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Restorative Locket

Last changed

28 patches· 50 changes Archive details

First recorded: .

Change History

2026

  1. 2 changes
    • Heal per boon reduced from 0.5 to 0.45
    • Stack range reduced from 35m to 32m
    Full patch
  2. 1 change
    • Spirit Resistance reduced from 10% to 8%
    Full patch
  3. 1 change
    • Heal per boon increased from 0.32 to 0.5
    Full patch
  4. 2 changes
    • No longer has a minimum of 1 stamina restore
    • Max stamina restored reduced from 4 to 3
    Full patch
  5. 2 changes
    • Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
    • Heal per stack reduced from 20 to 16
    Full patch
  6. 1 change
    • Spirit Resist increased from 8% to 10%
    Full patch
  7. 4 changes
    • Range increased from 30m to 35m
    • Max stamina regen increased from 3 to 4
    • Now always restores at least 1 stamina
    • Spirit Resist increased from 8% to 10%
    Full patch
  8. 4 changes
    • Cooldown reduced from 30s to 20s
    • Changed from +6% Spirit Resist to +8%
    • Changed to self cast only
    • Now restores up to 3 stamina based on the percentage of stacks you have relative to the max
    Full patch

2025

  1. 1 change
    • Boon scaling increased from 0.3 to 0.4
    Full patch
  2. 2 changes
    • No longer scales with Spirit Power (0.17)
    • Now scales with Boons (0.3)
    Full patch
  3. 2 changes
    • Charge up range reduced from 35m to 30m
    • Heal spirit scaling reduced from 0.23 to 0.17
    Full patch
  4. 2 changes
    • Range to gain charges reduced from 50m to 35m
    • Heal per stack reduced from 32 to 30
    Full patch
  5. 1 change
    • No longer grants +10% Spirit Resist
    Full patch

2024

  1. 1 change
    • Cooldown reduced from 30s to 25s
    Full patch
  2. 1 change
    • Regen per stack reduced from 35 to 32
    Full patch
  3. 2 changes
    • No longer grants +5 Spirit Power.
    • Now grants +25% Melee Resistance.
    Full patch
  4. 2 changes
    • Spirit Resist increased from 8% to 10%
    • Now grants +1 Sprint
    Full patch
  5. 1 change
    • No longer requires max stacks to restore a stamina point
    Full patch
  6. 4 changes
    • Spirit Resist reduced from 10% to 8%
    • Cooldown increased from 24s to 28s
    • Heal reduced from 40 per stack to 35
    • Stamina restore changed from max stamina to 1 charge
    Full patch
  7. 2 changes
    • Max Stacks reduced from 20 to 15
    • Heal per stack increased from 30 to 40
    Full patch
  8. 1 change
    • When consuming at max stacks, replenishes target's stamina fully
    Full patch
  9. 3 changes
    • Can now be cast on allies (30m cast range)
    • Radius on gaining charges increased from 40m to 50m
    • Cooldown increased from 18s to 24s
    Full patch
  10. 1 change
    • Max stacks increased from 18 to 20
    Full patch
  11. 2 changes
    • Fixed the max stack limit not being followed
    • Max stacks increased from 15 to 18
    Full patch
  12. 1 change
    • Spirit increased from +4 to +5
    Full patch
  13. 1 change
    • Now displays its current number of charges on its active icon
    Full patch
  14. 1 change
    • Now gives +4 Spirit
    Full patch
  15. 2 changes
    • Max Stacks increased from 12 to 15
    • Cooldown increased from 15s to 18s
    Full patch