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Lady Geist in Deadlock
mystic hero

Lady Geist

Canonical patch history for Lady Geist, with entity-specific changes separated from the rest of each update.

Patches
29
Changes
100
Current streak
0
Longest run
3
Tracked since
May 3rd, 2024
Patch cadence 29 points

Abilities — click to filter the log

Entity log

Change History

29 patches
  1. 4 changes by IceFrog

    Life Drain

    • Life Drain changed from 75% Damage to Heal to 100%

    Life Drain DPS

    • Life Drain DPS reduced to provide the same effective heal as before but with less DPS

    Malice

    • Malice Damage amplification reduced from 8% to 7%
    • Malice T3 increased from +7% Damage Amp to +8%
  2. 1 change by simonne

    Life Drain

    • Life Drain heal reduced from 80% to 75%
  3. 2 changes by Yoshi
    • Bullet damage rescaled from 21.94 + 0.946/boon to 20.7+1.0/boon

    Soul Exchange

    • Soul Exchange cooldown increased from 185s to 190s
  4. 3 changes by Yoshi
    • Gun Falloff reduced from 20->52 to 17->48

    Life Drain

    • Life Drain spirit scaling reduced from 0.536 to 0.43
    • Life Drain T3 spirit scaling increased from +0.3 to +0.4
  5. 16 changes by simonne

    Essence Bomb

    • Essence Bomb self damage changed from 30 + 1.8 scaling to 30% of the damage (base is 90 + 1.2 scaling)
    • Essence Bomb radius reduced from 9m to 7m
    • Essence Bomb cooldown reduced from 14.5s to 14s
    • Essence Bomb T1 increased from -4s to -5s
    • Essence Bomb T2 also increases radius by +2m

    Life Drain

    • Life Drain cooldown increased from 30s to 34s
    • Life Drain break range reduced from 30m to 28m
    • Life Drain T1 DPS increased from +16.2 to +18
    • Life Drain T2 duration increased from +2s to +2.5s
    • Life Drain T3 charges increased from +1 to +2
    • Life Drain T3 now also increases spirit scaling by +0.3

    Soul Exchange

    • Soul Exchange cast time reduced from 0.2s to 0.1s
    • Soul Exchange post cast hold time reduced from 0.7s to 0.2s
    • Soul Exchange T1 cooldown increased from -35s to -60s
    • Soul Exchange T2 changed from "On Cast: +35% Fire Rate for 8s" to "Silences enemies within 25m for 3s"
    • Soul Exchange T3 changed from "Silences enemies within 25m for 3s" to "On Cast: +60 Spirit Power, +40% Fire Rate and +50% Spirit Resistance for 8s"
  6. 2 changes by Yoshi
    • Ammo reduced from 10 to 9
    • Bullet Falloff from 58m to 52m
  7. 3 changes by Yoshi
    • Stamina dash distance moved to bucket 3 (slower)

    Essence Bomb

    • Essence Bomb self damage spirit scaling reduced from 1.6 to 1.8

    Malice

    • Malice self damage increased from 7% to 9%
  8. 1 change by Yoshi

    Soul Exchange

    • Soul Exchange T3 radius increased from 15m to 25m
  9. 1 change by Yoshi

    Essence Bomb

    • Essence Bomb spirit scaling increased from 1.07 to 1.22
  10. 5 changes by Yoshi

    Essence Bomb

    • Essence Bomb no longer sticks to units
    • Essence Bomb cooldown increased from 10.5 to 14.5
    • Essence Bomb radius increased from 7m to 9m
    • Essence Bomb T1 changed from "+2m Radius" to "-4s Cooldown"
    • Essence Bomb projectile speed increased by 25%
  11. 6 changes by Yoshi
    • Base bullet damage reduced from 23 to 21

    Essence Bomb

    • Essence Bomb arming time increased from 0.5s to 0.65s

    Malice

    • Malice health cost increased from 6% to 7%
    • Malice T2 changed from "+30 Damage and 7% Damage Amp” to “+30 Damage and +4 Blood Shards”
    • Malice T3 changed from "+6 Blood Shards" to "+7% Damage Amp"

    Soul Exchange

    • Soul Exchange cast range reduced from 6m to 5.5m
  12. 3 changes by Yoshi
    • Base bullet damage reduced from 26 to 23

