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31
patches

assassin hero
Haze
Canonical patch history for Haze, with entity-specific changes separated from the rest of each update.
- Patches
- 31
- Changes
- 168
- Current streak
- 0
- Longest run
- 4
- Tracked since
- May 3rd, 2024
Abilities — click to filter the log
Entity log
Change History
-
Sleep Dagger
- Sleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002
- Sleep Dagger damage spirit scaling reduced from 2.8 to 2.2
- Sleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
- Sleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
Fixation
- Fixation T3 reduced from +0.14 per Stack to +0.11
- Fixation T3 now also scales with Weapon Damage (0.0003)
-
Sleep Dagger
- Sleep Dagger T2 now also applies 15 Fixation Stacks
- Sleep Dagger T2 reduced from -18s Cooldown to -17s
-
Sleep Dagger
- Sleep Dagger T1 increased from -8% Bullet Resist to -10%
- Sleep Dagger T2 increased from -17s Cooldown to -18s
Smoke Bomb
- Smoke Bomb T3 increased from +40% Bullet Lifesteal to +50%
-
Fixation
- Fixation T3 increased from +0.12 to +0.14
-
Bullet Dance
- Restored being able to slide while using Bullet Dance
- Bullet Dance range increased from 15m to 16m
- Bullet Dance now has 30% evasion in the base ability
- Bullet Dance T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
- Bullet Dance T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
-
Sleep Dagger
- Sleep Dagger no longer takes you out of RMB zoom
Sleep Dagger Wake Up
- Sleep Dagger Wake Up delay now has spirit scaling (0.003)
Sleep Dagger
- Sleep Dagger spirit scaling increased from 2.6 to 2.8
- Sleep Dagger T2 increased from -15s Cooldown to -17s
- Sleep Dagger T3 sleep duration increased from +0.75s to +1s
- Sleep Dagger T3 slow duration increased from 2.5s to 3s
Smoke Bomb
- Smoke Bomb spirit scaling increased from 0.08 to 0.1
- Smoke Bomb T3 lifesteal increased from 30% to 40%
Fixation
- Fixation Weapon Damage per stack increased from 0.18 to 0.2
- Fixation T3 reduced from +0.14 Weapon Damage per stack to +0.12
Bullet Dance
- Fixed being able to slide while using Bullet Dance
- Bullet Dance targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming
- Bullet Dance cooldown reduced from 165s to 145s
- Bullet Dance no longer grants 60% Evasion
- Bullet Dance duration increased from 3s to 3.5s
- Bullet Dance duration spirit scaling reduced from 0.08 to 0.03
- Bullet Dance fire rate increased from 20% to 25%
- Bullet Dance T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed"
-
- Spirit per boon reduced from 1.1 to 0.5
Sleep Dagger
- Sleep Dagger Sleep move speed reduced from 2m/s to 1.5m/s
Sleep Dagger Wake Up
- Sleep Dagger Wake Up delay no longer increases with spirit scaling
Sleep Dagger
- Sleep Dagger cooldown increased from 26s to 30s
Sleep Dagger Sleep
- Sleep Dagger Sleep duration reduced from 3s to 2.75s
Sleep Dagger
- Sleep Dagger T1 changed from "Removes 1 Stamina" to "-8% Bullet Resist Reduction for 6s"
- Sleep Dagger T2 changed from "-12s Cooldown and -60% Stamina for 6s" to "-15s Cooldown"
- Sleep Dagger T3 changed from "-12% Bullet Resist and -35% Fire Rate for 6s on wakeup" to "+0.75s Sleep Duration. -50% Move and Dash Slow for 2.5s on wakeup"
Smoke Bomb
- Smoke Bomb cooldown increased from 30s to 33s
- Smoke Bomb duration spirit scaling reduced from 0.18 to 0.08
