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33
patches

brawler hero
Shiv
Canonical patch history for Shiv, with entity-specific changes separated from the rest of each update.
- Patches
- 33
- Changes
- 198
- Current streak
- 0
- Longest run
- 5
- Tracked since
- August 16th, 2024
Abilities — click to filter the log
Entity log
Change History
-
- Stamina regen increased from 5.5s to 6s
Killing Blow
- Killing Blow recast window reduced from 20s to 16s
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Serrated Knives
- Serrated Knives T3 spirit scaling reduced from +0.09 to +0.07
Slice and Dice
- Slice and Dice spirit scaling reduced from 1.44 to 1.2
- Slice and Dice T2 reduced from -6% Spirit Resist to -4%
Bloodletting
- Bloodletting cooldown increased from 20s to 25s
- Bloodletting T1 increased from -10s Cooldown to -15s
Bloodletting Damage Cleared
- Bloodletting Damage Cleared reduced from 35% to 30%
Bloodletting
- Bloodletting T2 Damage Cleared increased from 35% to 40%
Killing Blow Health Threshold
- Killing Blow Health Threshold reduced from 20% to 18%
Killing Blow
- Killing Blow T3 Health Threshold increased from +8% to +10%
-
- Alt Fire ammo cost reduced from 5 to 4
- Weapon now has fixed pellet spread
Slice and Dice
- Slice and Dice is now back to doing spirit damage and reducing Spirit Resistance from enemies
- Slice and Dice damage increased from 60 to 75
Killing Blow
- Killing Blow T3 reduced from +10% Enemy Health Threshold to +8%
-
- Alt Fire damage now has a custom value per boon (+0.2)
- Alt Fire ammo consumed per shot increased from 3 to 5
- Alt Fire knockback movement is now disabled by slowing hex state
Serrated Knives
- Serrated Knives cooldown reduced from 18s to 16s
Slice and Dice
- Slice and Dice now deals +25 light melee damage (75 total) instead of 60 spirit damage
- Slice and Dice changed from -6% Spirit Resist to +4% Damage Amp
Bloodletting
- Bloodletting T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
- Bloodletting T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
Killing Blow
- Killing Blow now deals damage to troopers and neutrals along the way
- Killing Blow executing a hero now instantly fills the rage bar
- Killing Blow now has the T3 "recast within 20s on a hero kill" as part of the base ability
Killing Blow Full Rage Damage Bonus
- Killing Blow Full Rage Damage Bonus reduced from +12% to +8%
Killing Blow
- Killing Blow range reduced from 18m to 12m
- Killing Blow T1 now also increases range by +6m
- Killing Blow T2 increased from +10% Full Rage Bonus Damage to +16%
- Killing Blow T3 increased from +5% Enemy health Threshold to +10%
Slice and Dice
- Alt Fire ammo cost reduced from 5 to 4 - Shiv: Weapon now has fixed pellet spread - Shiv: Slice and Dice is now back to doing spirit damage and reducing Spirit Resistance from enemies - Shiv: Slice and Dice damage increased from 60 to 75 - Shiv: Killing Blow T3 reduced from +10% Enemy...
-
Killing Blow
- Killing Blow now has +30% more cooldown whenever it does not impact a player
-
Slice and Dice
- Slice and Dice T2 reduced from -8% Spirit Resist to -6%
Bloodletting Deferred Damage Cleared
- Bloodletting Deferred Damage Cleared reduced from 40% to 35%
Bloodletting
- Bloodletting T3 increased from +45% Deferred Damage Cleared to +50%
Killing Blow
- Killing Blow cooldown increased from 105s to 125s
- Killing Blow full rage damage bonus reduced from 14% to 12%
- Killing Blow T2 increased from +8% Full Rage Damage Bonus to +10%
- Killing Blow T2 now also reduces cooldown by -30s
-
- Alt fire knockback reduced by 10%
Serrated Knives
- Serrated Knives spirit scaling reduced from 0.15 to 0.13
- Serrated Knives T3 spirit scaling reduced from +0.1 to +0.09
-
- Fixed Rage not building up against Barriers
-
- Stamina increased from 2 to 3
- Stamina cooldown increased from 4.5s to 5.5s
Bloodletting
- Bloodletting no longer interrupts sliding when cast
- Bloodletting is now affected by healing modifiers
Killing Blow
- Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window
- Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
-
- Stamina reduced from 3 to 2
- Stamina movement speed reduced from 6.7 to 6.5
- Bullet damage growth increased from 0.154 to 0.165
Serrated Knives
- Serrated Knives no longer has impact damage
- Serrated Knives Bleed DPS per knife increased from 4 to 10
Serrated Knives Bleed DPS
- Serrated Knives Bleed DPS spirit scaling increased from 0.13 to 0.15
Serrated Knives
- Serrated Knives T1 changed from "+1 Charge" to "+2s Duration"
- Serrated Knives T2 changed from "+2s Duration" to "+2 Charges"
- Serrated Knives T3 no longer has +30 Impact Damage
- Serrated Knives T3 DPS increased from +5.5 to +12
- Serrated Knives T3 increases spirit scaling by +0.10
Slice and Dice
- Slice and Dice cooldown increased from 15s to 16s
- Slice and Dice Impact damage reduced from 75 to 60
- Slice and Dice reduces Spirit Resistance by 6% for 16s. Multiple instances stack.
