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Drifter in Deadlock
assassin hero

Drifter

Canonical patch history for Drifter, with entity-specific changes separated from the rest of each update.

Patches
13
Changes
74
Current streak
0
Longest run
4
Tracked since
August 18th, 2025
Patch cadence 13 points

Abilities — click to filter the log

Entity log

Change History

13 patches
  1. 3 changes by IceFrog

    Rend

    • Rend spirit scaling reduced from 1.7 to 1.4

    Stalker's Mark

    • Stalker's Mark cooldown increased from 24s to 26s
    • Stalker's Mark T2 reduced from -12s Cooldown to -10s
  2. 2 changes by IceFrog

    Rend

    • Rend spirit scaling reduced from 1.8 to 1.7
    • Rend T3 silence duration reduced from 2.3s to 2s
  3. 5 changes by IceFrog
    • Bullet damage per boon reduced from +0.616 to +0.49

    Bloodscent

    • Bloodscent T3 reduced from +12% to +11%

    Stalker's Mark

    • Stalker's Mark cooldown increased from 20s to 24s
    • Stalker's Mark T2 increased from -8s Cooldown to -12s
    • Stalker's Mark T3 reduced from +2% Bleed to +1.5%
  4. 6 changes by IceFrog
    • Health per boon increased from 41 to 43 (global hp boon reduction is after this)

    Rend

    • Rend cast time reduced from 0.5s to 0.4s
    • Rend post cast time reduced from 0.5s to 0.4s
    • Rend T2 increased from -7s Cooldown to -8s

    Bloodscent

    • Bloodscent T1 increased from +2m/s while near an isolated enemy to +3m/s
    • Bloodscent T2 increased from 18% missing health heal to +24%
  5. 2 changes by simonne

    Rend

    • Rend T3 no longer increases scaling by 0.4
    • Rend T3 now also deals Heavy Melee Damage (0.55 scale)
  6. 2 changes by simonne

    Rend

    • Rend T3 now also increases melee scaling (1.2 to 1.6)

    Bloodscent

    • Bloodscent T3 increased from +10% Amplified Damage to +12%
  7. 22 changes by simonne

    Rend

    • Rend damage range reduced from 18m to 16m
    • Rend cooldown increased from 13s to 16s
    • Rend damage spirit scaling increased from 1.4 to 1.8
    • Rend "bonus" damage is now the melee range at close range (so you only do melee damage at close range and spirit is the default)
    • Rend T1 bonus damage increased from +32 to +40
    • Rend T3 changed from "Gain 45% Bullet Lifesteal against affected enemies for 4s" to "Close range attack now silences enemies for 2.3s"

    Stalker's Mark

    • Stalker's Mark duration reduced from 6s to 5s
    • Stalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
    • Stalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
    • Stalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"

    Bloodscent

    • Bloodscent now grants Drifter the same amount of permanent bonus weapon damage when an isolated hero dies nearby, whether Drifter gets the assist or the kill
    • Bloodscent permanent bonus weapon damage gained per isolated hero death reduced from 4% to 3%
    • Bloodscent T2 changed from "Isolated kill reduces cooldowns by 15s and restores 3 stamina" to "Isolated death restores 18% Missing Health and restores 2 stamina"

    Eternal Night

    • Eternal Night now makes the targets be considered as isolated

    Eternal Night Sprint

    • Eternal Night Sprint reduced from +3m to +2m

    Eternal Night

    • Eternal Night no longer has 7 spirit damage proc
    • Eternal Night cooldown increased from 120s to 125s
    • Eternal Night duration reduced from 7s to 6.5s
    • Eternal Night T1 changed from "+6.3 Spirit Damage Proc" to "+10m Sprint" (kicks in immediately)
    • Eternal Night T2 changed from "-30s Cooldown and +3m/s Sprint" to "-45s Cooldown"
    • Eternal Night T3 increased from "+2s Duration and +1 Max Target" to "+2.5s Duration and +1 Max Target"

    Rend

    • Fixed Quicksilver Reload dealing bonus multiple times with Rend
  8. 5 changes by Yoshi

    Bloodscent Isolation Range

    • Bloodscent Isolation Range reduced from 25m to 20m

    Stalker's Mark

    • Stalker's Mark T3 now also increases duration by 2s
    • Fixed Stalkers Mark not gaining charges from items after upgrading the T3

    Eternal Night

    • Eternal Night cooldown reduced from 130s to 120s

    Bloodscent Isolation Range

    • Bloodscent Isolation Range reduced from 20m to 10m
  9. 4 changes by Yoshi

    Rend

    • Rend cooldown reduced from 15s to 13s
    • Base regen increased from 2.5 to 3.5
    • Base health reduced from 750 to 675
    • Base bullet damage reduced from 22.25 to 19.5
  10. 3 changes by Yoshi

    Bloodscent

    • Bloodscent isolated kill bonus reduced from 5% to 4%
    • Base bullet damage increased from 20.9 to 21.3
    • Bullet damage growth increased from 0.52 to 0.56
  11. 3 changes by Yoshi

    Stalker's Mark

    • Stalker's Mark new sound added for teleport precast
    • Stalker's Mark replaced temp whizby sound with an updated version
    • Stalker's Mark ambush cast delay increased from 0.0s to 0.35s
  12. 5 changes by Yoshi
    • Health gain per boon reduced from 41 to 39
    • Weapon falloff start distance reduced from 24m to 22m
    • Weapon damage gain per boon reduced from 0.55 to 0.52

    Bloodscent

    • Bloodscent T3 Bonus amp damage reduced from +11% to +10%

    Rend

    • Rend now causes you to briefly float in the air during the cast time
  13. 12 changes by mystery *******
    • Weapon damage per boon reduced from 0.693 to 0.55
    • Weapon base fire rate slowed by 5% (partial base damage compensation, but primarily an overall nerf)
    • Health per boon reduced from 43 to 41

    Rend

    • Rend T3 Bullet Lifesteal reduced from 55% to 45%

    Bloodscent

    • Bloodscent T3 Amplified damage reduced from +13% to +11%

    Rend

    • Rend spirit scaling reduced from 1.5 to 1.4
    • Rend T1 reduced from +40 Damage to +35
    • Weapon damage at max range reduced from 80% to 60%

    Eternal Night

    • Eternal Night bonus spirit damage reduced from 9 to 7
    • Eternal Night bonus spirit damage scaling reduced from 0.25 to 0.2
    • Eternal Night T1 bonus spirit damage reduced from +11 to +7
    • Eternal Night attack damage no longer procs Lightning Scroll