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Vindicta in Deadlock
marksman hero

Vindicta

Canonical patch history for Vindicta, with entity-specific changes separated from the rest of each update.

Patches
36
Changes
179
Current streak
0
Longest run
3
Tracked since
May 3rd, 2024
Patch cadence 36 points

Abilities — click to filter the log

Entity log

Change History

36 patches
  1. 1 change by IceFrog

    Stake

    • Stake T1 reduced from +65 Damage to +45
  2. 4 changes by IceFrog

    Stake

    • Stake T2 reduced from -20s Cooldown to -22s

    Crow Familiar

    • Crow Familiar T2 increased from -12s Cooldown to -16s
    • Crow Familiar collision radius between each crow increased slightly

    Assassinate Max Bonus Damage

    • Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3
  3. 1 change by IceFrog

    Assassinate Max Bonus Damage

    • Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0
  4. 31 changes by simonne
    • Fire Rate no longer scales with Spirit Power
    • Bullet damage now scales with spirit power (0.022)
    • Bullet Velocity increased from 557 to 660

    Stake

    • Stake damage reduced from 55 to 40
    • Stake damage spirit scaling increased from 0.37 to 0.5
    • Stake projectile speed increased from 20m/s to 25m/s
    • Stake T1 changed from "-35% Fire Rate" to "+65 Damage"
    • Stake T3 Tether Duration increased from +0.5s to +0.75s
    • Stake T3 capture radius increased from +1m to +2m

    Flight

    • Flight now allows you to use melee
    • Flight now allows parry to be used
    • Flight now grants you +50% Item Cast Range
    • Flight spirit damage scaling reduced from 0.22 to 0.18
    • Flight duration reduced from 15s to 13s
    • Flight T2 duration increased from +8s to +10s
    • Flight T3 Spirit Damage Per Bullet reduced from 12.6 to 10
    • Flight T3 now increases spirit scaling by 0.1
    • Flight T3 now also refreshes duration on hero kill

    Crow Familiar

    • Crow Familiar now releases a swarm of crows in a cone forward, hitting all enemies along the path
    • Crow Familiar debuff duration no longer scales with spirit power
    • Crow Familiar debuff duration increased from 4s to 5s
    • Crow Familiar bleed damage reduced from 2.7% to 2.2%
    • Crow Familiar damage increased from 37 to 40
    • Crow Familiar T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
    • Crow Familiar T2 now also increase bleed damage by +0.5%
    • Crow Familiar T3 now also increases debuff duration by 2s

    Assassinate

    • Assassinate while scoped no longer un-scopes when using items
    • Assassinate now has a 4s buffer on impact for bonus credit
    • Assassinate while scoped now plays a sound for you when the it is fully charged
    • Assassinate weapon damage bonus increased from 5% to 6%
    • Fixed not gaining bonus damage if a proc bonus was the killing blow
  5. 3 changes by Yoshi

    Stake Tether Length

    • Stake Tether Length no longer increases when Capture Radius increases

    Assassinate

    • Assassinate now grants +5% Weapon Damage per kill rather than Bonus Souls
    • Assassinate T3 now provides an additional +4% Weapon Damage per kill (retroactive)
  6. 1 change by Yoshi

    Assassinate

    • Assassinate T2 reduced from +90 Max Bonus Damage to 80
  7. 6 changes by Yoshi
    • Base bullet damage increased from 11.4 to 11.8

    Flight

    • Flight duration increased from 13s to 15s
    • Flight T2 increased from 7s to 8s
    • Flight spirit damage scaling increased from 0.19 to 0.22

    Assassinate

    • Assassinate bonus damage spirit scaling increased from 1.4 to 1.7
    • Assassinate cooldown reduced from 60s to 50s
  8. 11 changes by Yoshi

    Stake

    • Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
    • Stake duration reduced from 2s to 1.75s
    • Stake slow increased from 30% to 40%

    Flight

    • Flight duration increased from 12s to 13s
    • Flight spirit damage increased from 9 to 10
    • Flight T2 increased from +6s to +7s
    • Flight T3 increased from +11 Spirit Damage to +14

    Crow Familiar

    • Crow Familiar debuff duration reduced from 6s to 4s
    • Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.013
    • Crow Familiar bleed per second increased from 2.15% to 2.7%
    • Crow Familiar T2 reduced from -16s Cooldown to -12s
  9. 2 changes by Yoshi

