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Torment Pulse

Last changed

11 patches· 17 changes Archive details

First recorded: .

Change History

2026

  1. 1 change
    • Melee Resist increased from 15% to 18%
    Full patch
  2. 3 changes
    • Damage spirit scaling reduced from 0.28 to 0.25
    • No longer hits sleeping enemies to avoid waking them up
    • Pulse Damage reduced from 27+0.25 to 25+0.23
    Full patch

2025

  1. 1 change
    • Cooldown reduced from 1.5 to 1.4
    Full patch
  2. 1 change
    • Bonus Health increased from 110 to 125
    Full patch

2024

  1. 1 change
    • Now grants +15% Melee Resistance
    Full patch
  2. 1 change
    • Pulse interval is now fixed and does not get reduced with cooldown reduction
    Full patch
  3. 2 changes
    • Health Bonus increased from 140 to 160
    • Spirit Power damage scaling increased from 0.25 to 0.33
    Full patch
  4. 1 change
    • Health increased from +125 to +140
    Full patch
  5. 1 change
    • Spirit damage scaling increased from 0.2 to 0.24
    Full patch
  6. 2 changes
    • Target count increased from 1 to 2
    • Fixed sometimes waking up neutrals
    Full patch
  7. 3 changes
    • Interval improved from 2s to 1.5s
    • Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
    • HP bonus reduced from +150 to +125
    Full patch