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15 patches· 21 changes Archive details
First recorded: .
Change History
2026
- Full patch
- Spirit scaling increased from 0.005% to 0.006%
- Full patch
- Bleed damage increased from 1.7% to 1.9%
- Full patch
- No longer builds up from melee attacks
- Full patch
- Buildup is now 10% slower
- Bleed reduced from 2% to 1.7%
- Anti Heal increased from -30% to -35%
2025
- Full patch
- Bleed damage reduced from 2.2% to 2%
- Buildup is 10% harder
- Full patch
- Burn increased from 2.1% to 2.2%
- Full patch
- Damage reduced from 2.5% Max HP to 2.1%
- Now scales with Spirit Power (0.005%)
- Full patch
- Buildup is now 15% harder
- Full patch
- Bleed reduced from 2.6% to 2.5%
2024
- Full patch
- Bleed damage increased from 2.5% to 2.75%
- Full patch
- Healing Reduction reduced from 65% to 50%
- Full patch
- Damage changed from 5% of Current Health to 2.5% of Max Health.
- Full patch
- Buildup is now 15% slower
- Full patch
- Heal Reduction increased from -55% to -65%
- Bleed damage reduced from 6% to 5%
- Now grants +100 Health
- Full patch
- Now deals half damage against troopers and neutrals