Back to heroes
28
patches

assassin hero
Mirage
Canonical patch history for Mirage, with entity-specific changes separated from the rest of each update.
- Patches
- 28
- Changes
- 161
- Current streak
- 0
- Longest run
- 6
- Tracked since
- September 27th, 2024
Abilities — click to filter the log
Entity log
Change History
-
Fire Scarabs
- Fire Scarabs duration reduced from 7s to 5s
- Fire Scarabs T2 reduced from +2 Charges to +1 Charge
- Fire Scarabs T2 now also increases duration by 2s
Dust Devil
- Dust Devil T3 no longer increases Lift Duration by +0.3s
Djinn's Mark
- Fixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s
-
Fire Scarabs
- Fire Scarabs T3 spirit scaling reduced from +0.17 to +0.13
Dust Devil
- Dust Devil T3 spirit scaling reduced from +1 to +0.6
Djinn's Mark
- Djinn's Mark cooldown reduced from 3s to 2.75
- Djinn's Mark T3 cooldown reduced from -1s Cooldown to -0.75s
Traveler
- Traveler T3 increased from -70s Cooldown to -90s
-
Djinn's Mark
- Updated Djinn's Mark visuals
-
- Base health regen reduced from 2 to 1.5
Fire Scarabs
- Fire Scarabs duration reduced from 8s to 7s
-
Fire Scarabs
- Fire Scarabs Health Steal per second reduced from 9 to 8
- Fire Scarabs Health Steal per second spirit scaling reduced from 0.12 to 0.1
Djinn's Mark
- Djinn's Mark spirit scaling reduced from 0.38 to 0.35
-
Fire Scarabs
- Fire Scarabs Health Steal Per Sec reduced from 10 to 9
- Fire Scarabs T1 reduced from +8 Health Steal Per Sec to +7
- Fire Scarabs T3 spirit scaling reduced from +0.23 to +0.17
Dust Devil
- Dust Devil cooldown increased from 32s to 36s
- Dust Devil T2 cooldown increased from -8s to -12s
- Dust Devil T3 now also increases lift duration by 0.3s
Djinn's Mark
- Djinn's Mark spirit scaling reduced from 0.44 to 0.38
-
Fire Scarabs
- Fire Scarabs no longer does max health steal
- Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
- Fire Scarabs no longer applies +10% Damage Amp
- Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
Dust Devil
- Dust Devil radius increased from 3.5m to 4m
- Dust Devil T3 window to recast increased from 5s to 6s
Djinn's Mark
- Djinn's Mark spirit scaling reduced from 0.51 to 0.44
- Djinn's Mark debuff visuals improved
- Djinn's Mark T1 slow duration increased from 0.5s to 0.8s
- Djinn's Mark T2 multiplier duration increased from 2.5s to 3s
Traveler
- Traveler no longer gets interrupted by non-hero sources nor DOT damage
- Traveler wait time reduced from 3s to 2s
- Traveler interrupt cooldown reduced from 6s to 4s
- Traveler cooldown reduced from 145s to 120s
- Traveler can now be manually canceled
- Traveler can now also target units
-
- Bullet damage reduced from 15.2+0.5 to 14.8+0.3
Fire Scarabs
- Fire Scarabs no longer have a limited duration to launch each one. Functions as a normal charged ability.
- Fire Scarabs collision and model size increased a bit
- Fire Scarabs base charges reduced from 4 to 2
- Fire Scarabs spirit scaling reduced from 1.0 to 0.8
- Fire Scarabs now immediately steal the health from the target
- Fire Scarabs Max Health steal increased from 45 to 70
- Fire Scarabs changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal
- Fire Scarabs cooldown increased from 40s to 45s
- Fire Scarabs T1 changed from "-15s Cooldown" to "+50 Max Health Steal"
- Fire Scarabs T2 changed from "-8% Bullet Resist" to "+2 Charges"
- Fire Scarabs T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling"
- Fire Scarabs no longer has a reduced effect against non-heroes
Dust Devil
- Tornado renamed to Dust Devil
- Dust Devil lift duration reduced from 1.0s to 0.4s
- Dust Devil spirit scaling reduced from 0.7 to 0.3
- Dust Devil now slows affected enemies by 30% for 3s
- Dust Devil bullet evasion duration increased from 3.5s to 4s
- Dust Devil bullet evasion increased from 25% to 30%
- Dust Devil T1 changed from "+0.4s Lift Duration" to "+60 Damage"
- Dust Devil T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion"
- Dust Devil T3 changed from "+20% Bullet" to "Can Recast within 5s. Increases spirit scaling by 1.0"
Djinn's Mark
- Djinn's Mark cooldown increased from 2.6s to 3s
- Djinn's Mark multiplier duration increased from 4.5s to 5s
- Djinn's Mark reveal duration increased from 3s to 6s
- Djinn's Mark tooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change)
- Djinn's Mark T1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s"
- Djinn's Mark T2 increased from +8.1 Damage to +20
- Djinn's Mark T3 cooldown increased from -0.75s to -1s
- Djinn's Mark T3 now also stuns for 0.5s at max stacks
Traveler
- Traveler cooldown reduced from 155s to 145s
- Traveler can now be cast while on the zipline
- Traveler no longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s.
- Traveler now targets a location on the minimap rather than units. Places you at the ground level of that location.
