history

Leech

  • Bonus Health increased from 120 to 160 (the sum of the two components)
  • Lifesteal reduced from 30% to 25%

Mystic Reverb patch history

Mystic Reverb

  • Lifesteal reduced from 10% to 8%
  • Imbued Lifesteal reduced from 27% to 22%

Opening Rounds patch history

Opening Rounds

  • Weapon Damage reduced from +45% to +30%
  • Now upgrades from High-Velocity Rounds (includes it's stats)
  • Spirit Power reduced from +10 to +7

Reactive Barrier patch history

Reactive Barrier

  • No longer restores 1 stamina on trigger
  • No longer grants +6% Spirit Resist
  • Now triggers off of Silence (same trigger set as Indomitable)
  • Cooldown increased from 40s to 55s
  • Barrier spirit scaling reduced from 2.1 to 1.8

Rescue Beam patch history

Rescue Beam

  • Cast range increased from 32m to 35m

Restorative Locket patch history

Restorative Locket

  • Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
  • Heal per stack reduced from 20 to 16

Return Fire patch history

Return Fire

  • Bullet Resistance increased from 8% to 10%
  • Bullet Damage Returned increased from 60% to 65%

Scourge patch history

Scourge

  • No longer grants -4% Cooldown Reduction
  • Now grants +15% Debuff Resistance

Shadow Weave patch history

Shadow Weave

  • Moved from T4 to T3
  • Out of Combat Regen reduced from 10 to 5
  • Duration reduced from 18s to 10s
  • Ambush duration reduced from 8s to 5s
  • Cooldown increased from 32s to 45s
  • Spot Radius increased from 18m to 20m
  • Ambush Spirit Power reduced from 35 to 20
  • Ambush Fire Rate reduced from 32% to 20%
  • Ambush Melee damage reduced from 25% to 20%

Spirit Burn patch history

Spirit Burn

  • DPS Spirit scaling increased from 0.05 to 0.06

Spirit Lifesteal patch history

Spirit Lifesteal

  • Lifesteal reduced from 16% to 13%

Spirit Rend patch history

Spirit Rend

  • Lifesteal reduced from 12% to 10%

Spirit Resilience patch history

Spirit Resilience

  • Now grants +3 Out of Combat Regen

Spirit Snatch patch history

Spirit Snatch

  • Spirit Power Steal increased from 15 to 20

Spiritual Overflow patch history

Spiritual Overflow

  • No longer grants +15% Spirit Lifesteal as base stat
  • Now provides +15% Ability Duration
  • Activated buff no longer provides +20% Ability Duration
  • Activated buff now provides +20% Spirit Lifesteal
  • Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)

Split Shot patch history

Split Shot

  • Max Stacks reduced from 6 to 5
  • Weapon Damage per stack reduced from 10% to 8%
  • Cooldown increased from 24s to 27s

Suppressor patch history

Suppressor

  • No longer grants +50 Bonus Health
  • Now grants +8% Bullet Resistance

Trophy Collector patch history

Trophy Collector

  • Moved from T3 Item to T2
  • Souls per stack reduced from 25 to 18
  • Out of Combat regen reduced from 4 to 2
  • Ability Range reduced from +1% Per Stack to +0.75%
  • No longer gives +20 Health per stack
  • Now has -15% Weapon Damage vs NPCs

Vampiric Burst patch history

Vampiric Burst

  • Lifesteal reduced from 16% to 13%
  • Lifesteal reduced from 80% to 70%

Veil Walker patch history

Veil Walker

  • Now upgrades from Sprint Boots (includes it's stats)
  • Bonus Health Reduced from +175 to +125