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Venator

Last changed

7 patches· 36 changes Archive details

First recorded: .

Ability descriptions

Consecrating Grenade
Fire a grenade that bounces before exploding, dealing weapon damage and setting enemies on fire. Burning targets deal pure damage to enemies in the area and suffer from reduced healing.
Gutshot
Fire a blast with your shotgun, dealing weapon damage and pushing enemies back. Enemies near a wall receive stun and take bonus weapon damage.
Hex-Lined Snap Trap
Kick a trap that arms after a brief delay. The trap springs on the first enemy it touches, dealing spirit damage, applying immobilize, and revealing enemies for a duration afterwards.
Ira Domini
Load your crossbow with 3 stakes, dealing massively increased weapon damage. The final stake is blessed, dealing bonus pure damage and executing low-health enemies.

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Change History

2026

  1. 2 changes
    Ira Domini
    • Ira Domini now works with Ricochet, all the shots will bounce
    • Ira Domini can now split shot (releases 1 extra bolt on each side, 3 total)
    Full patch
  2. 4 changes
    • Sprint speed reduced from 1.5m to 1m
    • Bullet falloff range reduced from 20m-51m to 18m-47m
    Ira Domini
    • Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
    • Ira Domini blessed stakes damage increased from 100 to 115
    Full patch
  3. 3 changes
    • Health increased from 790+43/boon to 830+48/boon
    Hex-Lined Snap Trap
    • Hex-Lined Snap Trap T3 increased from +25% Damage Against Revealed Targets to +30%
    • Hex-Lined Snap Trap T3 now also grants +1 Charge
    Full patch
  4. 2 changes
    Gutshot
    • Gutshot damage scaling reduced from 0.8 to 0.7
    • Gutshot wall hit damage scaling reduced from 0.9 to 0.8
    Full patch
  5. 4 changes
    Hex-Lined Snap Trap
    • Hex-Lined Snap Trap immobilize duration reduced from 1.5s to 1.25s
    • Hex-Lined Snap Trap cooldown increased from 25s to 28s
    • Hex-Lined Snap Trap T1 increased from -8s Cooldown to -11s
    • Hex-Lined Snap Trap T2 increased from +0.75s Duration to +1s
    Full patch
  6. 3 changes
    Consecrating Grenade
    • Consecrating Grenade impact damage scaling reduced from 1.2 to 1.0
    Gutshot
    • Gut Shot wall stun reduced from 0.65s to 0.6s
    Gut Shot
    • Gut Shot damage scaling reduced from 1 to 0.8
    Full patch
  7. 18 changes
    • Health increased from 720 to 750
    Consecrating Grenade
    • Consecrating Grenade T2 now also increases debuff duration by +1s
    Gutshot
    • Gutshot cooldown reduced from 26s to 23s
    • Gutshot added tooltip for wall stun distance.
    • Gutshot fixed wall stun distance not scaling with ability range
    • Gutshot increased wall stun distance from 6.5m to 7m
    • Gutshot on wall hit bonus damage scaling increased from 0.4 to 0.9
    • Gutshot T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
    Hex Lined Snap Trap
    • Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
    Hex-Lined Snap Trap
    • Hex-Lined Snap Trap clarified tooltip
    • Hex-Lined Snap Trap spirit scaling increased from 1.6 to 2.2
    • Hex-Lined Snap Trap reveal duration increased from 5s to 6s
    • Hex-Lined Snap Trap cooldown reduced from 30s to 25s
    • Hex-Lined Snap Trap T2 reduced from -12s to -8s
    • Hex-Lined Snap Trap T3 increased from 20% to 25%
    Ira Domini
    • Ira Domini reduced weapon damage scaling from 1.7 to 1.5
    • Ira Domini now has a laser visual & sound effect where Venator is aiming
    • Ira Domini T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage
    Full patch