- Traveler no longer grants +2m Move Speed and +26% Fire Rate
- Traveler T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s"
- Traveler T2 changed from "Grants Traveler Buffs to Ally" to "400 Barrier with spirit scaling for 12s"
- Traveler T3 "Unstoppable for 3s" to "-80s Cooldown"
Fire Scarabs
- Fire Scarabs cooldown reduced from 45s to 35s
Traveler
- Traveler T1 now also increases Fire Rate by 20%
Fire Scarabs
- Fire Scarabs no longer does max health steal
- Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
- Fire Scarabs no longer applies +10% Damage Amp
- Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
Dust Devil
- Dust Devil radius increased from 3.5m to 4m
- Dust Devil T3 window to recast increased from 5s to 6s
Djinn's Mark
- Djinn's Mark spirit scaling reduced from 0.51 to 0.44
- Djinn's Mark debuff visuals improved
- Djinn's Mark T1 slow duration increased from 0.5s to 0.8s
- Djinn's Mark T2 multiplier duration increased from 2.5s to 3s
Traveler
- Traveler no longer gets interrupted by non-hero sources nor DOT damage
- Traveler wait time reduced from 3s to 2s
- Traveler interrupt cooldown reduced from 6s to 4s
- Traveler cooldown reduced from 145s to 120s
- Traveler can now be manually canceled
- Traveler can now also target units
-
Traveler Cooldown
- Traveler Cooldown reduced from 155s to 60s
-
- Move speed reduced by 0.2
- Bullet damage per boon reduced from 0.616 to 0.5
Djinn's Mark
- Djinn's Mark cooldown increased from 2.5s to 2.6s
- Djinn's Mark max range from 45m to 40m
Traveler
- Traveler cooldown increased from 145s to 155s
- Traveler T1 cooldown from -25s to -35s
-
Fire Scarabs
- Fire Scarabs Max Health steal increased from 37 to 45
Traveler
- Traveler can now target friendly objectives
- Traveler cooldown reduced from 160s to 145s
- Traveler T1 now also reduces cooldown by 25s
-
Djinn's Mark
- Djinn's Mark is now affected by cooldown reduction
-
Fire Scarabs
- Fire Scarabs T3 increased from +60 Max Health Steal to +70
-
- Base bullet damage reduced by 10%
-
Djinn's Mark
- Djinn's Mark now has a range limit on application (45m)
Dust Devil
- Fixed Cases where Mirage's Tornado would get Stuck and/or Go through Walls
-
- Base Health reduced from 550 to 500
Djinn's Mark
- Djinn's Mark T1 slow reduced from 80% to 60%
Fire Scarabs
- Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%
-
Djinn's Mark
- Djinn's Mark T2 reduced from +4s Multiplier Duration to +2.5s
-
Fire Scarabs
- Fire Scarabs Max Health Steal reduced from 75 to 50
- Fire Scarabs Max Health Steal spirit scaling increased from 0.9 to 1.4
-
Fire Scarabs
- Fire Scarabs base damage reduced from 90 to 75
-
Fire Scarabs
- Fire Scarabs T2 reduced from -10% Bullet Resist to -8%
-
Fire Scarabs
- Fire Scarabs now applies its drain over 4s instead of frontloaded
- Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes)
- Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender)
Traveler
- Traveler now allows you to rotate the camera
- Traveler T2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m)
-
Tornado
- Tornado speed reduced by 10%
- Fixed Tornado being usable while immobilized
- Tornado and Fire Scarabs ability slots swapped
Traveler
- Traveler cooldown increased from 130s to 145s
- Traveler T2 increased from -40s to -55s
- Traveler can now be cast by targeting the top bar portraits
-
- Bullet size reduced from 6 to 5.
Tornado
- Tornado speed reduced from 20m to 18m.
Tornado Lift Duration
- Tornado Lift Duration reduced from 1.1s to 1s.
Fire Scarabs
- Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.
-
Fire Scarabs
- Fire Scarabs cooldown increased from 32s to 40s
- HP per boon reduced from 41 to 37
-
Fire Scarabs
- Fire Scarabs T3 max health steal increased from +70 to +80
Djinn's Mark
- Djinn's Mark T3 cooldown between multipliers improved from -0.5s to -0.75s
Traveler Fire Rate
- Traveler Fire Rate increased from 20% to 30%
Traveler
- Traveler T2 cooldown reduction improved from -30s to -40s
- Traveler T3 now grants Unstoppable for 3s on arrival
-
Tornado
- Tornado now uses a range for its travel distance instead of a travel duration (scales with range increase)
Fire Scarabs
- Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them
Djinn's Mark
- Djinn's Mark base damage reduced from 16 to 12
- Djinn's Mark scaling from spirit power increased from 0.4 to 0.55
- Djinn's Mark reveal duration increased from 2s to 3s
Traveler
- Traveler now causes your camera to move to the destination during the channel
- Traveler T1 is now "+2 m/s" (was -20s cd)
- Traveler T2 is now "-30s cd" (was +2 m/s)
- Traveler T3 fire rate increased from 20% to 30%
-
- Bullet radius reduced from 8 to 6
Dust Devil
- Tornado time for victims to reach max height reduced from 0.3s to 0.2s
- Tornado lift duration reduced from 1.2s to 1.1s
- Fixed Tornado being castable while busy (such as while channeling Traveler)
Djinn's Mark
- Djinn's Mark T1 now only applies the slow when the multiplier is 2x or higher
- Djinn's Mark damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off)
- Fixed Djinn's Mark applying bullet procs with Return Fire
-
Dust Devil
- Tornado lift duration reduced from 1.5s to 1.2s
Tornado
- Tornado T1 bonus lift duration reduced from +0.5s to +0.4s
- Tornado base bullet evasion reduced from 30% to 25%
Djinn's Mark
- Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s