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37
patches

mystic hero
Seven
Canonical patch history for Seven, with entity-specific changes separated from the rest of each update.
- Patches
- 37
- Changes
- 133
- Current streak
- 0
- Longest run
- 4
- Tracked since
- May 10th, 2024
Abilities — click to filter the log
Entity log
Change History
-
Lightning Ball
- Lightning Ball T3 radius increased from +1.5m to +1.75m
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Lightning Ball
- Lightning Ball charge delay reduced from 7s to 6s
Storm Cloud
- Storm Cloud time to expand increased from 1.5s to 3.5s
- Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged)
- Storm Cloud T2 now also increases Initial Radius by +5m
-
- Bullet damage growth reduced from 0.337 to 0.24
Power Surge
- Power Surge T3 reduced from +12s Duration to +10s
Storm Cloud
- Storm Cloud now hits breakables
-
- Bullet damage growth reduced from 0.374 to 0.337
- Crit reduction increased from 35% to 55%
-
- Move Speed no longer scales with spirit power
- Sprint speed increased from 0.6m to 1.8m
Lightning Ball
- Lightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes)
- Lightning Ball fixed now doing damage if another ball was already hitting a target
- Lightning Ball T2 now also increases lifetime by 1s
Static Charge
- Static Charge damage reduced from 38 to 35
- Static Charge cast range reduced from 16m to 15m
- Static Charge cast range no longer increases with spirit power
- Static Charge T1 increased from -19s Cooldown to -20s
- Static Charge T2 now also increases cast range by +5m
- Static Charge T3 now also increases damage by +160
Power Surge
- Power Surge duration no longer scales with spirit power
- Power Surge cooldown increased from 48s to 50s
- Power Surge max jumps increased from 3 to 4
- Power Surge T1 increased from -15s to -18s
- Power Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)"
- Power Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration"
Storm Cloud
- Storm Cloud allows movement in the base ability (1.5m)
- Storm Cloud bullet resistance reduced from 20% to 0%
- Storm Cloud T1 bullet resist increased from 35% to 55%
- Storm Cloud T3 increases move speed by +3m (was +3.8m before)
Lightning Ball
- Lightning Ball charge time reduced from 8s to 7s
Storm Cloud
- Storm Cloud T3 increases speed from +3m to +4m
-
Storm Cloud
- Storm Cloud damage reduced by 25%
-
Lightning Ball
- Lightning Ball T3 increased from +1m to +1.5m
Power Surge
- Power Surge T2 reduced from -15% Spirit Resist for 8s to -10% for 6s
Storm Cloud DPS
- Storm Cloud DPS increased from 90 to 95
Storm Cloud
- Storm Cloud T3 increased from +54 DPS to 65
- Storm Cloud T3 move speed increased from 2.5 to 3.8
-
Lightning Ball
- Lightning Ball radius increased from 3.5m to 4.25m
- Crit reduction increased from 25% to 35%
-
Lightning Ball
- Lightning Ball spirit scaling increased from 0.43 to 0.55
-
Static Charge
- Static Charge T2 reduced from +8m to +7m
Power Surge
- Power Surge spirit power scaling reduced by 10%
Storm Cloud
- Storm Cloud’s Lightning Strike damage reduced from 90 to 75
- Storm Cloud’s Lightning Strike spirit power reduced from 1.4 to 0.5
-
- Move speed reduced from 6.9 to 6.8
- Incoming crit resistance reduced from -35% to -25%
Power Surge
- Power Surge T3 spirit power scaling reduced from 0.34 to 0.3
Storm Cloud DPS
- Storm Cloud DPS spirit scaling reduced from 0.65 to 0.6
- Storm Cloud initial radius reduced from 12m to 10m
-
- Base movement speed reduced from 7.1 to 6.9
- Move Speed spirit scaling reduced from 0.023 to 0.02
Power Surge
- Power Surge T1 and T2 swapped
Storm Cloud
- Storm Cloud cooldown increased from 170s to 180s
Storm Cloud Spirit Power
- Storm Cloud Spirit Power scaling reduced from 0.7 to 0.65
Storm Cloud DPS
- Storm Cloud DPS reduced from 95 to 90
Storm Cloud
- Storm Cloud T3 reduced from +65 to +60
- Base Sprint speed reduced from 2.0 to 1.0
- Base regen reduced from 1.5 to 1.0
- Base health reduced from 700 to 650
-
Storm Cloud DPS
- Storm Cloud DPS reduced by 10%
-
- Fixed Health Regen being 3 instead of 1.5
Power Surge
- Power Surge spirit scaling increased from 0.148 to 0.16