- Smoke Bomb no longer has base +2m Invis Sprint Speed
- Smoke Bomb T1 increased from +5m Invis Sprint Speed to +7m
- Smoke Bomb T2 changed from "+10% Bullet Lifesteal" to "Enables 2 Ability Charges"
- Smoke Bomb T3 changed from "Enable 2 Charges and Grants +0.5s of Invincibility" to "Dispels non-ult debuffs and grants 30% Lifesteal for 5s"
Fixation
- Fixation reduced from +0.2 Weapon Damage per stack to +0.18
- Fixation T1 spirit scaling increased from 0.37 to 0.8
- Fixation T1 reduced from +50 Spirit Damage to +40
- Fixation T3 increased from +0.12 Weapon Damage to +0.14
Bullet Dance
- Bullet Dance Fire Rate bonus reduced from 30% to 20%
- Bullet Dance base ability now has 60% Evasion
- Bullet Dance duration spirit scaling increased from 0.06 to 0.08
- Bullet Dance Bonus Bullet Damage reduced from 10 to 7
- Bullet Dance T1 increased from +4 Bullet Damage to +7
- Bullet Dance T2 now also increases Fire Rate by +10%
- Bullet Dance T3 no longer adds 60% Bullet Evasion
- Bullet Dance T3 now also fires at an additional target
-
Sleep Dagger
- Sleep Dagger now causes the target to be unable to slide while drowsy
- Sleep Dagger T2 now also reduces Stamina Regeneration by 60% for 6s
Bullet Dance
- Bullet Dance Fire Rate increased from +30% to +35%
- Bullet Dance T2 increased from -40s Cooldown to -50s
-
Bullet Dance
- Bullet Dance bonus damage is now weapon damage instead of spirit
-
Bullet Dance
- Bullet Dance T3 increased from +40% Evasion to +60%
- Bullet Dance T3 increased from +2 Dance Move Speed to +3
-
Smoke Bomb
- Smoke Bomb T1 Sprint reduced from +6 to +5
- Smoke Bomb T3 charge time reduced from 10s to 7s
Fixation
- Fixed Fixation not working correctly with debuff resist
- Fixation T3 reduced from 0.15 to 0.12
Sleep Dagger
- Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
- Sleep dagger now takes effect immediately, rather than after a brief delay
- Fixed creeps sometimes attacking and waking on sleeping targets
Bullet Dance
- Bullet Dance cooldown increased from 138s to 150s
- Bullet Dance T1 reduced from +7 to +6 Spirit Damage
- Bullet Dance T2 increased from -38s to -40s
- Bullet Dance fixed an issue causing the game to freeze for the duration of the ult channel
-
Bullet Dance
- Fixed Bullet Dance sometimes freezing your client
Smoke Bomb
- Using items during Smoke Bomb no longer breaks invisibility
- Smoke Bomb cooldown reduced from 37s to 30s
- Smoke Bomb T1 changed from -14s to +6 Invis Sprint Speed
- Smoke Bomb T2 changed from +6 Invis Sprint Speed to +15% Bullet Lifesteal for 8s
- Smoke Bomb T3 changed from +30% Bullet Lifesteal for 8s to Phases Out for 0.5s on cast and enables charges with 10s charge time (causes you to be "out of world" and fizzle incoming projectiles during this time, you are still able to move. You need to buy charges still)
Fixation
- Fixation damage vs objectives reduced by 30%
Bullet Dance
- Bullet Dance Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
- Bullet Dance T1 changed to +7 Spirit Damage
-
Bullet Dance
- Bullet Dance bonus bullet damage increased from +2 to +5
-
Bullet Dance
- Bullet Dance no longer hits 2 targets.
- Bullet Dance now grants +30% Fire Rate.
- Bullet Dance now allows you to use items during it.
Sleep Dagger
- Sleep Dagger T3 now also causes targets to wake up with -40% Fire Rate.
