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Shiv

Last changed

34 patches· 200 changes Archive details

First recorded: .

Ability descriptions

Serrated Knives
Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
Slice and Dice
Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.
Bloodletting
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.

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Change History

2026

  1. 3 changes
    • Alt fire base damage increased by 4%
    • Alt fire damage per boon increased from +0.2 to +0.24
    Serrated Knives
    • Serrated Knives while rage is full now deals 3.5% current HP damage on impact instead of ricocheting (0.01 spirit scaling)
    Full patch
  2. 2 changes
    • Stamina regen increased from 5.5s to 6s
    Killing Blow
    • Killing Blow recast window reduced from 20s to 16s
    Full patch
  3. 9 changes
    Serrated Knives
    • Serrated Knives T3 spirit scaling reduced from +0.09 to +0.07
    Slice and Dice
    • Slice and Dice spirit scaling reduced from 1.44 to 1.2
    • Slice and Dice T2 reduced from -6% Spirit Resist to -4%
    Bloodletting
    • Bloodletting cooldown increased from 20s to 25s
    • Bloodletting T1 increased from -10s Cooldown to -15s
    Bloodletting Damage Cleared
    • Bloodletting Damage Cleared reduced from 35% to 30%
    Bloodletting
    • Bloodletting T2 Damage Cleared increased from 35% to 40%
    Killing Blow Health Threshold
    • Killing Blow Health Threshold reduced from 20% to 18%
    Killing Blow
    • Killing Blow T3 Health Threshold increased from +8% to +10%
    Full patch
  4. 5 changes
    • Alt Fire ammo cost reduced from 5 to 4
    • Weapon now has fixed pellet spread
    Slice and Dice
    • Slice and Dice is now back to doing spirit damage and reducing Spirit Resistance from enemies
    • Slice and Dice damage increased from 60 to 75
    Killing Blow
    • Killing Blow T3 reduced from +10% Enemy Health Threshold to +8%
    Full patch
  5. 16 changes
    • Alt Fire damage now has a custom value per boon (+0.2)
    • Alt Fire ammo consumed per shot increased from 3 to 5
    • Alt Fire knockback movement is now disabled by slowing hex state
    Serrated Knives
    • Serrated Knives cooldown reduced from 18s to 16s
    Slice and Dice
    • Slice and Dice now deals +25 light melee damage (75 total) instead of 60 spirit damage
    • Slice and Dice changed from -6% Spirit Resist to +4% Damage Amp
    Bloodletting
    • Bloodletting T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
    • Bloodletting T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
    Killing Blow
    • Killing Blow now deals damage to troopers and neutrals along the way
    • Killing Blow executing a hero now instantly fills the rage bar
    • Killing Blow now has the T3 "recast within 20s on a hero kill" as part of the base ability
    Killing Blow Full Rage Damage Bonus
    • Killing Blow Full Rage Damage Bonus reduced from +12% to +8%
    Killing Blow
    • Killing Blow range reduced from 18m to 12m
    • Killing Blow T1 now also increases range by +6m
    • Killing Blow T2 increased from +10% Full Rage Bonus Damage to +16%
    • Killing Blow T3 increased from +5% Enemy health Threshold to +10%
    Full patch
  6. 1 change
    Killing Blow
    • Killing Blow now has +30% more cooldown whenever it does not impact a player
    Full patch
  7. 7 changes
    Slice and Dice
    • Slice and Dice T2 reduced from -8% Spirit Resist to -6%
    Bloodletting Deferred Damage Cleared
    • Bloodletting Deferred Damage Cleared reduced from 40% to 35%