- Slice and Dice T1 increased from -3s Cooldown to -6s Cooldown
- Slice and Dice T2 changed from "+50 Impact Damage" to "-8% Spirit Resistance and +2m Dash Range"
- Slice and Dice T3 now also grants +50 Impact Damage
Killing Blow
- Killing Blow is no longer unit targeted, you jump in the direction forward with some small control
Killing Blow Damage Amp
- Killing Blow Damage Amp reduced from 15% to 14%
Killing Blow
- Killing Blow T2 changed from "+5% Enemy Health Threshold and +6% Damage Amp" to "+8% Damage Amp"
- Killing Blow T3 now grants you 20s to recast the ultimate, rather than removing the cooldown
- Killing Blow T3 now also increases enemy health threshold by +5%
- Alt fire knockback increased by 10%
Serrated Knives
- Serrated Knives cooldown increased from 16s to 18s
Killing Blow
- Killing Blow range increased from 13m to 18m
- Killing Blow travel speed increased a bit
- Stamina increased from 2 to 3
- Stamina cooldown increased from 4.5s to 5.5s
Bloodletting
- Bloodletting no longer interrupts sliding when cast
- Bloodletting is now affected by healing modifiers
Killing Blow
- Fixed a bug with Killing Blow T3 causing the cooldown to be delayed if you failed to execute during the allowed window
- Killing Blow now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
-
Serrated Knives
- Serrated Knives impact damage spirit ratio reduced from 0.558 to 0.25
- Health growth per boon reduced from 48 to 45
Serrated Knives
- Serrated Knives overall damage reduced by 12%
-
Bloodletting
- Bloodletting deferred damage reduced from 30% to 25%
- Bloodletting T2 deferred damage increased from 10% to 15%
- Rage buildup rate reduced by 6%
Killing Blow
- Killing Blow cast range reduced from 15m to 13m
-
- Alt fire knockback reduced by 10%
- Alt fire ammo cost increased from 2 to 3
Killing Blow
- Killing Blow Rage Damage Bonus reduced from 17% to 15%
- Killing Blow T2 Rage Damage bonus reduced from 8% to 6%
- Killing Blow Rage state now causes your alt fire knockback to push you a little further
- Fixed some bugs with Barriers and Spirit Damage Scaling (fixes other cases as well)
- Rage now builds 8% slower
-
- Alt fire knockback reduced by 10%
-
Serrated Knives
- Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
Slice and Dice
- Slice and Dice T3 Max cd reduction from -6s to -8s
Bloodletting
- Bloodletting cooldown reduced from 25s to 20s
- Bloodletting incoming damage deferred increased from 25% to 30%
- Bloodletting T3 increased from +35% Damage Cleared to +45%
-
- Rage now only builds up from damaging players
- Rage buildup for all damage types increased by 20% (easier to build up)
- Rage decay duration increased from 9s to 12s
Bloodletting
- Bloodletting duration reduced from 12s to 6s
- Bloodletting cooldown reduced from 60s to 45s
- Bloodletting damage clear increased from 30% to 40%
- Bloodletting T1 and T2 swapped
- Bloodletting T3 increased from +20% to +35%
- Bloodletting cooldown reduced from 45s to 25s
- Bloodletting T1 cooldown increased from -25s to -10s
- Bloodletting T2 increased from +6% Deferred to +10%
- Bloodletting Rage deferred bonus from +14% to +15%
- Bloodletting deferred damage from +20% to +25%
-
- Alt Fire base damage reduced by 15%
- Rage per weapon damage reduced by 10%
-
- Move Speed reduced from 7 to 6.8
- Health per boon reduced from 81 to 77
- Base gun damage reduced from 4.95 to 4.6
-
Slice and Dice
- Slice and Dice damage reduced from 100 to 80
- Bullet damage growth reduced from 0.246 to 0.22
-
Serrated Knives
- Serrated Knives no longer stops after hitting a Soul Orb
-
- Bullet Damage reduced from 5.7 to 5.5
Slice and Dice
- Slice and Dice damage reduced from 110 to 100
- Slice and Dice T2 reduced from +70 to +60
- Slice and Dice spirit scaling increased from 1.3 to 1.55
Bloodletting
- Bloodletting deferred damage duration reduced from 13s to 12s
- Bloodletting cooldown increased from 50s to 60s
-
- Bullet growth reduced from +0.31 to +0.27
Serrated Knives
- Serrated Knives T3 increased from +5 Bleed DPS to +7
-
Killing Blow
- Fixed some targeting issues with Killing Blow
-
Bloodletting
- Bloodletting reduced from 22% to 20%
- Bloodletting T1 reduced from +8% to +6%