    Crow

    • Crow T1 bounce no longer bounces off of objectives

    Stake

    • Stake T3 reduced from +2m to +1m
  10. 2 changes by Yoshi

    Crow Familiar Cooldown

    • Crow Familiar Cooldown increased from 26s to 28s

    Crow Familiar

    • Crow Familiar T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
  11. 2 changes by Yoshi

    Crow Familiar

    • Crow Familiar duration spirit scaling reduced from 0.03 to 0.024

    Crow Familiar Health Drain

    • Crow Familiar Health Drain reduced from 3% to 2.3%
  12. 3 changes by Yoshi
    • Bullet damage reduced from 11.7 to 11.4

    Crow

    • Crow projectile speed reduced from 4750 to 4250

    Assassinate

    • Assassinate T2 reduced from +120 to +110
  13. 2 changes by Yoshi
    • Movespeed reduced from 9 to 8
    • Bullet Velocity reduced from 810 to 740
  14. 3 changes by Yoshi
    • Bullet Velocity reduced from 889 to 810

    Assassinate

    • Assassinate T2 reduced from +130 to +120

    Assassinate Charge Time

    • Assassinate Charge Time increased from 2s to 2.5s
  15. 2 changes by Yoshi

    Assassinate

    • Assassinate base damage reduced from 120 to 100
    • Assassinate bonus damage reduced from 120 to 100
  16. 9 changes by Yoshi
    • Health reduced from 550 to 525

    Crow Familiar

    • Crow Familiar projectile speed increased from 3500 to 4750

    Stake

    • Stake cooldown reduced from 42s to 40s
    • Stake T2 increased from -19s Cooldown to -20s
    • Stake T3 reduced from +0.75s to 0.5s
    • Stake T3 now also increases capture radius by +2m

    Assassinate

    • Assassinate time between charges increased from 1.6s to 2s
    • Assassinate base damage reduced from 130 to 120
    • Assassinate T2 damage reduced from 140 to 130
  17. 10 changes by Yoshi

    Crow Familiar

    • Crow Familiar changed from 0.2s cast delay to 0.2s post cast time
    • Crow Familiar now also reduces spirit resistance by 6%
    • Crow Familiar T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance

    Stake

    • Stake radius increased from 8m to 9m
    • Stake now sucks enemies 3m towards the center (and limits movement to 6m from center)
    • Stake T1 changed from +0.5s to -40% Fire Rate
    • Stake T3 changed from Disarm to +0.75s

    Assassinate

    • Assassinate min charge up increased from 25% to 50%
    • Assassinate bonus damage on low hp base damage reduced from 135 to 120
    • Fixed Assassinate being stuck if you zoom in and get silenced
  18. 1 change by Yoshi

    Assassinate

    • Assassinate damage reduced by 5%
  19. 6 changes by Yoshi
    • Base bullet damage reduced from 15 to 13.
    • Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).

    Stake

    • Stake duration increased from 1.75s to 2s.

    Flight

    • Flight T2 reduced from +8s to +6s.

    Crow Familiar

    • Crow Familiar tick rate changed from every 0.5s to every 1s.

    Assassinate

    • Assassinate starts at 25% power instead of 50% power.
  20. 8 changes by Yoshi
    • Gun cycle time improved from 0.26s to 0.22s
    • Bullet damage growth per boon increased from 0.55 to 0.65
    • Fire rate now scales with Spirit Power (0.14)

    Assassinate

    • Assassinate no longer splits to allies

    Flight

    • Flight duration increased from 8s to 12s
    • Flight T2 duration increased from +6s to +8s

    Assassinate

    • Assassinate bullet radius increased from 3" to 4"
    • Assassinate scope is now automatically canceled when Paradoxical Swap hits you
  21. 1 change by Yoshi
    • Movespeed increased from 8.3 to 9
  22. 14 changes by Yoshi
    • Reverted recent falloff damage changes
    • Fall off increased from 58m (default) to 64m
    • Bullet damage growth per boon reduced from 0.79 to 0.55

    Flight

    • Flight duration no longer scales with Spirit Power
    • Flight T2 now increases flight duration by 6s
    • Flight bonus move speed above base now scales at 50% effectiveness
    • No longer has -10% base bullet resist
    • Health growth per boon reduced from 20 to 15
    • Gun cycle time increased from 0.22 to 0.26 (dps rescaled to remain the same, after the above changes are calculated in)

    Stake

    • Stake duration reduced from 2s to 1.75s

    Assassinate

    • Assassinate bonus souls is now unsecured

    Flight

    • Shooting while flying now has similar speed impact as on the ground
    • Flight air acceleration decreased a little

