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13
patches

Vitality item / Tier 4
Phantom Strike
Current catalog item. Entity-specific changes are separated from the rest of each update.
- Patches
- 13
- Changes
- 22
- Current streak
- 0
- Longest run
- 2
- Tracked since
- May 10th, 2024
Entity log
Change History
-
- Cooldown increased from 30s to 35s
-
- Cooldown increased from 26s to 30s
-
- Cast range now ignores the Z height (similar to Lash's Death Slam)
-
- Now grounds any flying targets on impact (similar to how Slowing Hex used to work).
-
- No longer grants 15% Bullet Resist
- Now grants +15% Spirit Resist
-
- Damage reduced from 150 to 75
- Spirit Power scaling reduced from 2 to 1
-
- Cast range reduced from 30m to 25m
-
- Cast range reduced from 35m to 30m
-
- Cast range increased from 30m to 35m
-
- No longer grants +200 Health
- Now grants +15% Bullet Resist
- Weapon Damage increased from 20% to 30%
- No longer grants Bullet Shield on teleport
- Now disarms the enemy for the slow duration (3s)
-
- Fixed it sometimes malfunctioning and not teleporting to the target
-
- Damage reduced from 200 to 150
-
- No longer passively provides +500 Bullet Shield
- Now provides +200 Health
- When using the active, gain a temporary +500 Bullet Shield for 7 seconds
- Now deals 200 damage on impact