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17 patches· 22 changes Archive details
First recorded: .
Change History
2026
- Full patch
- Max Health regen increased from 2% to 2.25%
- Full patch
- Move speed increased from 1.25m to 1.5m
- Full patch
- Time to regen reduced from 13s to 10s
2025
- Full patch
- Damage taken duration to regen reduced from 14s to 13s
- Full patch
- Regen reduced from 3% to 2%
- No longer grants +22% Weapon Damage
- Full patch
- Damage taken cooldown increased from 12s to 14s
- Full patch
- Weapon Damage reduced from 27% to 23%
- Out of combat time increased from 10s to 13s
2024
- Full patch
- Health increased from 365 to 400.
- Full patch
- Now upgrades from Extra Health
- Health increased from 325 to 365
- Restore delay reduced from 11s to 10s
- Weapon Damage increased from 25% to 27%
- Full patch
- Health increased from +300 to +325
- Full patch
- Bonus Health increased from 275 to 300
- Full patch
- Lane troopers do not reset the passive regen timer
- Full patch
- Damage taken duration threshold reduced from 12s to 11s
- Full patch
- Out of combat regen timer reduced from 13s to 12s
- Full patch
- Bonus health increased from +250 to +275
- Full patch
- Health increased from 225 to 250
- Full patch
- Duration required to start regenerating reduced from 14s to 13s