-
Fixation
- Fixation max stacks increased from 30 to 40
- Fixation T3 reduced from +0.2 to +0.15
Bullet Dance
- Bullet Dance no longer grants +15% Fire Rate
- Bullet Dance base ability now grants 2 Targets Hit Per Shot
- Bullet Dance base ability no longer grants +25% Evasion
- Bullet Dance T3 now grants +40% Evasion and +2 Bullet Dance Speed
-
Sleep Dagger
- Sleep dagger hitbox reduced by 10%
Smoke Bomb
- Fixed refresher not working properly with Smoke Bomb
- Fixed some items that didn't proc before: Tesla Bullets, Lucky Shot, Mystic Shot
Bullet Dance
- Bullet Dance now more accurately shows who it is shooting
- Fixed Bullet Dance sometimes not obeying line of sight accurately
- Bullet Dance bullets are now affected by Time Wall
- Bullet Dance evasion reduced from 50% to 25%
- Bullet Dance fire rate reduced from 25% to 15%
-
Sleep Dagger
- Fixed issues with Sleep Dagger hitting targets behind walls
-
- Base bullet damage increased from 5.3 to 5.6
Sleep Dagger
- Sleep Dagger impact damage happens immediately, rather than after the brief drowsy period
- Sleep Dagger drowsy period before sleep kicks in increased from 0.25 to 0.35
- Sleep Dagger cooldown reduced from 27s to 25s
Smoke Bomb
- Smoke Bomb radius reduced from 20m to 18m
Fixation
- Fixation T2 max stacks increased from +30 to +40
Bullet Dance
- Bullet Dance now provides +2 Weapon Damage in the base ability (similar to the T1)
-
Sleep Dagger
- Sleep Dagger now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period)
Fixation
- Fixation T2 from +6s Duration to +5s
- Fixation T3 reduced from +0.25 to +0.2
Bullet Dance
- Bullet Dance T1 increased from +6 to +7
-
- Bullet damage falloff is now 20% more falloff than default
Smoke Bomb
- Can now cast Smoke Bomb while on zipline
-
Sleep Dagger
- Sleep Dagger min sleep time reduced from 0.3 to 0.2
- Sleep Dagger wake-up time reduced from 0.15 to 0.1
- Sleep Dagger projectile size reduced by 10%
Fixation
- Fixation T1 and T2 swapped
- Fixation damage per stack reduced from 0.25 to 0.2
Bullet Dance
- Bullet Dance fire rate increased from +20% to +25%
- Bullet Dance radius increased from 14m to 15m
-
- Ammo scaling with spirit power reduced from 0.6 to 0.5
-
Smoke Bomb
- Smoke Bomb no longer instantly grants sprint
- Smoke Bomb duration increased from 6s to 8s
- Smoke Bomb T1 is now -15s CD
- Smoke Bomb T2 is now +6 Invis Sprint
- Smoke Bomb T3 is now Gain +30% Bullet Lifesteal for 8s
Sleep Dagger
- Sleep Dagger T1 changed from +1s Sleep Duration to Drains 1 Stamina
-
Bullet Dance
- Bullet Dance T1 increased from +5 Weapon Damage to +6
- Fixed various bugs with the fire rate on Bullet Dance (net effect of the bugs was that it often fired a little faster than it was intended to)
-
Sleep Dagger
- Sleep Dagger cooldown reduced from 29s to 27s
- Sleep Dagger T2 cooldown changed from -15s to -13s
Smoke Bomb
- Smoke Bomb T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen"
Fixation
- Fixation bonus damage no longer ignores bullet falloff
Bullet Dance
- Bullet Dance cast point reduced from 0.8s to 0.4s
- Bullet Dance move speed increased from 3.5 to 4
-
Sleep Dagger
- Sleep Dagger damage Spirit growth increased from 2.5 to 2.8
- Sleep Dagger T3 is now -12% Bullet Resistance for 6 seconds
Smoke Bomb
- Smoke Bomb T1 increased from +4 m/s Invis Sprint Speed to +5
- Smoke Bomb causes your footsteps to be silent
-
Sleep Dagger
- Sleep Dagger T3 damage reduction on target improved from -30% to -40%
Smoke Bomb
- Smoke Bomb sprint speed now instantly kicks in after casting it
Bullet Dance
- Bullet Dance cooldown reduced from 160s to 130s
- Bullet Dance T2 changed to -40s Cooldown
- Bullet Dance T3 changed to +1 Targets Hit Per Shot
-
Sleep Dagger
- Sleep Dagger cooldown increased from 27 to 29
- Sleep Dagger spirit scaling increased from 2.2 to 2.5
Smoke Bomb
- Smoke Bomb T2 and T3 swapped
- Smoke Bomb T3 cooldown improved from -20s to -25s
-
Sleep Dagger
- Sleep Dagger no longer breaks invisibility when cast (previously was part of the T3)
Sleep Dagger Spirit
- Sleep Dagger Spirit scaling increased from 2.3 to 2.6
Sleep Dagger
- Sleep Dagger no longer gets +140 damage with the T3
- Sleep Dagger T3 is now "-30% Damage Penalty On Victim for 4s after wakeup"
Bullet Dance
- Bullet Dance cast time increased from 0.7s to 0.8s
- Bullet Dance evasion from 70% to 50%
-
Sleep Dagger
- Sleep Dagger cooldown increased from 25s to 27s
Smoke Bomb
- Smoke Bomb cooldown reduced from 45s to 35s
- Smoke Bomb T1 changed to +4 Invis Sprint
- Smoke Bomb T2 is now -20s Cooldown
-
Bullet Dance
- Bullet Dance bonus Fire Rate reduced from +30 to +20
Smoke Bomb
- Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3