Back to items

Slowing Hex

Last changed

16 patches· 28 changes Archive details

First recorded: .

Change History

2026

  1. 1 change
    • Cooldown increased from 27s to 29s
    Full patch
  2. 3 changes
    • Now sets the gravity of an enemy to a fixed +20% (heavier) regardless of their own base values
    • Projectile speed increased from 53m/s to 80m/s
    • Cooldown reduced from 30s to 27s
    Full patch

2025

  1. 1 change
    • Duration increased from 3s to 3.5s
    Full patch
  2. 2 changes
    • Now provides +0.5 Sprint
    • Debuff effects stays on for longer so it's easier to see
    Full patch

2024

  1. 1 change
    • Cooldown increased from 26s to 28s
    Full patch
  2. 1 change
    • No longer interrupts sliding, to match other similar actives
    Full patch
  3. 5 changes
    • Now uses Enduring Spirit as a component.
    • Now gains +10% Spirit Lifesteal and +75 Bonus Health.
    • Spirit Power reduced from 5 to 4.
    • No longer grants +1 Sprint.
    • Damage reduced from 70 to 40.
    Full patch
  4. 1 change
    • Slow reduced from 25% to 20%
    Full patch
  5. 1 change
    • Slow reduced from 30% to 25%
    Full patch
  6. 1 change
    • Projectile speed increased by 20%
    Full patch
  7. 2 changes
    • Projectile speed increased by 30%
    • Cooldown reduced from 27s to 25s
    Full patch
  8. 5 changes
    • Debuff no longer cancels active mobility spells, it only prevents them from being casted
    • Damage reduced from 100 to 70
    • Cast range reduced from 35m to 25m
    • Now also reduces stamina distance by 30%
    • Projectile speed increased from 1200 to 1350
    Full patch
  9. 1 change
    • Sprint reduced from +2 to +1
    Full patch
  10. 1 change
    • Cooldown increased from 25 to 27
    Full patch
  11. 1 change
    • Range increased from 30 to 35
    Full patch
  12. 1 change
    • Cooldown reduced from 30s to 25s
    Full patch