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Slowing Hex in Deadlock
Spirit item / Tier 2

Slowing Hex

Current catalog item. Entity-specific changes are separated from the rest of each update.

Patches
15
Changes
27
Current streak
0
Longest run
2
Tracked since
May 10th, 2024
Patch cadence 15 points

Entity log

Change History

15 patches
  1. 3 changes by simonne
    • Now sets the gravity of an enemy to a fixed +20% (heavier) regardless of their own base values
    • Projectile speed increased from 53m/s to 80m/s
    • Cooldown reduced from 30s to 27s
  2. 1 change by Yoshi
    • Duration increased from 3s to 3.5s
  3. 2 changes by Yoshi
    • Now provides +0.5 Sprint
    • Debuff effects stays on for longer so it's easier to see
  4. 1 change by Yoshi
    • Cooldown increased from 26s to 28s
  5. 1 change by Yoshi
    • No longer interrupts sliding, to match other similar actives
  6. 5 changes by Yoshi
    • Now uses Enduring Spirit as a component.
    • Now gains +10% Spirit Lifesteal and +75 Bonus Health.
    • Spirit Power reduced from 5 to 4.
    • No longer grants +1 Sprint.
    • Damage reduced from 70 to 40.
  7. 1 change by Yoshi
    • Slow reduced from 25% to 20%
  8. 1 change by Yoshi
    • Slow reduced from 30% to 25%
  9. 1 change by Yoshi
    • Projectile speed increased by 20%
  10. 2 changes by Yoshi
    • Projectile speed increased by 30%
    • Cooldown reduced from 27s to 25s
  11. 5 changes by Yoshi
    • Debuff no longer cancels active mobility spells, it only prevents them from being casted
    • Damage reduced from 100 to 70
    • Cast range reduced from 35m to 25m
    • Now also reduces stamina distance by 30%
    • Projectile speed increased from 1200 to 1350
  12. 1 change by Yoshi
    • Sprint reduced from +2 to +1
  13. 1 change by Yoshi
    • Cooldown increased from 25 to 27
  14. 1 change by Yoshi
    • Range increased from 30 to 35
  15. 1 change by Yoshi
    • Cooldown reduced from 30s to 25s