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29
patches

mystic hero
Lady Geist
Canonical patch history for Lady Geist, with entity-specific changes separated from the rest of each update.
- Patches
- 29
- Changes
- 100
- Current streak
- 0
- Longest run
- 3
- Tracked since
- May 3rd, 2024
Abilities — click to filter the log
Entity log
Change History
-
Life Drain
- Life Drain changed from 75% Damage to Heal to 100%
Life Drain DPS
- Life Drain DPS reduced to provide the same effective heal as before but with less DPS
Malice
- Malice Damage amplification reduced from 8% to 7%
- Malice T3 increased from +7% Damage Amp to +8%
-
Life Drain
- Life Drain heal reduced from 80% to 75%
-
- Bullet damage rescaled from 21.94 + 0.946/boon to 20.7+1.0/boon
Soul Exchange
- Soul Exchange cooldown increased from 185s to 190s
-
- Gun Falloff reduced from 20->52 to 17->48
Life Drain
- Life Drain spirit scaling reduced from 0.536 to 0.43
- Life Drain T3 spirit scaling increased from +0.3 to +0.4
-
Essence Bomb
- Essence Bomb self damage changed from 30 + 1.8 scaling to 30% of the damage (base is 90 + 1.2 scaling)
- Essence Bomb radius reduced from 9m to 7m
- Essence Bomb cooldown reduced from 14.5s to 14s
- Essence Bomb T1 increased from -4s to -5s
- Essence Bomb T2 also increases radius by +2m
Life Drain
- Life Drain cooldown increased from 30s to 34s
- Life Drain break range reduced from 30m to 28m
- Life Drain T1 DPS increased from +16.2 to +18
- Life Drain T2 duration increased from +2s to +2.5s
- Life Drain T3 charges increased from +1 to +2
- Life Drain T3 now also increases spirit scaling by +0.3
Soul Exchange
- Soul Exchange cast time reduced from 0.2s to 0.1s
- Soul Exchange post cast hold time reduced from 0.7s to 0.2s
- Soul Exchange T1 cooldown increased from -35s to -60s
- Soul Exchange T2 changed from "On Cast: +35% Fire Rate for 8s" to "Silences enemies within 25m for 3s"
- Soul Exchange T3 changed from "Silences enemies within 25m for 3s" to "On Cast: +60 Spirit Power, +40% Fire Rate and +50% Spirit Resistance for 8s"
-
- Ammo reduced from 10 to 9
- Bullet Falloff from 58m to 52m
-
- Stamina dash distance moved to bucket 3 (slower)
Essence Bomb
- Essence Bomb self damage spirit scaling reduced from 1.6 to 1.8
Malice
- Malice self damage increased from 7% to 9%
-
Soul Exchange
- Soul Exchange T3 radius increased from 15m to 25m
-
Essence Bomb
- Essence Bomb spirit scaling increased from 1.07 to 1.22
-
Essence Bomb
- Essence Bomb no longer sticks to units
- Essence Bomb cooldown increased from 10.5 to 14.5
- Essence Bomb radius increased from 7m to 9m
- Essence Bomb T1 changed from "+2m Radius" to "-4s Cooldown"
- Essence Bomb projectile speed increased by 25%
-
- Base bullet damage reduced from 23 to 21
Essence Bomb
- Essence Bomb arming time increased from 0.5s to 0.65s
Malice
- Malice health cost increased from 6% to 7%
- Malice T2 changed from "+30 Damage and 7% Damage Amp” to “+30 Damage and +4 Blood Shards”
- Malice T3 changed from "+6 Blood Shards" to "+7% Damage Amp"
Soul Exchange
- Soul Exchange cast range reduced from 6m to 5.5m
-
- Base bullet damage reduced from 26 to 23
Life Drain
- Life Drain self slow increased from 25% to 40%
Soul Exchange
- Soul Exchange cast range reduced from 7m to 6m
-
- Health per boon reduced from 86 to 82
Essence Bomb
- Essence Bomb self damage spirit scaling increased from 1.3 to 1.6
Life Drain
- Life Drain cast range reduced from 20m to 18m
-
Malice
- Malice now costs 6% of your Current HP
- Malice damage reduced from 32 to 25
- Malice damage spirit scaling reduced from 0.72 to 0.6
- T2 Malice reduced from 40 to 30
-
- Fixed some cases where Life Swap did not work
-
Malice
- Malice can now secure orbs
Soul Exchange
- Soul Exchange T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s"
- Soul Exchange T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s"
Life Drain
- Life Drain duration increased from 2s to 2.5s
- Life Drain T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time.
-
Essence Bomb Self Damage
- Essence Bomb Self Damage spirit scaling reduced from 2 to 1.8
-
Malice
- Malice slow reduced from 20% to 15%
- Malice debuff duration reduced from 13s to 9s
Malice Damage Amp
- Malice Damage Amp reduced from 15% to 8%
Malice
- Malice T2 now also increases damage amp by 7%
- Malice no longer causes you to un-zoom on cast
-
Essence Bomb
- Fixed a bug that could cause some units to take more damage than intended with Essence Bomb when multiple targets are hit
Life Drain
- Life Drain can now be alternate-casted on allied heroes
- Added double tap accidental protection for Life Drain to help against instant cancellations
Malice
- Malice slow duration reduced from 6s to 4s
- Malice amp duration reduced from 16s to 13s
- You can now see how many Malice stacks you have on you as the opponent
-
Life Drain
- Life Drain cooldown reduced from 42s to 30s
Malice
- Malice cooldown reduced from 6.25s to 6s
- Malice T1 improved from -2.75s Cooldown to -3s
Life Drain
- Fixed Life Drain not healing extra based on amplifications (like Soul Shredder and Malice stacks)
- Sprint increased from 1 to 1.5
-
Essence Bomb
- Essence Bomb T3 damage increased from 22% to 26%
- Essence Bomb spirit scaling increased from 1.05 to 1.15
Malice
- Fixed a recent bug with Malice that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case)
Self Damage
- Self Damage no longer consumes shields (general change)
-
- Base sprint reduced from 2 to 1
-
- Base bullet damage reduced from 28 to 25
- Bullet damage growth increased from 1.84 to 2.1
Essence Bomb
- Essence Bomb T2 reduced from +70 to +60
- Essence Bomb T3 increased from 20% to 22%
Life Drain
- Life Drain self slow reduced from -40% to -25%
Soul Exchange
- Soul Exchange can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.
-
Essence Bomb
- Essence Bomb no longer starts decaying the arm time while in the air
- Essence Bomb arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs)
Soul Exchange
- Soul Exchange T3 changed to "After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s"
-
Soul Exchange
- Soul Exchange cast time reduced from 0.5 to 0.2
-
Soul Exchange
- Soul Exchange cast time reduced from 0.65s to 0.5s
Malice
- Fixed Malice clipping aggressively against map geometry edges
-
Soul Exchange
- Soul Exchange now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
-
Malice
- Malice now comes out quicker and no longer slows you
-
Blood Bomb
- Blood Bomb damage increased from 80 to 100
- Blood Bomb T2 damage increased from +65 to +70
- Blood Bomb tooltip fixed to reference the correct self damage type and that it can be reduced with armor
Malice
- Malice damage amp per shard increased from 10% to 15%