    Bloodletting
    • Bloodletting T3 increased from +45% Deferred Damage Cleared to +50%
    Killing Blow
    • Killing Blow cooldown increased from 105s to 125s
    • Killing Blow full rage damage bonus reduced from 14% to 12%
    • Killing Blow T2 increased from +8% Full Rage Damage Bonus to +10%
    • Killing Blow T2 now also reduces cooldown by -30s
    Full patch
  8. 3 changes
    • Alt fire knockback reduced by 10%
    Serrated Knives
    • Serrated Knives spirit scaling reduced from 0.15 to 0.13
    • Serrated Knives T3 spirit scaling reduced from +0.1 to +0.09
    Full patch
  9. 1 change
    • Fixed Rage not building up against Barriers
    Full patch
  10. 6 changes
    • Stamina increased from 2 to 3
    • Stamina cooldown increased from 4.5s to 5.5s
    Bloodletting
    • Bloodletting no longer interrupts sliding when cast
    • Bloodletting is now affected by healing modifiers
    Killing Blow
    • Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window
    • Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
    Full patch
  11. 32 changes
    • Stamina reduced from 3 to 2
    • Stamina movement speed reduced from 6.7 to 6.5
    • Bullet damage growth increased from 0.154 to 0.165
    Serrated Knives
    • Serrated Knives no longer has impact damage
    • Serrated Knives Bleed DPS per knife increased from 4 to 10
    Serrated Knives Bleed DPS
    • Serrated Knives Bleed DPS spirit scaling increased from 0.13 to 0.15
    Serrated Knives
    • Serrated Knives T1 changed from "+1 Charge" to "+2s Duration"
    • Serrated Knives T2 changed from "+2s Duration" to "+2 Charges"
    • Serrated Knives T3 no longer has +30 Impact Damage
    • Serrated Knives T3 DPS increased from +5.5 to +12
    • Serrated Knives T3 increases spirit scaling by +0.10
    Slice and Dice
    • Slice and Dice cooldown increased from 15s to 16s
    • Slice and Dice Impact damage reduced from 75 to 60
    • Slice and Dice reduces Spirit Resistance by 6% for 16s. Multiple instances stack.
    • Slice and Dice T1 increased from -3s Cooldown to -6s Cooldown
    • Slice and Dice T2 changed from "+50 Impact Damage" to "-8% Spirit Resistance and +2m Dash Range"
    • Slice and Dice T3 now also grants +50 Impact Damage
    Killing Blow
    • Killing Blow is no longer unit targeted, you jump in the direction forward with some small control
    Killing Blow Damage Amp
    • Killing Blow Damage Amp reduced from 15% to 14%
    Killing Blow
    • Killing Blow T2 changed from "+5% Enemy Health Threshold and +6% Damage Amp" to "+8% Damage Amp"
    • Killing Blow T3 now grants you 20s to recast the ultimate, rather than removing the cooldown
    • Killing Blow T3 now also increases enemy health threshold by +5%
    • Alt fire knockback increased by 10%
    Serrated Knives
    • Serrated Knives cooldown increased from 16s to 18s
    Killing Blow
    • Killing Blow range increased from 13m to 18m
    • Killing Blow travel speed increased a bit
    • Stamina increased from 2 to 3
    • Stamina cooldown increased from 4.5s to 5.5s
    Bloodletting
    • Bloodletting no longer interrupts sliding when cast
    • Bloodletting is now affected by healing modifiers
    Killing Blow
    • Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window
    • Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
    Full patch
  12. 3 changes
    Serrated Knives
    • Serrated Knives impact damage spirit ratio reduced from 0.558 to 0.25
    • Health growth per boon reduced from 48 to 45
    Serrated Knives
    • Serrated Knives overall damage reduced by 12%
    Full patch

