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Toxic Bullets

Last changed

15 patches· 21 changes Archive details

First recorded: .

Change History

2026

  1. 1 change
    • Spirit scaling increased from 0.005% to 0.006%
    Full patch
  2. 1 change
    • Bleed damage increased from 1.7% to 1.9%
    Full patch
  3. 1 change
    • No longer builds up from melee attacks
    Full patch
  4. 3 changes
    • Buildup is now 10% slower
    • Bleed reduced from 2% to 1.7%
    • Anti Heal increased from -30% to -35%
    Full patch

2025

  1. 2 changes
    • Bleed damage reduced from 2.2% to 2%
    • Buildup is 10% harder
    Full patch
  2. 1 change
    • Burn increased from 2.1% to 2.2%
    Full patch
  3. 2 changes
    • Damage reduced from 2.5% Max HP to 2.1%
    • Now scales with Spirit Power (0.005%)
    Full patch
  4. 1 change
    • Buildup is now 15% harder
    Full patch
  5. 1 change
    • Bleed reduced from 2.6% to 2.5%
    Full patch

2024

  1. 1 change
    • Bleed damage increased from 2.5% to 2.75%
    Full patch
  2. 1 change
    • Healing Reduction reduced from 65% to 50%
    Full patch
  3. 1 change
    • Damage changed from 5% of Current Health to 2.5% of Max Health.
    Full patch
  4. 1 change
    • Buildup is now 15% slower
    Full patch
  5. 3 changes
    • Heal Reduction increased from -55% to -65%
    • Bleed damage reduced from 6% to 5%
    • Now grants +100 Health
    Full patch
  6. 1 change
    • Now deals half damage against troopers and neutrals
    Full patch