- Bloodletting rage bonus reduced from +15% to 14%
Serrated Knives
- Serrated Knives cooldown reduced from 19s to 16s
- Serrated Knives can now capture souls
Slice and Dice
- Slice and Dice base damage increased from 105 to 110
- Slice and Dice T2 reduced from +75 to +70
- Slice and Dice cooldown reduced from 16s to 15s
- Slice and Dice T1 reduced from -4s to -3s
Killing Blow
- Killing Blow threshold increased from 20% to 22%
- Killing Blow T2 reduced from +8% Enemy Health Threshold to +6%
Killing Blow Full Rage Damage Bonus
- Killing Blow Full Rage Damage Bonus increased from 15% to 17%
Killing Blow
- Killing Blow T2 reduced from +10% Full Rage Bonus Damage to +8%
Serrated Knives
- Fixed an issue where using Serrated Knives and immediately holding M1 after to shoot not firing your gun
Killing Blow
- Killing Blow Rage per spirit damage increased from 0.013 to 0.014
- Killing Blow cast range increased from 14m to 15m
-
Killing Blow
- Killing Blow cast range increased from 13m to 14m
- Killing Blow rage per weapon damage increased from 0.015 to 0.017
- Killing Blow drain rate reduced from 0.3 to 0.25
-
- Base speed reduced from 7.3 to 7.0
Serrated Knives
- Serrated Knives collision radius reduced by 20%
Bloodletting
- Bloodletting cooldown increased from 21s to 50s
- Bloodletting T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
- Bloodletting duration increased from 10s to 13s
Bloodletting Incoming Damage Deferred
- Bloodletting Incoming Damage Deferred reduced from 30% to 22%
Bloodletting
- Bloodletting T1 changed to +8% Incoming Damage Deferred (was +5s duration)
Killing Blow
- Killing Blow range reduced from 20m to 13m
- Killing Blow Rage buildup per heavy melee reduced from 3.5 to 2.75
- Killing Blow Rage buffer duration reduced from 10s to 9s
- Killing Blow Rage buildup vs creeps reduced by 50%
-
- Rage decay rate increased from 0.25 to 0.3
- Rage buffer duration reduced from 12s to 10s
-
Slice and Dice
- Slice and Dice Spirit damage scaling increased from 1.2 to 1.3
- Slice and Dice T1 improved from -3.75s to -4s
- Rage decay rate reduced from 0.35 to 0.25
- Rage buffer duration increased from 7s to 12s (how long it stays before starting to decay)
-
Slice and Dice
- Slice and Dice T2 reduced from +85 to +75
Killing Blow
- Killing Blow Rage buildup per spirit damage reduced from 0.02 to 0.013
- Killing Blow Rage drain rate increased from 0.3 to 0.35
Killing Blow Full Rage Bonus Damage
- Killing Blow Full Rage Bonus Damage reduced from 20% to 15%
Killing Blow
- Killing Blow T2 increased from 5% to 10%
-
Serrated Knives
- Fixed issues with Serrated Knives hitting targets behind walls
Slice and Dice
- Slice and Dice damage reduced from 125 to 105
Bloodletting Deferred Damage Cleared
- Bloodletting Deferred Damage Cleared reduced from 50% to 40%
Killing Blow
- Killing Blow Bonus Damage from Full Rage reduced from +25% to +20%
- Killing Blow T2 now also increases Rage Amp by +5%
-
- Bullet damage growth per boon reduced from 0.5 to 0.4
- Gun falloff range reduced by 10%
- Health growth per boon reduced from +41 to +35
Slice and Dice
- Slice and Dice T2 reduced from +100 to +85
- Slice and Dice T3 now considers creeps for only half value
Bloodletting
- Bloodletting deferred damage reduced from 35% to 30%
Killing Blow
- The targeting UI for Shiv's Killing Blow is now more clear about when the target will be killed
-
Bloodletting
- Bloodletting incoming damage deferred reduced from 40% to 35%
-
- Gun base damage reduced from 6.3 to 5.7
Serrated Knives
- Serrated Knives collision size reduced by 10%
- Serrated Knives projectile speed reduced by 10%
- Serrated Knives base damage reduced from 75 to 35
- Serrated Knives spirit scaling reduced from 1 to 0.6
Serrated Knives DPS
- Serrated Knives DPS spirit scaling reduced from 0.2 to 0.16
Serrated Knives
- Serrated Knives T3 reduced from +75 Damage and +5 Bleed to +40 Damage and +5 Bleed
- Fixed Serrated Knives bouncing to other units even if it did not impact the target
Bloodletting
- Fixed Rage and Bloodletting not clearing out on death
- Fixed Bloodletting deferred damage waking him up from sleep
Killing Blow
- Fixed Killing Blow falling through the world sometimes