    Crow Familiar

    • Crow Familiar % damage no longer affects Mid Boss
  23. 8 changes by Yoshi
    • Gun cycle time increased from 0.19s to 0.22s (same overall dps)

    Stake

    • Stake: distance enemies are allowed to move increased from 6m to 8m
    • Max Falloff reduced from 58m to 45m

    Flight

    • Fixed Flight ending if you touch the ground

    Assassinate

    • Low HP indication now also shows up while unscoped

    Assassinate Base

    • Assassinate Base damage reduced from 160 to 140
    • Assassinate zoom level reduced a little bit

    Flight

    • Flight duration spirit scaling reduced from 0.2 to 0.15
  24. 11 changes by Yoshi
    • Base bullet damage reduced from 14 to 13

    Stake

    • Stake T1 duration reduced from +0.75s to +0.5s

    Assassinate

    • Assassinate bonus gold is now shared with assisters

    Crow Familiar

    • Crow Familiar now reduces bullet armor by 6%
    • Crow Familiar impact damage reduced from 50 to 40
    • Crow Familiar impact damage spirit scaling reduced from 1 to 0.8
    • Crow Familiar spirit power duration scaling reduced from 0.04 to 0.03

    Flight

    • You can now use stamina while flying to get an impulse in the facing direction
    • Space bar no longer exists the ability, you have to press the key again

    Assassinate

    • Assassinate now does 20% more damage when getting a headshot
    • Assassinate scope ends when you are stunned
  25. 3 changes by Yoshi

    Stake

    • Stake duration reduced from 2.25s to 2s

    Crow Familiar Spirit Power

    • Crow Familiar Spirit Power duration scaling reduced from 0.05 to 0.04
    • Fixed left clicks sometimes deselecting the ability when charges aren't ready
  26. 2 changes by Yoshi

    Stake

    • Stake base duration reduced from 2.5s to 2.25s
    • Stake T1 duration reduced from 1s to 0.75s
  27. 2 changes by Yoshi

    Flight

    • Flight cooldown reduced from 45 to 40
    • Gun damage growth increased from 0.85 to 1.0
  28. 2 changes by Yoshi

    Crow Familiar

    • Crow Familiar duration spirit power scaling reduced from 0.07 to 0.05
    • Gun damage growth increased from 0.7 to 0.85
  29. 2 changes by Yoshi

    Flight

    • Flight cooldown reduced from 50s to 45s
    • Flight up and down speed improved a bit
  30. 3 changes by Yoshi
    • Base movement speed increased from 7 to 8

    Crow Familiar

    • Fixed Crow Familiar T1 only bouncing to 1 additional target instead of 2

    Assassinate

    • Assassinate zoom level is reduced a bit
  31. 2 changes by Yoshi

    Crow Familiar

    • Crow Familiar debuff duration increased from 5s to 6s

    Assassinate

    • Assassinate bonus damage increased from 130 to 145
  32. 8 changes by Yoshi

    Flight

    • Flight spirit bonus damage reduced from +12 to +10
    • Flight no longer has +10% bonus range to damage falloff
    • Flight cooldown increased from 35s to 50s
    • Flight T2 changed from +12 Spirit Damage to -15s Cooldown
    • Flight T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage

    Can

    • Can no longer melee while flying for extra movement

    Assassinate

    • Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this)
    • Fixed being unable to move while scoped in with Assassinate
  33. 4 changes by Yoshi
    • Now has -10% Base Bullet Resist

    Flight

    • Flight no longer grants +1 bonus air speed
    • Flight falloff damage increase reduced from +20% to +10%
    • Fixed flight spirit damage being able to pierce Metal Skin
  34. 2 changes by Yoshi

    Flight

    • Flight T3 reduced from +4m/s to +3m/s

    Crow Familiar

    • Crow Familiar T3 improved from -30% Healing Suppression to -40%
  35. 3 changes by Yoshi

    Flight

    • Flight spirit bullet damage now has range effectiveness (previously the magic bullets did max damage from any range)
    • Flight spirit damage per bullet increased from 8 to 12
    • Flight T2 bonus spirit damage per bullet increased from 8 to 12
  36. 4 changes by Yoshi
    • Base Bullet Damage reduced from 15 to 14
    • Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times)

    Stake

    • Stake T1 bonus duration reduced from +1.5s to +1.0s
    • Is now a recommended hero for new players