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Vyper in Deadlock
assassin hero

Vyper

Canonical patch history for Vyper, with entity-specific changes separated from the rest of each update.

Patches
15
Changes
66
Current streak
0
Longest run
4
Tracked since
January 19th, 2025
Patch cadence 15 points

Abilities — click to filter the log

Entity log

Change History

15 patches
  1. 2 changes by IceFrog

    Petrifying Bola

    • Petrifying Bola radius increased from 8m to 12m
    • Petrifying Bola petrify duration increased from 2s to 2.2s
  2. 2 changes by IceFrog

    Screwjab Dagger

    • Screwjab Dagger T3 now also reduces charge delay from 4s to 2s

    Slither

    • Slither T3 spirit scaling increased from 0.6 to 0.8
  3. 2 changes by simonne

    Screwjab Dagger

    • Screwjab Dagger T2 bullet resist per stack from -5% to -6%
    • Screwjab Dagger T3 now also increases max stacks by 2
  4. 4 changes by simonne

    Lethal Venom

    • Lethal Venom cooldown increased from 24s to 28s
    • Lethal Venom T2 increased from -8s Cooldown to -12s
    • Lethal Venom cast range reduced from 15m to 10m and now scales with boons (0.2)

    Petrifying Bola

    • Fixed Armor Piercing Rounds doing damage through Petrify
  5. 4 changes by Yoshi

    Screwjab Dagger

    • Screwjab Dagger no longer takes you out of RMB zoom
    • Screwjab Dagger charge time reduced from 4.5s to 4.0s
    • Sliding uphill now allows for lateral movement

    Slither

    • Slither slide distance increased from +10% to +15%
  6. 6 changes by Yoshi

    Lethal Venom Max Venom

    • Lethal Venom Max Venom damage reduced from 165 to 140

    Lethal Venom Max Damage

    • Lethal Venom Max Damage now happens at 30% HP instead of 25%

    Lethal Venom

    • Lethal Venom cooldown increased from 20s to 24s
    • Lethal Venom T2 now also reduces cooldown by 8s

    Screwjab Dagger

    • Screwjab Dagger T3 increased from 40% Charge Cooldown to 55%

    Petrifying Bola

    • Petrifying Bola damage increased from 45/165 to 50/180
  7. 1 change by Yoshi
    • Health per boon increased from 33 to 35
  8. 1 change by Yoshi

    Screwjab Dagger

    • Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4
  9. 20 changes by Yoshi

    Screwjab Dagger

    • Screwjab Dagger has been reworked
    • Screwjab Dagger now stacks in both damage and slows the more daggers you hit against the same target
    • Screwjab Dagger is now charge-based, with a 4.5s time between charges. Starts with 2 charges.
    • Screwjab Dagger damage changed from 50 (+1) to 50 (+0.65) and 25 (+0.33) per stack
    • Screwjab Dagger has a max stack of 3 (shows in overhead)
    • Screwjab Dagger slow changed from 50% to 35% + 15% per stack
    • Screwjab Dagger slow duration increased from 1s to 2s
    • Screwjab Dagger cooldown increased from 9s to 10s
    • Screwjab Dagger T1 changed from -4s Cooldown to +1 Charge
    • Screwjab Dagger T2 changed from +50 damage to -8% Bullet Resist, and -5% per Stack
    • Screwjab Dagger T3 changed from +2s slow duration and -1 stamina to 40% CDR on hit
    • Screwjab Dagger projectile speed increased from 3500 to 4200
    • Screwjab Dagger updated sfx
    • Screwjab Dagger added a pitch incrementor to impact sound. The sound will slightly increment in pitch relative to each stack that gets applied to a target.

    Lethal Venom

    • Lethal Venom can now be cast on non-trooper enemies (neutrals and objectives)
    • Lethal Venom T3 upgrade can now trigger on all enemies, including troopers
    • Lethal Venom T3 build-up per shot reduced from 5 to 4.5 (a nerf)

    Slither

    • Slither is no longer leveled up by default at the start of the game
    • Slither T3 changed from 20% resists to “180 health barrier when initiating a slide”, has 0.6 spirit scaling, lasts 5s and 8s cd.
    • Slither now leaves a green trail
  10. 7 changes by Yoshi
    • Falloff min range increased from 13m to 15m

    Screwjab Dagger

    • Screwjab Dagger spirit scaling increased from 0.74 to 1.0
    • Screwjab dagger cooldown reduced from 10s to 9s
    • Screwjab Dagger T3 increased from +1s Slow Duration to +2s

    Lethal Venom

    • Lethal Venom cooldown reduced from 26s to 20s

    Petrifying Bola

    • Petrifying Bola range increased from 6m to 8m
    • Petrifying Bola cooldown reduced from 110s to 90s
  11. 4 changes by Yoshi
    • Gun cycle time increased from 0.063 to 0.07 (a nerf)

    Slither

    • Slither T1 slide distance reduced from +25% to +20%
    • Headshot Crit value reduced from 80% to 70%
    • Fixed some issues with hitbox and its size in some areas
  12. 3 changes by Yoshi
    • Health per boon reduced from 64 to 53
    • Now has -20% Crit Bonus Scale (like Kelvin)
    • Bullet damage growth reduced from 0.33 to 0.28
  13. 2 changes by Yoshi

    Lethal Venom

    • Lethal Venom T2 reduced from -60% Healing Reduction to -40%

    Slither

    • Slither T3 reduced from +25% Resist to +20%
  14. 4 changes by Yoshi
    • Bullet damage growth increased from 0.32 to 0.36

    Petrifying Bola

    • Petrifying Bola changed the petrify to no longer be breakable

    Lethal Venom

    • Lethal Venom updated to deal damage through petrify, rather than cleanse the petrify and damage
    • Fixed Lethal Venom T2 anti-heal not working properly
  15. 4 changes by Yoshi
    • Bullet Damage decreased from 9 to 7
    • Move Speed reduced from 7.3 to 7.0

    Lethal Venom Max Damage

    • Lethal Venom Max Damage reduced from 200 to 180

    Slither

    • Slither T3 spirit and bullet resist while sliding reduced from +30% to +25%