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21 patches· 33 changes Archive details
First recorded: .
Change History
2026
- Full patch
- Damage per Second spirit scaling increased from 0.152 to 0.2
- Full patch
- Spirit Power increased from +8 to +10
- Full patch
- Bullet Resist Reduction reduced from -8% to -7%
- Bullet Resist Reduction spirit scaling reduced from 0.07 to 0.055
- Damage reduced by 30%
2025
- Full patch
- Spirit power scaling increased from 0.056 to 0.07
- Full patch
- Base damage reduced from 50 to 45
- Full patch
- Reduced from -40% Effectiveness vs non-heroes to -50%
- Weapon Damage in radius reduced from +50% to +40%
- Full patch
- Effectiveness reduction (40%) vs buildings/midboss now affects the Weapon Damage bonus too (instead of just DPS)
2024
- Full patch
- Base DPS reduced from 55 to 50
- Full patch
- Spirit Power reduced from 11 to 7
- Added alternate desaturated variant for friendly versions of this
- Full patch
- DPS burn lingers on targets for 1s
- Full patch
- Now grants +1 Sprint.
- Full patch
- Now behaves like other grenades and does not bounce off walls
- Base DPS increased from 45 to 55
- Full patch
- Spirit Power increased from +7 to +11
- Full patch
- Cooldown reduced from 28s to 26s
- Full patch
- Bullet Shield increased from 175 to 225
- Full patch
- Spirit Power increased from +5 to +7
- Full patch
- Max DPS increased from 85 to 95
- Cooldown reduced from 30s to 28s
- Weapon Damage increased from +12% to +14%
- Full patch
- Cooldown reduced from 34s to 30s
- Full patch
- Now grants +5 Spirit
- Bullet Shield Health increased from +150 to +175
- Cooldown reduced from 37 to 34
- Full patch
- Moved from T2 to T3
- Now grants +150 Bullet Shield
- Now grants +12% Weapon Damage
- Min/Max DPS increased from 40/80 to 45/85
- Full patch
- Min/Max DPS increased from 30/60 to 40/80