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20 patches· 39 changes Archive details
First recorded: .
Ability descriptions
- Stake
- Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
- Flight
- Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.
- Crow Familiar
- Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
- Assassinate
- Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.
Other abilities
Change History
20 patches2026 4 patches
- Full patch
Assassinate Max Bonus Damage
- Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3
- Full patch
Assassinate Max Bonus Damage
- Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0
- Full patch
Assassinate
- Assassinate while scoped no longer un-scopes when using items
- Assassinate now has a 4s buffer on impact for bonus credit
- Assassinate while scoped now plays a sound for you when the it is fully charged
- Assassinate weapon damage bonus increased from 5% to 6%
- Fixed not gaining bonus damage if a proc bonus was the killing blow
- Full patch
Assassinate
- Assassinate now grants +5% Weapon Damage per kill rather than Bonus Souls
- Assassinate T3 now provides an additional +4% Weapon Damage per kill (retroactive)
2025 3 patches
- Full patch
Assassinate
- Assassinate T2 reduced from +90 Max Bonus Damage to 80
- Full patch
Assassinate
- Assassinate bonus damage spirit scaling increased from 1.4 to 1.7
- Assassinate cooldown reduced from 60s to 50s
- Full patch
Assassinate
- Assassinate T2 reduced from +120 to +110
2024 13 patches
- Full patch
Assassinate
- Assassinate T2 reduced from +130 to +120
Assassinate Charge Time
- Assassinate Charge Time increased from 2s to 2.5s
- Full patch
Assassinate
- Assassinate base damage reduced from 120 to 100
- Assassinate bonus damage reduced from 120 to 100
- Full patch
Assassinate
- Assassinate time between charges increased from 1.6s to 2s
- Assassinate base damage reduced from 130 to 120
- Assassinate T2 damage reduced from 140 to 130
- Full patch
Assassinate
- Assassinate min charge up increased from 25% to 50%
- Assassinate bonus damage on low hp base damage reduced from 135 to 120
- Fixed Assassinate being stuck if you zoom in and get silenced
- Full patch
Assassinate
- Assassinate damage reduced by 5%
- Full patch
Assassinate
- Assassinate starts at 25% power instead of 50% power.
- Full patch
Assassinate
- Assassinate no longer splits to allies
Assassinate
- Assassinate bullet radius increased from 3" to 4"
- Assassinate scope is now automatically canceled when Paradoxical Swap hits you
- Full patch
Assassinate
- Assassinate bonus souls is now unsecured
- Full patch
Assassinate
- Low HP indication now also shows up while unscoped
Assassinate Base
- Assassinate Base damage reduced from 160 to 140
Assassinate
- Assassinate zoom level reduced a little bit
- Full patch
Assassinate
- Assassinate bonus gold is now shared with assisters
Assassinate
- Assassinate now does 20% more damage when getting a headshot
- Assassinate scope ends when you are stunned
- Full patch
Assassinate
- Assassinate zoom level is reduced a bit
- Full patch
Assassinate
- Assassinate bonus damage increased from 130 to 145
- Full patch
Assassinate
- Assassinate now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this)
- Fixed being unable to move while scoped in with Assassinate