2025

  1. 4 changes
    Bloodletting
    • Bloodletting deferred damage reduced from 30% to 25%
    • Bloodletting T2 deferred damage increased from 10% to 15%
    • Rage buildup rate reduced by 6%
    Killing Blow
    • Killing Blow cast range reduced from 15m to 13m
    Full patch
  2. 7 changes
    • Alt fire knockback reduced by 10%
    • Alt fire ammo cost increased from 2 to 3
    Killing Blow
    • Killing Blow Rage Damage Bonus reduced from 17% to 15%
    • Killing Blow T2 Rage Damage bonus reduced from 8% to 6%
    • Killing Blow Rage state now causes your alt fire knockback to push you a little further
    • Fixed some bugs with Barriers and Spirit Damage Scaling (fixes other cases as well)
    • Rage now builds 8% slower
    Full patch
  3. 1 change
    • Alt fire knockback reduced by 10%
    Full patch
  4. 5 changes
    Serrated Knives
    • Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
    Slice and Dice
    • Slice and Dice T3 Max cd reduction from -6s to -8s
    Bloodletting
    • Bloodletting cooldown reduced from 25s to 20s
    • Bloodletting incoming damage deferred increased from 25% to 30%
    • Bloodletting T3 increased from +35% Damage Cleared to +45%
    Full patch
  5. 13 changes
    • Rage now only builds up from damaging players
    • Rage buildup for all damage types increased by 20% (easier to build up)
    • Rage decay duration increased from 9s to 12s
    Bloodletting
    • Bloodletting duration reduced from 12s to 6s
    • Bloodletting cooldown reduced from 60s to 45s
    • Bloodletting damage clear increased from 30% to 40%
    • Bloodletting T1 and T2 swapped
    • Bloodletting T3 increased from +20% to +35%
    • Bloodletting cooldown reduced from 45s to 25s
    • Bloodletting T1 cooldown increased from -25s to -10s
    • Bloodletting T2 increased from +6% Deferred to +10%
    • Bloodletting Rage deferred bonus from +14% to +15%
    • Bloodletting deferred damage from +20% to +25%
    Full patch
  6. 2 changes
    • Alt Fire base damage reduced by 15%
    • Rage per weapon damage reduced by 10%
    Full patch
  7. 3 changes
    • Move Speed reduced from 7 to 6.8
    • Health per boon reduced from 81 to 77
    • Base gun damage reduced from 4.95 to 4.6
    Full patch
  8. 2 changes
    Slice and Dice
    • Slice and Dice damage reduced from 100 to 80
    • Bullet damage growth reduced from 0.246 to 0.22
    Full patch
  9. 1 change
    Serrated Knives
    • Serrated Knives no longer stops after hitting a Soul Orb
    Full patch
  10. 6 changes
    • Bullet Damage reduced from 5.7 to 5.5
    Slice and Dice
    • Slice and Dice damage reduced from 110 to 100
    • Slice and Dice T2 reduced from +70 to +60
    • Slice and Dice spirit scaling increased from 1.3 to 1.55
    Bloodletting
    • Bloodletting deferred damage duration reduced from 13s to 12s
    • Bloodletting cooldown increased from 50s to 60s
    Full patch

