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Venator in Deadlock
marksman hero

Venator

Canonical patch history for Venator, with entity-specific changes separated from the rest of each update.

Patches
6
Changes
34
Current streak
0
Longest run
4
Tracked since
January 30th, 2026
Patch cadence 6 points

Abilities — click to filter the log

Entity log

Change History

6 patches
  1. 4 changes by IceFrog
    • Sprint speed reduced from 1.5m to 1m
    • Bullet falloff range reduced from 20m-51m to 18m-47m

    Ira Domini

    • Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
    • Ira Domini blessed stakes damage increased from 100 to 115
  2. 3 changes by simonne
    • Health increased from 790+43/boon to 830+48/boon

    Hex-Lined Snap Trap

    • Hex-Lined Snap Trap T3 increased from +25% Damage Against Revealed Targets to +30%
    • Hex-Lined Snap Trap T3 now also grants +1 Charge
  3. 2 changes by simonne

    Gutshot

    • Gutshot damage scaling reduced from 0.8 to 0.7
    • Gutshot wall hit damage scaling reduced from 0.9 to 0.8
  4. 4 changes by Yoshi

    Hex-Lined Snap Trap

    • Hex-Lined Snap Trap immobilize duration reduced from 1.5s to 1.25s
    • Hex-Lined Snap Trap cooldown increased from 25s to 28s
    • Hex-Lined Snap Trap T1 increased from -8s Cooldown to -11s
    • Hex-Lined Snap Trap T2 increased from +0.75s Duration to +1s
  5. 3 changes by Yoshi

    Consecrating Grenade

    • Consecrating Grenade impact damage scaling reduced from 1.2 to 1.0

    Gutshot

    • Gut Shot wall stun reduced from 0.65s to 0.6s

    Gut Shot

    • Gut Shot damage scaling reduced from 1 to 0.8
  6. 18 changes by Yoshi
    • Health increased from 720 to 750

    Consecrating Grenade

    • Consecrating Grenade T2 now also increases debuff duration by +1s

    Gutshot

    • Gutshot cooldown reduced from 26s to 23s
    • Gutshot added tooltip for wall stun distance.
    • Gutshot fixed wall stun distance not scaling with ability range
    • Gutshot increased wall stun distance from 6.5m to 7m
    • Gutshot on wall hit bonus damage scaling increased from 0.4 to 0.9
    • Gutshot T2 changed from -8s cooldown and 2.5m range to -10s cooldown and +0.4s stun duration

    Hex Lined Snap Trap

    • Hex Lined Snap Trap now spawns in line with the crosshair, rather than in line with Venator
    • Hex-Lined Snap Trap clarified tooltip
    • Hex-Lined Snap Trap spirit scaling increased from 1.6 to 2.2
    • Hex-Lined Snap Trap reveal duration increased from 5s to 6s
    • Hex-Lined Snap Trap cooldown reduced from 30s to 25s
    • Hex-Lined Snap Trap T2 reduced from -12s to -8s
    • Hex-Lined Snap Trap T3 increased from 20% to 25%

    Ira Domini

    • Ira Domini reduced weapon damage scaling from 1.7 to 1.5
    • Ira Domini now has a laser visual & sound effect where Venator is aiming
    • Ira Domini T2 reduced from -15s cooldown and 150 damage to -15s cooldown and 65 damage