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5 patches· 14 changes Archive details
First recorded: .
Ability descriptions
- Rend
- Swipe at enemies in a cone ahead of you, dealing spirit damage. If the enemy is in close range, deal bonus melee damage.
- Stalker's Mark
- Send out a mark that bleeds the first target it hits, dealing spirit damage over time. While the enemy is bleeding you can re-activate Stalker's Mark to instantly appear behind their back.
- Eternal Night
- Surround nearby enemy heroes in darkness, severely limiting their vision of other units. Affected enemies are briefly revealed to you and are considered isolated for the duration. You gain bonus sprint speed.
Other abilities
Change History
5 patches2026 4 patches
- Full patch
Stalker's Mark
- Stalker's Mark cooldown increased from 24s to 26s
- Stalker's Mark T2 reduced from -12s Cooldown to -10s
- Full patch
Stalker's Mark
- Stalker's Mark cooldown increased from 20s to 24s
- Stalker's Mark T2 increased from -8s Cooldown to -12s
- Stalker's Mark T3 reduced from +2% Bleed to +1.5%
- Full patch
Stalker's Mark
- Stalker's Mark duration reduced from 6s to 5s
- Stalker's Mark T1 changed from "+1% Bleed" to "-8% Bullet Resist"
- Stalker's Mark T2 changed from "+22% Fire Rate for 6s after ambush" to "+3s Duration and -8s Cooldown"
- Stalker's Mark T3 changed from "Enables 2 Charges and +2s Duration" to "+2% Bleed and -40% Healing"
- Full patch
Stalker's Mark
- Stalker's Mark T3 now also increases duration by 2s
- Fixed Stalkers Mark not gaining charges from items after upgrading the T3
2025 1 patch
- Full patch
Stalker's Mark
- Stalker's Mark new sound added for teleport precast
- Stalker's Mark replaced temp whizby sound with an updated version
- Stalker's Mark ambush cast delay increased from 0.0s to 0.35s