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15 patches· 42 changes Archive details
First recorded: .
Ability descriptions
- Serrated Knives
- Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
- Slice and Dice
- Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.
- Bloodletting
- Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
Other abilities
Change History
15 patches2026 5 patches
- Full patch
Bloodletting
- Bloodletting cooldown increased from 20s to 25s
- Bloodletting T1 increased from -10s Cooldown to -15s
Bloodletting Damage Cleared
- Bloodletting Damage Cleared reduced from 35% to 30%
Bloodletting
- Bloodletting T2 Damage Cleared increased from 35% to 40%
- Full patch
Bloodletting
- Bloodletting T2 changed from "+15% Incoming Damage Deferred" to "+35% Deferred Damage Cleared"
- Bloodletting T3 changed from "+50% Deferred Damage Cleared" to "+15% Incoming Damage Deferred"
- Full patch
Bloodletting Deferred Damage Cleared
- Bloodletting Deferred Damage Cleared reduced from 40% to 35%
Bloodletting
- Bloodletting T3 increased from +45% Deferred Damage Cleared to +50%
- Full patch
Bloodletting
- Bloodletting no longer interrupts sliding when cast
- Bloodletting is now affected by healing modifiers
- Full patch
Bloodletting
- Bloodletting no longer interrupts sliding when cast
- Bloodletting is now affected by healing modifiers
2025 4 patches
- Full patch
Bloodletting
- Bloodletting deferred damage reduced from 30% to 25%
- Bloodletting T2 deferred damage increased from 10% to 15%
- Full patch
Bloodletting
- Bloodletting cooldown reduced from 25s to 20s
- Bloodletting incoming damage deferred increased from 25% to 30%
- Bloodletting T3 increased from +35% Damage Cleared to +45%
- Full patch
Bloodletting
- Bloodletting duration reduced from 12s to 6s
- Bloodletting cooldown reduced from 60s to 45s
- Bloodletting damage clear increased from 30% to 40%
- Bloodletting T1 and T2 swapped
- Bloodletting T3 increased from +20% to +35%
- Bloodletting cooldown reduced from 45s to 25s
- Bloodletting T1 cooldown increased from -25s to -10s
- Bloodletting T2 increased from +6% Deferred to +10%
- Bloodletting Rage deferred bonus from +14% to +15%
- Bloodletting deferred damage from +20% to +25%
- Full patch
Bloodletting
- Bloodletting deferred damage duration reduced from 13s to 12s
- Bloodletting cooldown increased from 50s to 60s
2024 6 patches
- Full patch
Bloodletting
- Bloodletting reduced from 22% to 20%
- Bloodletting T1 reduced from +8% to +6%
- Bloodletting rage bonus reduced from +15% to 14%
- Full patch
Bloodletting
- Bloodletting cooldown increased from 21s to 50s
- Bloodletting T2 cd increased from -4.75s to -25s (final cd changed from 16.25s to 25s)
- Bloodletting duration increased from 10s to 13s
Bloodletting Incoming Damage Deferred
- Bloodletting Incoming Damage Deferred reduced from 30% to 22%
Bloodletting
- Bloodletting T1 changed to +8% Incoming Damage Deferred (was +5s duration)
- Full patch
Bloodletting Deferred Damage Cleared
- Bloodletting Deferred Damage Cleared reduced from 50% to 40%
- Full patch
Bloodletting
- Bloodletting deferred damage reduced from 35% to 30%
- Full patch
Bloodletting
- Bloodletting incoming damage deferred reduced from 40% to 35%
- Full patch
Bloodletting
- Fixed Rage and Bloodletting not clearing out on death
- Fixed Bloodletting deferred damage waking him up from sleep