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Torment Pulse in Deadlock
Spirit item / Tier 3

Torment Pulse

Current catalog item. Entity-specific changes are separated from the rest of each update.

Patches
11
Changes
17
Current streak
0
Longest run
1
Tracked since
June 6th, 2024
Patch cadence 11 points

Entity log

Change History

11 patches
  1. 1 change by simonne
    • Melee Resist increased from 15% to 18%
  2. 3 changes by simonne
    • Damage spirit scaling reduced from 0.28 to 0.25
    • No longer hits sleeping enemies to avoid waking them up
    • Pulse Damage reduced from 27+0.25 to 25+0.23
  3. 1 change by Yoshi
    • Cooldown reduced from 1.5 to 1.4
  4. 1 change by Yoshi
    • Bonus Health increased from 110 to 125
  5. 1 change by Yoshi
    • Now grants +15% Melee Resistance
  6. 1 change by Yoshi
    • Pulse interval is now fixed and does not get reduced with cooldown reduction
  7. 2 changes by Yoshi
    • Health Bonus increased from 140 to 160
    • Spirit Power damage scaling increased from 0.25 to 0.33
  8. 1 change by Yoshi
    • Health increased from +125 to +140
  9. 1 change by Yoshi
    • Spirit damage scaling increased from 0.2 to 0.24
  10. 2 changes by Yoshi
    • Target count increased from 1 to 2
    • Fixed sometimes waking up neutrals
  11. 3 changes by Yoshi
    • Interval improved from 2s to 1.5s
    • Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
    • HP bonus reduced from +150 to +125