Back to heroes
18
patches

assassin hero
Calico
Canonical patch history for Calico, with entity-specific changes separated from the rest of each update.
- Patches
- 18
- Changes
- 118
- Current streak
- 0
- Longest run
- 4
- Tracked since
- January 19th, 2025
Abilities — click to filter the log
Entity log
Change History
-
Ava
- Ava T2 reduced from +45% Move Speed to +40%
- Ava T3 reduced from +20% damage amp to +18%
-
Gloom Bombs
- Gloom Bombs melee resist debuff now stacks additively
- Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
- Gloom Bombs melee resist now applies on impact rather than explosion
Return to Shadows
- Return to Shadows damage increased from 140 to 150
- Return to Shadows T2 damage increased from +65 to +75
- Return to Shadows T3 heal increased from 350 to 450
-
Gloom Bomb
- Gloom Bomb T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks)
-
Leaping Slash
- Leaping Slash base damage increased from 50 to 60
-
Leaping Slash
- Leaping Slash scaling reduced from 1.2 to 0.8
- Leaping Slash cooldown increased from 11s to 13s
- Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s"
Ava
- Ava is no longer disabled by damage over time abilities (same as zipline rules)
Return to Shadows
- Return to Shadows move speed reduced from 30% to 20%
- Return to Shadows cooldown increased from 90s to 100s
-
Bullets
- Bullets no longer have gravity
- Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots.
Gloom Bombs
- Gloom Bombs changed so the first grenade always lands in the middle
- Gloom Bombs projectile sticky radius increased from 10 to 15
- Gloom Bombs cast delay reduced from 0.15s to 0.1s
- Gloom Bombs T2 changed from +16.2 damage to +75 bonus damage vs barriers
Leaping Slash
- Leaping Slash improved targeting of dash to end early if near enemy heroes
- Leaping Slash can now dash vertically, even while on the ground
- Leaping Slash T2 changed from +40 damage to +300 souls on hero kill
- Leaping Slash T3 changed from -50% CDR on hit to -50% CDR and +60 damage
- Leaping Slash radius reduced from 4.5m to 4m
Ava
- Ava can no longer manipulate movement if meleeing while midair
- Ava now uses healthbar modifier style for duration
- Ava fixed camera not being centered around Ava
- Ava melee attack delay reduced from 0.4s to 0.0s
- Ava melee attack cooldown increased from 0.75 to 0.85
- Ava melee attack now goes the way you are looking
- Ava now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage
- Ava now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration
- Ava cooldown reduced from 45s to 30s
- Ava duration reduced from 16s to 15s
- Ava T1 duration increased from +14s to 15s
- Ava T2 changed from +45% Speed to +45% Speed and +15 Health Regen
- Ava T3 changed from -20s Cooldown and +35 Health Regen to a growing damage amp the longer you are transformed, up to 20% for 6s
Return To Shadows
- Return To Shadows now allows for some vertical flight movement during channel
- Return To Shadows now has new channel bar
- Return to Shadows T2 reduced from 67.5 Damage to 65
- Return to Shadows T3 no longer grants +18% Damage Amp for 6s, but grants 350 healing instead
- Move speed reduced from 7.2 to 6.8
Gloom Bombs
- Fixed Gloom Bombs T2 giving an extra +15 flat bonus (released a couple days ago)
Leaping Slash
- Leaping Slash scaling reduced from 1.5 to 1.2
- Leaping Slash T2 reduced from 300 Souls to 225
- Leaping Slash scaling reduced from 1.2 to 0.8
- Leaping Slash cooldown increased from 11s to 13s
- Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s"
Ava
- Ava is no longer disabled by damage over time abilities (same as zipline rules)
Return to Shadows
- Return to Shadows move speed reduced from 30% to 20%