    Life Drain

    • Life Drain self slow increased from 25% to 40%

    Soul Exchange

    • Soul Exchange cast range reduced from 7m to 6m
  13. 3 changes by Yoshi
    • Health per boon reduced from 86 to 82

    Essence Bomb

    • Essence Bomb self damage spirit scaling increased from 1.3 to 1.6

    Life Drain

    • Life Drain cast range reduced from 20m to 18m
  14. 4 changes by Yoshi

    Malice

    • Malice now costs 6% of your Current HP
    • Malice damage reduced from 32 to 25
    • Malice damage spirit scaling reduced from 0.72 to 0.6
    • T2 Malice reduced from 40 to 30
  15. 1 change by Yoshi
    • Fixed some cases where Life Swap did not work
  16. 5 changes by Yoshi

    Malice

    • Malice can now secure orbs

    Soul Exchange

    • Soul Exchange T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s"
    • Soul Exchange T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s"

    Life Drain

    • Life Drain duration increased from 2s to 2.5s
    • Life Drain T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time.
  17. 1 change by Yoshi

    Essence Bomb Self Damage

    • Essence Bomb Self Damage spirit scaling reduced from 2 to 1.8
  18. 5 changes by Yoshi

    Malice

    • Malice slow reduced from 20% to 15%
    • Malice debuff duration reduced from 13s to 9s

    Malice Damage Amp

    • Malice Damage Amp reduced from 15% to 8%

    Malice

    • Malice T2 now also increases damage amp by 7%
    • Malice no longer causes you to un-zoom on cast
  19. 6 changes by Yoshi

    Essence Bomb

    • Fixed a bug that could cause some units to take more damage than intended with Essence Bomb when multiple targets are hit

    Life Drain

    • Life Drain can now be alternate-casted on allied heroes
    • Added double tap accidental protection for Life Drain to help against instant cancellations

    Malice

    • Malice slow duration reduced from 6s to 4s
    • Malice amp duration reduced from 16s to 13s
    • You can now see how many Malice stacks you have on you as the opponent
  20. 5 changes by Yoshi

    Life Drain

    • Life Drain cooldown reduced from 42s to 30s

    Malice

    • Malice cooldown reduced from 6.25s to 6s
    • Malice T1 improved from -2.75s Cooldown to -3s

    Life Drain

    • Fixed Life Drain not healing extra based on amplifications (like Soul Shredder and Malice stacks)
    • Sprint increased from 1 to 1.5
  21. 4 changes by Yoshi

    Essence Bomb

    • Essence Bomb T3 damage increased from 22% to 26%
    • Essence Bomb spirit scaling increased from 1.05 to 1.15

    Malice

    • Fixed a recent bug with Malice that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case)

    Self Damage

    • Self Damage no longer consumes shields (general change)
  22. 1 change by Yoshi
    • Base sprint reduced from 2 to 1
  23. 6 changes by Yoshi
    • Base bullet damage reduced from 28 to 25
    • Bullet damage growth increased from 1.84 to 2.1

    Essence Bomb

    • Essence Bomb T2 reduced from +70 to +60
    • Essence Bomb T3 increased from 20% to 22%

    Life Drain

    • Life Drain self slow reduced from -40% to -25%

    Soul Exchange

    • Soul Exchange can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.
  24. 3 changes by Yoshi

    Essence Bomb

    • Essence Bomb no longer starts decaying the arm time while in the air
    • Essence Bomb arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs)

    Soul Exchange

    • Soul Exchange T3 changed to "After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s"
  25. 1 change by Yoshi

    Soul Exchange

    • Soul Exchange cast time reduced from 0.5 to 0.2
  26. 2 changes by Yoshi

    Soul Exchange

    • Soul Exchange cast time reduced from 0.65s to 0.5s

    Malice

    • Fixed Malice clipping aggressively against map geometry edges
  27. 1 change by Yoshi

    Soul Exchange

    • Soul Exchange now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
  28. 1 change by Yoshi

    Malice

    • Malice now comes out quicker and no longer slows you
  29. 4 changes by Yoshi

    Blood Bomb

    • Blood Bomb damage increased from 80 to 100
    • Blood Bomb T2 damage increased from +65 to +70
    • Blood Bomb tooltip fixed to reference the correct self damage type and that it can be reduced with armor

    Malice

    • Malice damage amp per shard increased from 10% to 15%