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6
patches

marksman hero
Venator
Canonical patch history for Venator, with entity-specific changes separated from the rest of each update.
- Patches
- 6
- Changes
- 34
- Current streak
- 0
- Longest run
- 4
- Tracked since
- January 30th, 2026
Abilities — click to filter the log
Entity log
Change History
-
- Sprint speed reduced from 1.5m to 1m
- Bullet falloff range reduced from 20m-51m to 18m-47m
Ira Domini
- Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
- Ira Domini blessed stakes damage increased from 100 to 115
-
- Health increased from 790+43/boon to 830+48/boon
Hex-Lined Snap Trap
- Hex-Lined Snap Trap T3 increased from +25% Damage Against Revealed Targets to +30%
- Hex-Lined Snap Trap T3 now also grants +1 Charge
-
Gutshot
- Gutshot damage scaling reduced from 0.8 to 0.7
- Gutshot wall hit damage scaling reduced from 0.9 to 0.8
-
Hex-Lined Snap Trap
- Hex-Lined Snap Trap immobilize duration reduced from 1.5s to 1.25s
- Hex-Lined Snap Trap cooldown increased from 25s to 28s
- Hex-Lined Snap Trap T1 increased from -8s Cooldown to -11s
- Hex-Lined Snap Trap T2 increased from +0.75s Duration to +1s
-
Consecrating Grenade
- Consecrating Grenade impact damage scaling reduced from 1.2 to 1.0
Gutshot
- Gut Shot wall stun reduced from 0.65s to 0.6s
Gut Shot
- Gut Shot damage scaling reduced from 1 to 0.8
-
- Health increased from 720 to 750
Consecrating Grenade
- Consecrating Grenade T2 now also increases debuff duration by +1s
Gutshot
- Gutshot cooldown reduced from 26s to 23s
- Gutshot added tooltip for wall stun distance.
- Gutshot fixed wall stun distance not scaling with ability range
- Gutshot increased wall stun distance from 6.5m to 7m
- Gutshot on wall hit bonus damage scaling increased from 0.4 to 0.9
- Gutshot T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration
Hex Lined Snap Trap
- Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
- Hex-Lined Snap Trap clarified tooltip
- Hex-Lined Snap Trap spirit scaling increased from 1.6 to 2.2
- Hex-Lined Snap Trap reveal duration increased from 5s to 6s
- Hex-Lined Snap Trap cooldown reduced from 30s to 25s
- Hex-Lined Snap Trap T2 reduced from -12s to -8s
- Hex-Lined Snap Trap T3 increased from 20% to 25%
Ira Domini
- Ira Domini reduced weapon damage scaling from 1.7 to 1.5
- Ira Domini now has a laser visual & sound effect where Venator is aiming
- Ira Domini T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage