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Vyper

Last changed

16 patches· 68 changes Archive details

First recorded: .

Ability descriptions

Screwjab Dagger
Throw a dagger, dealing spirit damage and applying slow. Every subsequent dagger against the same target stacks in spirit damage and slow.
Lethal Venom
Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health. Lethal Venom will ignore Petrify's damage block.
Slither
You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.
Petrifying Bola
Throw an explosive bola. On exploding, the bola Slows and Damages all enemies in the area. Direct hits deal Additional Damage and Petrify instead. Petrified units block all damage, but cannot take actions.

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Change History

2026

  1. 2 changes
    Slither
    • Slither T3 barrier duration reduced from 5s to 4s
    Petrifying Bola
    • Petrifying Bola cooldown increased from 105s to 115s
    Full patch
  2. 2 changes
    Petrifying Bola
    • Petrifying Bola radius increased from 8m to 12m
    • Petrifying Bola petrify duration increased from 2s to 2.2s
    Full patch
  3. 2 changes
    Screwjab Dagger
    • Screwjab Dagger T3 now also reduces charge delay from 4s to 2s
    Slither
    • Slither T3 spirit scaling increased from 0.6 to 0.8
    Full patch
  4. 2 changes
    Screwjab Dagger
    • Screwjab Dagger T2 bullet resist per stack from -5% to -6%
    • Screwjab Dagger T3 now also increases max stacks by 2
    Full patch
  5. 4 changes
    Lethal Venom
    • Lethal Venom cooldown increased from 24s to 28s
    • Lethal Venom T2 increased from -8s Cooldown to -12s
    • Lethal Venom cast range reduced from 15m to 10m and now scales with boons (0.2)
    Petrifying Bola
    • Fixed Armor Piercing Rounds doing damage through Petrify
    Full patch
  6. 4 changes
    Screwjab Dagger
    • Screwjab Dagger no longer takes you out of RMB zoom
    • Screwjab Dagger charge time reduced from 4.5s to 4.0s
    • Sliding uphill now allows for lateral movement
    Slither
    • Slither slide distance increased from +10% to +15%
    Full patch
  7. 6 changes
    Lethal Venom Max Venom
    • Lethal Venom Max Venom damage reduced from 165 to 140
    Lethal Venom Max Damage
    • Lethal Venom Max Damage now happens at 30% HP instead of 25%
    Lethal Venom
    • Lethal Venom cooldown increased from 20s to 24s
    • Lethal Venom T2 now also reduces cooldown by 8s
    Screwjab Dagger
    • Screwjab Dagger T3 increased from 40% Charge Cooldown to 55%
    Petrifying Bola
    • Petrifying Bola damage increased from 45/165 to 50/180
    Full patch

2025

  1. 1 change
    • Health per boon increased from 33 to 35
    Full patch
  2. 1 change
    Screwjab Dagger
    • Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4
    Full patch
  3. 20 changes
    Screwjab Dagger
    • Screwjab Dagger has been reworked
    • Screwjab Dagger now stacks in both damage and slows the more daggers you hit against the same target
    • Screwjab Dagger is now charge-based, with a 4.5s time between charges. Starts with 2 charges.
    • Screwjab Dagger damage changed from 50 (+1) to 50 (+0.65) and 25 (+0.33) per stack
    • Screwjab Dagger has a max stack of 3 (shows in overhead)
    • Screwjab Dagger slow changed from 50% to 35% + 15% per stack
    • Screwjab Dagger slow duration increased from 1s to 2s
    • Screwjab Dagger cooldown increased from 9s to 10s
    • Screwjab Dagger T1 changed from -4s Cooldown to +1 Charge
    • Screwjab Dagger T2 changed from +50 damage to -8% Bullet Resist, and -5% per Stack
    • Screwjab Dagger T3 changed from +2s slow duration and -1 stamina to 40% CDR on hit
    • Screwjab Dagger projectile speed increased from 3500 to 4200
    • Screwjab Dagger updated sfx
    • Screwjab Dagger added a pitch incrementor to impact sound. The sound will slightly increment in pitch relative to each stack that gets applied to a target.
    Lethal Venom
    • Lethal Venom can now be cast on non-trooper enemies (neutrals and objectives)
    • Lethal Venom T3 upgrade can now trigger on all enemies, including troopers
    • Lethal Venom T3 build-up per shot reduced from 5 to 4.5 (a nerf)
    Slither
    • Slither is no longer leveled up by default at the start of the game
    • Slither T3 changed from 20% resists to “180 health barrier when initiating a slide”, has 0.6 spirit scaling, lasts 5s and 8s cd.
    • Slither now leaves a green trail
    Full patch
  4. 7 changes
    • Falloff min range increased from 13m to 15m
    Screwjab Dagger
    • Screwjab Dagger spirit scaling increased from 0.74 to 1.0
    • Screwjab dagger cooldown reduced from 10s to 9s
    • Screwjab Dagger T3 increased from +1s Slow Duration to +2s
    Lethal Venom
    • Lethal Venom cooldown reduced from 26s to 20s
    Petrifying Bola
    • Petrifying Bola range increased from 6m to 8m
    • Petrifying Bola cooldown reduced from 110s to 90s
    Full patch
  5. 4 changes
    • Gun cycle time increased from 0.063 to 0.07 (a nerf)
    Slither
    • Slither T1 slide distance reduced from +25% to +20%
    • Headshot Crit value reduced from 80% to 70%
    • Fixed some issues with hitbox and its size in some areas
    Full patch
  6. 3 changes
    • Health per boon reduced from 64 to 53
    • Now has -20% Crit Bonus Scale (like Kelvin)
    • Bullet damage growth reduced from 0.33 to 0.28
    Full patch
  7. 2 changes
    Lethal Venom
    • Lethal Venom T2 reduced from -60% Healing Reduction to -40%
    Slither
    • Slither T3 reduced from +25% Resist to +20%
    Full patch
  8. 4 changes
    • Bullet damage growth increased from 0.32 to 0.36
    Petrifying Bola
    • Petrifying Bola changed the petrify to no longer be breakable
    Lethal Venom
    • Lethal Venom updated to deal damage through petrify, rather than cleanse the petrify and damage
    • Fixed Lethal Venom T2 anti-heal not working properly
    Full patch
  9. 4 changes
    • Bullet Damage decreased from 9 to 7
    • Move Speed reduced from 7.3 to 7.0
    Lethal Venom Max Damage
    • Lethal Venom Max Damage reduced from 200 to 180
    Slither
    • Slither T3 spirit and bullet resist while sliding reduced from +30% to +25%
    Full patch