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15 patches· 24 changes Archive details
First recorded: .
Change History
2026
- Full patch
- Lifesteal reduced from 10% to 8%
- Imbued Lifesteal reduced from 27% to 22%
- Full patch
- Spirit Lifesteal reduced from 15% to 10%
- Imbued ability now provides +30% Spirit Lifesteal for any damage it does (including the reverb)
- Imbued Lifesteal from 30% to 27%
2024
- Full patch
- Damage increased from 45% to 50%
- Full patch
- Damage increased from 40% to 45%
- Full patch
- Slow now only affects the primary target
- Spirit Lifesteal, Spirit Resist, and Ability Range reduced from 15% to 14%
- Full patch
- Slow reduced from 50% to 40%
- Full patch
- Slow now applies in the radius around the target
- Radius increased from 12m to 16m
- Full patch
- Cooldown reduced from 8s to 6s
- Now gives +15% ability range
- Full patch
- The target is now slowed by 50% during the 3s delay
- Full patch
- Radius increased from 10m to 12m
- Cooldown reduced from 12s to 8s
- Full patch
- Delayed damage increased from 30% to 40%
- Full patch
- Fixed the damage being reduced by armor twice
- Damage reduced from 35% to 30%
- Full patch
- No longer stops the echo if the target dies
- Full patch
- Extra damage on the reverb reduced from 40% to 35%
- Full patch
- Spirit Lifesteal increased from +10% to +15%
- Spirit Resist increased from +10% to +15%