2024

  1. 2 changes
    • Bullet growth reduced from +0.31 to +0.27
    Serrated Knives
    • Serrated Knives T3 increased from +5 Bleed DPS to +7
    Full patch
  2. 1 change
    Killing Blow
    • Fixed some targeting issues with Killing Blow
    Full patch
  3. 16 changes
    Bloodletting
    • Bloodletting reduced from 22% to 20%
    • Bloodletting T1 reduced from +8% to +6%
    • Bloodletting rage bonus reduced from +15% to 14%
    Serrated Knives
    • Serrated Knives cooldown reduced from 19s to 16s
    • Serrated Knives can now capture souls
    Slice and Dice
    • Slice and Dice base damage increased from 105 to 110
    • Slice and Dice T2 reduced from +75 to +70
    • Slice and Dice cooldown reduced from 16s to 15s
    • Slice and Dice T1 reduced from -4s to -3s
    Killing Blow
    • Killing Blow threshold increased from 20% to 22%
    • Killing Blow T2 reduced from +8% Enemy Health Threshold to +6%
    Killing Blow Full Rage Damage Bonus
    • Killing Blow Full Rage Damage Bonus increased from 15% to 17%
    Killing Blow
    • Killing Blow T2 reduced from +10% Full Rage Bonus Damage to +8%
    Serrated Knives
    • Fixed an issue where using Serrated Knives and immediately holding M1 after to shoot not firing your gun
    Killing Blow
    • Killing Blow Rage per spirit damage increased from 0.013 to 0.014
    • Killing Blow cast range increased from 14m to 15m
    Full patch
  4. 3 changes
    Killing Blow
    • Killing Blow cast range increased from 13m to 14m
    • Killing Blow rage per weapon damage increased from 0.015 to 0.017
    • Killing Blow drain rate reduced from 0.3 to 0.25
    Full patch
  5. 11 changes
    • Base speed reduced from 7.3 to 7.0
    Serrated Knives
    • Serrated Knives collision radius reduced by 20%
    Bloodletting
    • Bloodletting cooldown increased from 21s to 50s
    • Bloodletting T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
    • Bloodletting duration increased from 10s to 13s
    Bloodletting Incoming Damage Deferred
    • Bloodletting Incoming Damage Deferred reduced from 30% to 22%
    Bloodletting
    • Bloodletting T1 changed to +8% Incoming Damage Deferred (was +5s duration)
    Killing Blow
    • Killing Blow range reduced from 20m to 13m
    • Killing Blow Rage buildup per heavy melee reduced from 3.5 to 2.75
    • Killing Blow Rage buffer duration reduced from 10s to 9s
    • Killing Blow Rage buildup vs creeps reduced by 50%
    Full patch
  6. 2 changes
    • Rage decay rate increased from 0.25 to 0.3
    • Rage buffer duration reduced from 12s to 10s
    Full patch
  7. 4 changes
    Slice and Dice
    • Slice and Dice Spirit damage scaling increased from 1.2 to 1.3
    • Slice and Dice T1 improved from -3.75s to -4s
    • Rage decay rate reduced from 0.35 to 0.25
    • Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay)
    Full patch
  8. 5 changes
    Slice and Dice
    • Slice and Dice T2 reduced from +85 to +75
    Killing Blow
    • Killing Blow Rage buildup per spirit damage reduced from 0.02 to 0.013
    • Killing Blow Rage drain rate increased from 0.3 to 0.35
    Killing Blow Full Rage Bonus Damage
    • Killing Blow Full Rage Bonus Damage reduced from 20% to 15%
    Killing Blow
    • Killing Blow T2 increased from 5% to 10%
    Full patch
  9. 5 changes
    Serrated Knives
    • Fixed issues with Serrated Knives hitting targets behind walls
    Slice and Dice
    • Slice and Dice damage reduced from 125 to 105
    Bloodletting Deferred Damage Cleared
    • Bloodletting Deferred Damage Cleared reduced from 50% to 40%
    Killing Blow
    • Killing Blow Bonus Damage from Full Rage reduced from +25% to +20%
    • Killing Blow T2 now also increases Rage Amp by +5%
    Full patch
  10. 7 changes
    • Bullet damage growth per boon reduced from 0.5 to 0.4
    • Gun falloff range reduced by 10%
    • Health growth per boon reduced from +41 to +35
    Slice and Dice
    • Slice and Dice T2 reduced from +100 to +85
    • Slice and Dice T3 now considers creeps for only half value
    Bloodletting
    • Bloodletting deferred damage reduced from 35% to 30%
    Killing Blow
    • The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed
    Full patch
  11. 1 change
    Bloodletting
    • Bloodletting incoming damage deferred reduced from 40% to 35%
    Full patch
  12. 11 changes
    • Gun base damage reduced from 6.3 to 5.7
    Serrated Knives
    • Serrated Knives collision size reduced by 10%
    • Serrated Knives projectile speed reduced by 10%
    • Serrated Knives base damage reduced from 75 to 35
    • Serrated Knives spirit scaling reduced from 1 to 0.6
    Serrated Knives DPS
    • Serrated Knives DPS spirit scaling reduced from 0.2 to 0.16
    Serrated Knives
    • Serrated Knives T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed
    • Fixed Serrated Knives bouncing to other units even if it did not impact the target
    Bloodletting
    • Fixed Rage and Bloodletting not clearing out on death
    • Fixed Bloodletting deferred damage waking him up from sleep
    Killing Blow
    • Fixed Killing Blow falling through the world sometimes
    Full patch