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7 patches· 9 changes Archive details
First recorded: .
Ability descriptions
- Screwjab Dagger
- Throw a dagger, dealing spirit damage and applying slow. Every subsequent dagger against the same target stacks in spirit damage and slow.
- Lethal Venom
- Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health. Lethal Venom will ignore Petrify's damage block.
- Slither
- You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.
- Petrifying Bola
- Throw an explosive bola. On exploding, the bola Slows and Damages all enemies in the area. Direct hits deal Additional Damage and Petrify instead. Petrified units block all damage, but cannot take actions.
Other abilities
Change History
7 patches2026 3 patches
- Full patch
Slither
- Slither T3 barrier duration reduced from 5s to 4s
- Full patch
Slither
- Slither T3 spirit scaling increased from 0.6 to 0.8
- Full patch
Slither
- Slither slide distance increased from +10% to +15%
2025 4 patches
- Full patch
Slither
- Slither is no longer leveled up by default at the start of the game
- Slither T3 changed from 20% resists to “180 health barrier when initiating a slide”, has 0.6 spirit scaling, lasts 5s and 8s cd.
- Slither now leaves a green trail
- Full patch
Slither
- Slither T1 slide distance reduced from +25% to +20%
- Full patch
Slither
- Slither T3 reduced from +25% Resist to +20%
- Full patch
Slither
- Slither T3 spirit and bullet resist while sliding reduced from +30% to +25%