patch ID:61382
April 17th, 2025
YO
By Yoshi at 18 heroes 12 items
General Changes
- Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
- Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
- Guardians attack range reduced from 38.1m to 35m
- Guardians melee attempt range reduced from 6.1m to 5m
- Guardians melee damage range reduced from 8m to 7m
- Players can no longer Parry troopers
- Medic Trooper: Heal no longer has charges (was 3)
- Medic Trooper: Cooldown reduced from 35s to 6s (this was the previous setup before)
- Medic Trooper: Fixed healing sometimes not functioning on bounce when there are walls nearby
- Troopers will no longer aggro to you when you shoot them while they are attacking a Guardian
- Urn now reveals you immediately
- First urn is now considered for comeback mechanics (15% NW delta)
- Urn now has a visual indication on the model to indicate if its a side favored pickup
- Urn will no longer wait indefinitely for someone nearby to pick him up. He'll ignore loiterers after 20 seconds in aggregate and start running back home
- Fixed Debuff Resistance affecting Urn pickup time
- Heavy Melee Cancel momentum is significantly reduced
- Melee troopers will no longer see and follow players around corners and through veils
- Smoothed out trooper navigation in some spots of the map where they need to drop down
- Troopers that are attacking shrines are no longer distracted from their task by distant enemy troopers
- Troopers now know to cross the base and attack the other shrine once their near one is defeated
- Fixed a bug where troopers would rapidly change targets when multiple enemies are in range
- Fixed a bug where troopers would fidget with their facing direction when walking without a target
- Fixed a bug where troopers would fear really steep stairs
- Fixed a bug where troopers would flash their targeting flare at the targeted player every time they came into camera or line of sight
- Hollow Point Ward: Spirit Shield reduced from 95 to 70
- Hollow Point Ward: Weapon Damage reduced from 20% to 18%
- Enchanter's Barrier: Reduced from 300 to 250
- Combat Barrier: Reduced from 325 to 275
Hero Changes
Bebop
Calico
Grey Talon
Haze
Holliday
Ivy
Kelvin
Lady Geist
Lash
McGinnis
Mirage
Mo & Krill
Paradox
Pocket
Seven
Sinclair
Vindicta
Warden
Bebop
- Base stamina reduced from 3 to 2
- Base regen reduced from 3 to 1.5
- No longer gains +1% Spirit Resist Per Boon
Calico
- Base ammo reduced from 12 to 9
- Gun damage growth reduced by 25%
Grey Talon
- HP regen reduced from 2.5 to 1.5
- Move Speed spirit scaling reduced from 0.025 to 0.014
Charged Shot
- Charged Shot damage reduced from 100 to 90
- Charged Shot spirit scaling reduced from 1.6 to 1.2
- Charged Shot T3 spirit scaling increased from +0.9 to +1.3
Haze
Sleep Dagger
- Sleep Dagger now causes the target to be unable to slide while drowsy
- Sleep Dagger T2 now also reduces Stamina Regeneration by 60% for 6s
Bullet Dance
- Bullet Dance Fire Rate increased from +30% to +35%
- Bullet Dance T2 increased from -40s Cooldown to -50s
Holliday
- Base gun damage reduced from 29 to 26
- Gun damage growth increased from 1.53 to 1.72
Spirit Lasso
- Lasso bonus bounce pad duration reduced from 1.5 to 1s
- Fixed being able to Heavy Melee while casting Lasso
Ivy
- Headshot hitbox is smaller now (no longer includes the ears)
Kelvin
- Base Spirit Resist reduced from 15% to 0
- Now gains +1% Spirit Resist per boon
- Base Sprint reduced from 2 to 1.5
Frozen Shelter
- Frozen Shelter cooldown increased from 130s to 140s
- Frozen Shelter T2 Cooldown increased from -40s to -50s
McGinnis
Mini Turrets
- Mini Turrets bullet velocity increased by 10%
- Mini Turrets T3 now also increases duration by 18s
Mirage
- Base Health reduced from 550 to 500
Fire Scarabs
- Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%
Mo & Krill
Burrow
- Burrow T2 reduced from +140 Damage to +100
- Burrow spirit scaling increased from 1.4 to 1.7
Combo DPS
- Combo DPS reduced from 60 to 40
- Base bullet damage reduced from 4.5 to 3.9
- Bullet damage growth increased from 0.28 to 0.32
Enchanter's Satchel change history
Enchanter's Satchel
- Enchanter's Satchel damage reduced from 100 to 70
- Enchanter's Satchel T2 damage increased from +80 to +110
Seven
Storm Cloud
- Storm Cloud lightning bolt damage reduced from 150 to 100
- Storm Cloud lightning bolt radius increased from 6m to 7m
Sinclair
- Bullet damage reduced from 23 to 20
Rabbit Hex Damage Amp
- Rabbit Hex Damage Amp reduced from 25% to 15%
- Rabbit Hex Damage Amp spirit scaling reduced from 0.1 to 0.06
Rabbit Hex Move Speed
- Rabbit Hex Move Speed increased from 15% to 22%
Vexing Bolt
- Vexing Bolt min damage reduced from 75 to 65
- Vexing Bolt max damage reduced from 150 to 130
Vindicta
Crow Familiar Cooldown
- Crow Familiar Cooldown increased from 26s to 28s
Crow Familiar
- Crow Familiar T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
Warden
- Base health increased from 550 to 575
- Base regen increased from 2 to 3
- Fixed Phantom Strike and Warp Stone working through Binding Ward capture
Item Changes
Debuff Reducer
Decay
Divine Barrier
Echo Shard
Ethereal Shift
Fortitude
Healbane
Healing Rite
Knockdown
Phantom Strike
Restorative Locket
Spirit Strike
Debuff Reducer
- Health reduced from 125 to 75
- Debuff Reduction reduced from 28 to 24%
Decay
- Health Regen reduced from 1.5 to 1
- Spirit Power reduced from +7 to +4
- Cooldown increased from 33s to 36s
Ethereal Shift
- Moved from Tier 3 to Tier 4
- Can now be canceled early
- Duration increased from 3.5s to 4s
- Max speed during activation increased from 2m/s to 3m/s
Fortitude
- Weapon Damage reduced from 27% to 23%
- Out of combat time increased from 10s to 13s
Healing Rite
- Total HP Regen reduced from 370 to 350
- Cooldown increased from 64s to 70s
Restorative Locket patch history
Restorative Locket
- Range to gain charges reduced from 50m to 35m
- Heal per stack reduced from 32 to 30