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Paige

Last changed

13 patches· 67 changes Archive details

First recorded: .

Ability descriptions

Bookwyrm
Conjure a dragon that appears at the target location before flying forward, dealing spirit damage and leaving a burning path in its trail.
Plot Armor
Grant an ally a barrier. While the barrier holds, they gain bonus weapon damage.
Captivating Read
Target an area with latent magic, applying slow. The magic detonates after a delay, dealing spirit damage and applying immobilize.
Rallying Charge
Release a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies. The strength of the heal and spirit damage is amplified as the knights travel further.

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Change History

2026

  1. 4 changes
    Heavy Melee
    • Heavy Melee spirit scaling increased from 0.3 to 0.45
    Captivating Read
    • Captivating Read T1 increased from -11s Cooldown to -14s
    • Captivating Read T3 increased from +1m to +2m
    Rallying Charge
    • Fixed some collision issues with Rallying Charge
    Full patch
  2. 1 change
    Plot Armor
    • Plot Armor weapon damage scaling increased from 0.2 to 0.3
    Full patch
  3. 1 change
    Rallying Charge
    • Rallying Charge cooldown reduced from 220s to 210s
    Full patch
  4. 8 changes
    • Health per boon increased from 29 to 33
    Bookwyrm
    • Bookwyrm T1 changed from "+2s Trail Duration and +1m Radius" to "-12s Cooldown"
    • Bookwyrm T2 changed from "+10m Range and -12s Cooldown" to "+1 Charge, +1m Radius and +2s Trail Duration"
    Bookworm
    • Bookworm T3 changed from "+100 Damage, +30 DPS and +1 Charge" to "+100 Damage, +30 DPS and +12m Travel Range"
    Plot Armor
    • Plot Armor T1 fire rate spirit scaling increased from 0.13 to 0.16
    • Plot Armor T3 increased from 75% Barrier to 100%
    Rallying Charge
    • Rallying Charge is now properly counted as a "miss" (for the -50% CD Reduction) if the only thing that was impacted were non-heroes
    • Rallying Charge T3 Max Amp increased from +50% to +70%
    Full patch
  5. 4 changes
    Rallying Charge
    • Rallying Charge distance for max amp reduced from 350m to 250m
    • Rallying Charge T2 increased from -30s Cooldown to -50s
    Plot Armor
    • Plot Armor barrier spirit scaling increased from 1.3 to 1.5
    • Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.5
    Full patch
  6. 3 changes
    Bookwyrm
    • Bookwyrm T2 improved from -8s Cooldown to -12s
    Rallying Charge
    • Rallying Charge T3 increased from +135 Damage to +160
    • Rallying Charge now has half cooldown if it hits no allies or enemies
    Full patch
  7. 4 changes
    • Stamina increased from 2 to 3
    Dash
    • Dash speed reduced to slow bucket
    Plot Armor
    • Plot Armor cooldown reduced from 30s to 28s
    Bookwyrm
    • Bookwyrm recharge timer reduced from 8s to 7s
    Full patch
  8. 18 changes
    Bookwyrm
    • Conjure Dragon renamed to Bookwyrm
    • Bookwyrm fixed initial location not starting where you click it
    • Bookwyrm cooldown increased from 30s to 33s
    • Bookwyrm T1 changed from "-5s Cooldown" to "+2s Trail Duration and +1m Width"
    • Bookwyrm T2 changed from "+2s Trail Duration" to "-8s Cooldown and +10m Travel Range"
    • Bookwyrm T3 Damage/DPS rescaled from 104/27 to 100/30
    • Bookwyrm T3 now also grants +1 Charge
    Plot Armor
    • Defend and Fight! renamed to Plot Armor
    • Plot Armor barrier spirit scaling reduced from 1.6 to 1.3
    • Plot Armor T3 now also increases spirit scaling (+0.3)
    Captivating Read
    • Captivating Read height area no longer increases with range bonuses
    • Captivating Read cooldown increased from 25s to 30s
    • Captivating Read immobilize duration reduced from 1.25s to 1s
    • Captivating Read T1 cooldown increased from -6s to -11s
    • Captivating Read T2 immobilize duration increased from 0.75s to 1s
    • Captivating Read T3 now also increases radius by 1m
    Rallying Charge
    • Rallying Charge T2 now also reduces cooldown by 30s
    • Rallying Charge T3 now also increases Max Amp from +100% to +150%
    Full patch
  9. 2 changes
    • Defend and Fight barrier reduced from 150 to 125
    Captivating Read
    • Captivating Read damage reduced from 120 to 90
    Full patch

2025

  1. 6 changes
    • Bullet damage growth reduced from 0.66 to 0.52
    • Defend and Fight! barrier reduced from 200 to 150
    • Defend and Fight! duration reduced from 7s to 5s
    • Defend and Fight! T1 changed from +50 Barrier to +16% Fire Rate (with 0.15 Spirit Power scaling)
    • Defend and Fight! T2 changed from +25% Fire Rate to +100 Barrier
    • Defend and Fight! T2 now also grants +2s Duration
    Full patch
  2. 14 changes
    • Bullet projectile speed increased by 15%
    • Bullet damage growth per boon reduced from 0.8 to 0.66
    • Defend and Fight! duration increased from 5s to 7s
    • Defend and Fight! cooldown increased from 26s to 30s
    Captivating Read
    • Captivating Read reduced cooldown from 30s to 25s
    • Captivating Read moved the UI element to the bottom of the screen so it's more noticeable when you get hit
    • Captivating Read radius increased from 7m to 7.5m
    Conjure Dragon
    • Conjure Dragon now properly applies burning effect below the dragon if the dragon is far off the ground
    Rallying Charge
    • Rallying Charge damage reduced from 150 (+1.2) to 125 (+1.0)
    • Rallying Charge healing reduced from 150 (+2) to 125 (+1.6)
    • Rallying Charge both damage & healing now grows as the horses travel, up to a max +100% of both at 350m
    • Rallying Charge increased horse speed from 1700 to 2000
    • Rallying Charge reduced knock-up speed from 800 to 600
    • Rallying Charge spawn-in time reduced from 0.15s to 0.05s to remove deadzone in front
    Full patch
  3. 1 change
    • Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
    Full patch
  4. 1 change
    Bookwyrm
    • Fixed some pathfinding issues with Conjure Dragon
    Full patch