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13 patches· 28 changes Archive details
First recorded: .
Ability descriptions
- Serrated Knives
- Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
- Slice and Dice
- Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.
- Bloodletting
- Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
Other abilities
Change History
13 patches2026 5 patches
- Full patch
Slice and Dice
- Slice and Dice spirit scaling reduced from 1.44 to 1.2
- Slice and Dice T2 reduced from -6% Spirit Resist to -4%
- Full patch
Slice and Dice
- Slice and Dice is now back to doing spirit damage and reducing Spirit Resistance from enemies
- Slice and Dice damage increased from 60 to 75
- Full patch
Slice and Dice
- Slice and Dice now deals +25 light melee damage (75 total) instead of 60 spirit damage
- Slice and Dice changed from -6% Spirit Resist to +4% Damage Amp
- Full patch
Slice and Dice
- Slice and Dice T2 reduced from -8% Spirit Resist to -6%
- Full patch
Slice and Dice
- Slice and Dice cooldown increased from 15s to 16s
- Slice and Dice Impact damage reduced from 75 to 60
- Slice and Dice reduces Spirit Resistance by 6% for 16s. Multiple instances stack.
- Slice and Dice T1 increased from -3s Cooldown to -6s Cooldown
- Slice and Dice T2 changed from "+50 Impact Damage" to "-8% Spirit Resistance and +2m Dash Range"
- Slice and Dice T3 now also grants +50 Impact Damage
2025 3 patches
- Full patch
Slice and Dice
- Slice and Dice T3 Max cd reduction from -6s to -8s
- Full patch
Slice and Dice
- Slice and Dice damage reduced from 100 to 80
- Full patch
Slice and Dice
- Slice and Dice damage reduced from 110 to 100
- Slice and Dice T2 reduced from +70 to +60
- Slice and Dice spirit scaling increased from 1.3 to 1.55
2024 5 patches
- Full patch
Slice and Dice
- Slice and Dice base damage increased from 105 to 110
- Slice and Dice T2 reduced from +75 to +70
- Slice and Dice cooldown reduced from 16s to 15s
- Slice and Dice T1 reduced from -4s to -3s
- Full patch
Slice and Dice
- Slice and Dice Spirit damage scaling increased from 1.2 to 1.3
- Slice and Dice T1 improved from -3.75s to -4s
- Full patch
Slice and Dice
- Slice and Dice T2 reduced from +85 to +75
- Full patch
Slice and Dice
- Slice and Dice damage reduced from 125 to 105
- Full patch
Slice and Dice
- Slice and Dice T2 reduced from +100 to +85
- Slice and Dice T3 now considers creeps for only half value