Skip to content
Search by hero, item, or keyword
Search the changelog
Back to items
Return Fire in Deadlock
Vitality item / Tier 2

Return Fire

Current catalog item. Entity-specific changes are separated from the rest of each update.

Patches
19
Changes
35
Current streak
0
Longest run
3
Tracked since
May 10th, 2024
Patch cadence 19 points

Entity log

Change History

19 patches
  1. 1 change by simonne
    • Duration increased from 6s to 6.5s
  2. 2 changes by simonne
    • Bullet Resistance increased from 8% to 10%
    • Bullet Damage Returned increased from 60% to 65%
  3. 2 changes by Yoshi
    • Bullet damage returned increased from 50% to 60%
    • Cooldown reduced from 25s to 23s
  4. 2 changes by simonne
    • Returning damage now always hits the target's body (some amount would naturally miss before, and some would be headshots)
    • Bullet Damage Returned reduced from 60% to 50%
  5. 1 change by Yoshi
    • Bullet damage returned increased from 50% to 60%
  6. 1 change by Yoshi
    • Bullet Resistance increased from 6% to 8%
  7. 3 changes by Yoshi
    • Bullet Resistance reduced from 10% to 6%
    • Bullet Damage Returned reduced from 60% to 50%
    • Spirit Damage return from 30% to 25%
  8. 1 change by Yoshi
    • Cooldown reduced from 30s to 25s
  9. 1 change by Yoshi
    • Now requires Extra Regen
  10. 1 change by Yoshi
    • Duration reduced from 7s to 6s.
  11. 2 changes by Yoshi
    • Cooldown increased from 25s to 30s
    • Active bullet resist reduced from 25% to 20%
  12. 5 changes by Yoshi
    • While active grants +25% Bullet Resistance
    • Bullet Damage Returned reduced from 70% to 60%
    • No longer grants +7% Fire Rate
    • Spirit Power increased from +7 to +9
    • Fixed Ricochet'd bullets not returning the right amount of damage
  13. 1 change by Yoshi
    • Bullet damage returned reduced form 80% to 70%
  14. 2 changes by Yoshi
    • Bullet Damage returned increased from 70% to 80%
    • Bonus HP increased from +100 to +125
  15. 2 changes by Yoshi
    • Health bonus increased from +75 to +100
    • Fixed spirit damage returned counting as bullet damage
  16. 1 change by Yoshi
    • Cooldown reduced from 30s to 24s
  17. 2 changes by Yoshi
    • No longer applies procs
    • Bullet damage return increased from 60% to 70%
  18. 3 changes by Yoshi
    • Now also reflects 30% of Spirit damage (requires line of sight)
    • Bullet damage returned reduced from 75% to 60%
    • Fixed not returning fire to McGinnis' sentries
  19. 2 changes by Yoshi
    • No longer has Spirit and Fire Rate bonus during the active
    • Now passively always gives +7 Spirit and +7% Fire Rate