Storm Cloud DPS
- Storm Cloud DPS reduced from 120 to 115
Storm Cloud
- Storm Cloud T3 reduced from +75 to +70
- Storm Cloud spirit scaling increased from 0.65 to 0.7
- Storm Cloud cooldown increased from 148s to 155s
-
Storm Cloud
- Storm Cloud lightning bolt damage reduced from 150 to 100
- Storm Cloud lightning bolt radius increased from 6m to 7m
-
- Health Regen reduced from 3 to 1.5
-
Storm Cloud
- Storm Cloud secondary ability delay reduced from 2s to 0.25s
-
Storm Cloud
- Storm Cloud now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
Storm Cloud DPS
- Storm Cloud DPS reduced from 125 to 110
Storm Cloud
- Storm Cloud T3 now also allows you to float around at 2.5m/s speed
-
Storm Cloud
- Storm Cloud now causes you to levitate up and down a little bit in a cycle rather than being fully stationary
- Storm Cloud expand time reduced from 2s to 1.5s
-
Storm Cloud DPS
- Storm Cloud DPS increased from 110 to 120
-
Lightning Ball
- Lightning Ball cooldown increased from 23s to 26s
- Lightning Ball radius reduced from 4m to 3.5m
- Lightning Ball T2 slow reduced from 40% to 35%
- Movespeed reduced from 7.3 to 7.1
Storm Cloud
- Storm Cloud expand time reduced from 3s to 2s
- Storm Cloud range increased from 25m to 30m
-
Lightning Ball
- Lightning Ball T3 reduced from +2m Radius to +1m
-
- Base regen increased from 1.5 to 3
- Movespeed scaling with Spirit Power reduced from 0.028 to 0.02
Lightning Ball
- Lightning Ball T3 increased from +1m to +2m
-
Static Charge
- Static Charge stun duration reduced from 1.1 to 0.9
- Static Charge T3 reduced from 1.1 to 0.9
- Static Charge radius reduced from 6m to 5m
- Static Charge can now be alternate-casted on self (does not stun you)
- Static Charge now respects line of sight
Lightning Ball
- Lightning Ball T3 now also gives +1m Radius
-
- Base bullet resist reduced from 8% to 0%
- Bullet resist no longer scales with Boons
- Headshot reduction increased from 25% to 35%
Storm Cloud
- Storm Cloud damage reduced from 124 to 110
- Storm Cloud max radius reduced from 30m to 25m
- Storm Cloud cooldown reduced from 180s to 140s
- Storm Cloud audio is now a little clearer when it's cast
-
Storm Cloud
- Storm Cloud: Spirit Power DPS scaling reduced from 0.8 to 0.7
-
Static Charge
- Static Charge radius increased from 5m to 6m
- Static Charge T2 radius increased from +7m to +8m
Storm Cloud
- Storm Cloud spirit power scaling reduced from 1.1 to 0.8
- Storm Cloud time to reach maximum radius reduced from 6s to 3s
- Storm Cloud Now provides +20% Bullet Resistance in the base ability
-
Static Charge
- Fixed multiple instances of Static Charge not working correctly
Lightning Ball
- Lightning Ball duration increased from 4s to 5s
Static Charge
- Static Charge stun delay reduced from 4s to 3.5s
-
Static Charge
- Static Charge stun duration reduced from 1.25s to 1.1s
- Static Charge T3 stun duration reduced from 1.25s to 1.1s
- Static Charge T2 radius increased from +5m to +7m
- Headshot damage taken reduced by 25%
-
- Base regen increased from 1 to 1.5
- Base bullet resistance reduced from 20% to 8%
- Now gains +1% Bullet Resistance per boon (happens 11 times)
Power Surge
- Power Surge scaling reduced from 0.2 to 0.16
-
Static Charge
- Static Charge cast range scaling reduced from 0.1 to 0.07
- Static Charge base radius reduced from 8m to 5m
- Static Charge T2 changed to +5m radius
-
Static Charge
- Static Charge cast range now scales with Spirit (0.1)
-
Power Surge
- Fixed Return Fire working with Power Surge
- No longer has base +15% Spirit Resistance
- Now has base +20% Bullet Resistance
- Base health regen reduced from 2 to 1
Static Charge
- Static Charge T1 improved from -15s Cooldown to -20s
-
Static Charge
- Static Charge now uses the new instant cast option that Bebop Bomb uses
Power Surge
- Power Surge spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6)
-
Storm Cloud
- Storm Cloud initial radius increased from 10m to 12m
- Storm Cloud T2 bonus radius reduced from 12m to 10m
-
Storm Cloud
- Storm Cloud T1 increased from +30% to +35% Bullet Resist
-
Power Surge
- Power Surge rebalanced around no longer reducing fire rate (similar shock value effectiveness as before)