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Decay

Last changed

25 patches· 49 changes Archive details

First recorded: .

Change History

2026

  1. 2 changes
    • DPS reduced by 25%
    • Duration increased by 20%
    Full patch
  2. 1 change
    • Cooldown reduced from 32s to 30s
    Full patch
  3. 1 change
    • Spirit scaling reduced from 0.0055 to 0.004
    Full patch
  4. 1 change
    • Healing Reduction increased from -45% to -50%
    Full patch

2025

  1. 1 change
    • Healing Reduction increased from -40% to -45%
    Full patch
  2. 2 changes
    • Cooldown reduced from 36 to 32
    • Bleed Damage spirit scaling increased from 0.0038 to 0.0055
    Full patch
  3. 1 change
    • Damage increased from 2.4% to 2.6%
    Full patch
  4. 1 change
    • Damage no longer procs item effects (like Affliction)
    Full patch
  5. 5 changes
    • Cast range spirit scaling reduced from 0.13 to 0.1
    • Damage reduced from 2.5% to 2.4%
    • Damage spirit scaling reduced from 0.00465 to 0.0038
    • Cooldown increased from 30s to 36s
    • Healing Reduction increased from -35% to -40%
    Full patch
  6. 2 changes
    • Damage reduced from 2.75% to 2.5%
    • Cooldown increased from 24s to 30s
    Full patch
  7. 3 changes
    • Spirit power scaling reduced from 0.007 to 0.005
    • Cooldown increased from 22s to 24s
    • Cast range spirit scaling reduced from 0.16 to 0.14
    Full patch
  8. 3 changes
    • Health Regen reduced from 1.5 to 1
    • Spirit Power reduced from +7 to +4
    • Cooldown increased from 33s to 36s
    Full patch

2024

  1. 1 change
    • Bleed damage increased from 1.4% to 1.5%
    Full patch
  2. 4 changes
    • Cast delay changed from 0.25s to 0.1s, to match other similar actives
    • No longer interrupts sliding, to match other similar actives
    • Healing Reduction reduced from 70% to 55%
    • Damage increased from 1% to 1.4%
    Full patch
  3. 5 changes
    • Now grants +1.5 HP Regen.
    • Now grants +8% Ability Duration.
    • Healing reduction increased from -50% to -70%.
    • Bleed Damage reduced from 3.1% to 1%.
    • Cooldown reduced from 45s to 33s.
    Full patch
  4. 2 changes
    • Cooldown increased from 32s to 45s
    • Cast range scaling reduced from 0.2 to 0.16
    Full patch
  5. 3 changes
    • Healing Reduction reduced from -70% to -50%
    • Bleed increased from 2.8% to 3.1%
    • Cooldown increased from 25s to 30s
    Full patch
  6. 2 changes
    • Bleed damage increased from 2.6% of current HP to 2.8%
    • Spirit bonus increased from +5 to +7
    Full patch
  7. 2 changes
    • Healing Reduction improved from -65% to -70%
    • Bleed increased from 2.4% to 2.6%
    Full patch
  8. 1 change
    • Cooldown reduced from 27s to 25s
    Full patch
  9. 1 change
    • Cast range now scales with Spirit (0.2 factor)
    Full patch
  10. 1 change
    • Cast range reduced from 30m to 15m
    Full patch
  11. 1 change
    • Cooldown increased from 22s to 27s
    Full patch
  12. 1 change
    • Now does 2.2% Max HP DPS instead of flat DPS
    Full patch
  13. 2 changes
    • Cooldown reduced from 25s to 22s
    • Cast range increased from 20m to 30m
    Full patch