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Vyper

Screwjab Dagger

Vyper ability

Last changed

7 patches· 24 changes Archive details

First recorded: .

Ability descriptions

Screwjab Dagger
Throw a dagger, dealing spirit damage and applying slow. Every subsequent dagger against the same target stacks in spirit damage and slow.
Lethal Venom
Inject a target with lethal venom. After a delay the venom triggers, dealing Spirit Damage. The damage is increased by the target's missing health. Lethal Venom will ignore Petrify's damage block.
Slither
You have increased Slide Distance, can Slide up hills, and can turn faster while Sliding.
Petrifying Bola
Throw an explosive bola. On exploding, the bola Slows and Damages all enemies in the area. Direct hits deal Additional Damage and Petrify instead. Petrified units block all damage, but cannot take actions.

Other abilities

Change History

7 patches

2026 4 patches

  1. Screwjab Dagger
    • Screwjab Dagger T3 now also reduces charge delay from 4s to 2s
    Full patch
  2. 2 changes
    Screwjab Dagger
    • Screwjab Dagger T2 bullet resist per stack from -5% to -6%
    • Screwjab Dagger T3 now also increases max stacks by 2
    Full patch
  3. Screwjab Dagger
    • Screwjab Dagger no longer takes you out of RMB zoom
    • Screwjab Dagger charge time reduced from 4.5s to 4.0s
    Full patch
  4. Screwjab Dagger
    • Screwjab Dagger T3 increased from 40% Charge Cooldown to 55%
    Full patch

2025 3 patches

  1. Screwjab Dagger
    • Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4
    Full patch
  2. Screwjab Dagger
    • Screwjab Dagger has been reworked
    • Screwjab Dagger now stacks in both damage and slows the more daggers you hit against the same target
    • Screwjab Dagger is now charge-based, with a 4.5s time between charges. Starts with 2 charges.
    • Screwjab Dagger damage changed from 50 (+1) to 50 (+0.65) and 25 (+0.33) per stack
    • Screwjab Dagger has a max stack of 3 (shows in overhead)
    • Screwjab Dagger slow changed from 50% to 35% + 15% per stack
    • Screwjab Dagger slow duration increased from 1s to 2s
    • Screwjab Dagger cooldown increased from 9s to 10s
    • Screwjab Dagger T1 changed from -4s Cooldown to +1 Charge
    • Screwjab Dagger T2 changed from +50 damage to -8% Bullet Resist, and -5% per Stack
    • Screwjab Dagger T3 changed from +2s slow duration and -1 stamina to 40% CDR on hit
    • Screwjab Dagger projectile speed increased from 3500 to 4200
    • Screwjab Dagger updated sfx
    • Screwjab Dagger added a pitch incrementor to impact sound. The sound will slightly increment in pitch relative to each stack that gets applied to a target.
    Full patch
  3. Screwjab Dagger
    • Screwjab Dagger spirit scaling increased from 0.74 to 1.0
    • Screwjab dagger cooldown reduced from 10s to 9s
    • Screwjab Dagger T3 increased from +1s Slow Duration to +2s
    Full patch