- Return to Shadows cooldown increased from 90s to 100s
-
Return to Shadows
- Return to Shadows cooldown reduced from 90s to 60s
-
- Clip size increased from 10 to 12
- Reload time increased from 2.5s to 2.6s
Gloom Bombs
- Gloom Bombs cooldown increased from 12s to 14s
Return To Shadows
- Return To Shadows T3 Damage Amp reduced from +24% to +18%
- Return To Shadows T3 duration increased from 5s to 6s
-
Gloom Bombs
- Gloom Bombs cooldown increased from 10s to 12s
- Gloom Bombs base damage from 55 to 45
- Gloom Bombs spirit scaling reduced from 0.74 to 0.64
- Gloom Bombs multi bomb damage ratio increased from 50% to 65%
Ava
- Ava no longer replenishes stamina on usage
-
- Base bullet damage increased from 1.9 to 2.0
Gloom Bombs
- Gloom Bombs radius increased from 2.5m to 3m
Ava
- Ava duration increased from 14s to 16s
Leaping Slash
- Leaping Slash height increased from 1.5m to 2.5m
Return to Shadows
- Return to Shadows cooldown reduced from 100s to 90s
- Return to Shadows radius increased from 7m to 7.5m
-
Gloom Bombs
- Gloom Bombs T3 increased from +2 Bombs to +3
Leaping Slash
- Leaping Slash melee damage scaling increased from 1.3 to 1.5
- Leaping Slash heal spirit scaling increased from 1.2 to 1.4
Ava
- Ava T3 increased from -15s Cooldown to -20s
- Ava T3 increased from +25 Health Regen to +35
Return to Shadows
- Return to Shadows cooldown reduced from 110s to 100s
-
Ava
- Ava no longer automatically breaks boxes, instead you can use the melee hotkey to do a pounce attack to break them
- Base Health reduced from 700 to 650
- Base Health Growth reduced by 13%
Leaping Slash
- Leaping Slash melee multiplier has been reduced from 1.6 to 1.3
Return to Shadows
- Return to Shadows T3 reduced from +30% Amp to +24%
-
- Ammo increased from 9 to 10
Ava
- Ava self slow on damage duration increased from 1.5s to 2s
- Ava self slow on damage increased from -50% to -65%
- Ava duration reduced from 15s to 14s
- Ava T1 duration reduced from +20s to +14s
- Ava recent damage window increased from 5s to 6s
- Fixed Curse and stuns not interrupting Ava (similar to Ice Path and Flame Dash)
-
- Base ammo reduced from 12 to 9
- Gun damage growth reduced by 25%
Gloom Bombs
- Gloom Bombs T1 and T2 swapped
-
- Health growth per boon reduced from 41 to 34
Leaping Slash Heal
- Leaping Slash Heal reduced from 50 to 40
Leaping Slash Heal Spirit Scaling
- Leaping Slash Heal Spirit Scaling reduced from 1.6 to 1.1
-
Leaping Slash
- Leaping Slash T2 damage decreased from +75 to +60
Return to Shadows
- Return to Shadows cooldown increased from 90s to 100s
- Return to Shadows speed reduced from +50% to +30%
- Return to Shadows T2 now also grants +20% speed
-
Gloom Bombs
- Gloom Bombs now has updated impact SFX
- Gloom Bombs now has an arming effect for when they are about to detonate
Leaping Slash
- Leaping Slash only heals when hitting heroes
- Leaping Slash fixed VFX to match the damage area more accurately
- Leaping Slash updated to break breakables in the area
- Leaping Slash fixed a bug where calico's slash would deal no damage near walls
Ava
- Ava duration reduced from 20s to 15s
- Ava cooldown reduced from 50s to 45s
- Ava now gets slowed by 30% for 1s anytime she takes damage
- Ava speed reduced from 75% to 65%
- Ava T2 speed increased from +35% to +45%
- Ava now can now meow with m1
Return to Shadows
- Return to Shadows cooldown increased from 80s to 90s
Leaping Slash
- Fixed Leaping Slash doing bonus damage from Melee Charge
-
- Bullet Damage increased from 2 to 2.2
Leaping Slash Radius
- Leaping Slash Radius increased from 4m to 4.5m
Leaping Slash
- Leaping Slash T2 damage increased from +50 to +75
Ava
- Ava now destroys breakables it runs through
- Ava T2 increased from 25% movespeed to 35%