Back to items

Mercurial Magnum

Last changed

6 patches· 8 changes Archive details

First recorded: .

Change History

2026

  1. 2 changes
    • Base bullet damage scaling reduced from 0.49 to 0.38
    • Base bullet damage reduced from 25% to 20%
    Full patch
  2. 1 change
    • Base Bullet Damage spirit scaling increased from 0.465 to 0.49
    Full patch
  3. 1 change
    • Bonus damage now has spirit scaling (0.16)
    Full patch

2025

  1. 1 change
    • Fixed an interaction bug with Split Shot
    Full patch
  2. 1 change
    • Chargeup time increased from 10s to 14s
    Full patch
  3. 2 changes
    • Fire Rate bonus reduced from +30% to +25%
    • Spirit Power scaling reduced from 0.6 to 0.5
    Full patch