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Veil Walker in Deadlock
Vitality item / Tier 3

Veil Walker

Current catalog item. Entity-specific changes are separated from the rest of each update.

Patches
18
Changes
42
Current streak
0
Longest run
2
Tracked since
June 23rd, 2024
Patch cadence 18 points

Entity log

Change History

18 patches
  1. 2 changes by simonne
    • Heal per boon increased from 6 to 8
    • Invisibility duration increased from 7s to 8s
  2. 2 changes by simonne
    • Now upgrades from Sprint Boots (includes it's stats)
    • Bonus Health Reduced from +175 to +125
  3. 6 changes by Yoshi
    • Heal reduced from 150 to 85
    • Heal scale per boon increased from 4 to 6
    • Cooldown increased from 12s to 15s
    • Reveal on damage duration increased from 0.25s to 0.5s
    • Initial invis fade duration increased from 0s to 0.25s
    • Reveal on spotted duration increased from 0.25s to 1.25s
  4. 2 changes by Yoshi
    • Heal per boon increased from 3 to 4
    • Duration increased from 6s to 7s
  5. 1 change by Yoshi
    • Cooldown reduced from 14s to 12s
  6. 1 change by Yoshi
    • Invis duration reduced from 7s to 6s
  7. 4 changes by Yoshi
    • Now a T4 item
    • Shields increased from 250 to 300
    • Invisibility and speed duration increased from 5s to 7s
    • Initial fade out time reduced from 1s to the previous 0.25s value
  8. 2 changes by Yoshi
    • When shot while invisible, you will require 1s to go back invisible rather than 0.25s
    • Cooldown increased from 18s to 22s
  9. 2 changes by Yoshi
    • Ammo increased from 12% to 15%.
    • Weapon Damage increased from 10% to 15%.
  10. 2 changes by Yoshi
    • Bullet Shield increased from 200 to 250
    • Spirit Shield increased from 200 to 250
  11. 1 change by Yoshi
    • Speed increased from 3 to 4
  12. 1 change by Yoshi
    • No longer grants +20% Fire Rate
  13. 1 change by Yoshi
    • Fire Rate reduced from 30% to 20%
  14. 1 change by Yoshi
    • Cooldown reduced from 18s to 17s
  15. 3 changes by Yoshi
    • Bullet and Spirit Shields increased from 185 to 200
    • Cooldown reduced from 20s to 18s
    • Weapon Damage increased from 6% to 10%
  16. 6 changes by Yoshi
    • Moved to T3 Vitality
    • Moved from T2 Weapon to T3 Vitality
    • Invisibility and speed duration increased from 4s to 5s
    • Cooldown reduced from 25s to 20s
    • Bullet Shield Health increased from 150 to 185
    • Now gives +185 Spirit Shield Health
  17. 2 changes by Yoshi
    • Ammo reduced from 15% to 12%
    • Weapon damage reduced from 8% to 6%
  18. 3 changes by Yoshi
    • Bullet Shield reduced from +200 to +150
    • Shield restore now takes 5s to fully regen
    • Cooldown increased from 20s to 25s