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Vindicta

Crow Familiar

Vindicta ability

Last changed

17 patches· 35 changes Archive details

First recorded: .

Ability descriptions

Stake
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Flight
Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.
Crow Familiar
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
Assassinate
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.

Other abilities

Change History

17 patches

2026 2 patches

  1. 2 changes
    Crow Familiar
    • Crow Familiar T2 increased from -12s Cooldown to -16s
    • Crow Familiar collision radius between each crow increased slightly
    Full patch
  2. 8 changes
    Crow Familiar
    • Crow Familiar now releases a swarm of crows in a cone forward, hitting all enemies along the path
    • Crow Familiar debuff duration no longer scales with spirit power
    • Crow Familiar debuff duration increased from 4s to 5s
    • Crow Familiar bleed damage reduced from 2.7% to 2.2%
    • Crow Familiar damage increased from 37 to 40
    • Crow Familiar T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%"
    • Crow Familiar T2 now also increase bleed damage by +0.5%
    • Crow Familiar T3 now also increases debuff duration by 2s
    Full patch

2025 5 patches

  1. Crow Familiar
    • Crow Familiar debuff duration reduced from 6s to 4s
    • Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.013
    • Crow Familiar bleed per second increased from 2.15% to 2.7%
    • Crow Familiar T2 reduced from -16s Cooldown to -12s
    Full patch
  2. Crow
    • Crow T1 bounce no longer bounces off of objectives
    Full patch
  3. Crow Familiar Cooldown
    • Crow Familiar Cooldown increased from 26s to 28s
    Crow Familiar
    • Crow Familiar T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
    Full patch
  4. 2 changes
    Crow Familiar
    • Crow Familiar duration spirit scaling reduced from 0.03 to 0.024
    Crow Familiar Health Drain
    • Crow Familiar Health Drain reduced from 3% to 2.3%
    Full patch
  5. Crow
    • Crow projectile speed reduced from 4750 to 4250
    Full patch

2024 10 patches

  1. Crow Familiar
    • Crow Familiar projectile speed increased from 3500 to 4750
    Full patch
  2. Crow Familiar
    • Crow Familiar changed from 0.2s cast delay to 0.2s post cast time
    • Crow Familiar now also reduces spirit resistance by 6%
    • Crow Familiar T3 changed from "+3% Bleed and -40% Anti Heal" to -12% Spirit and Bullet Resistance
    Full patch
  3. Crow Familiar
    • Crow Familiar tick rate changed from every 0.5s to every 1s.
    Full patch
  4. Crow Familiar
    • Crow Familiar % damage no longer affects Mid Boss
    Full patch
  5. Crow Familiar
    • Crow Familiar now reduces bullet armor by 6%
    • Crow Familiar impact damage reduced from 50 to 40
    • Crow Familiar impact damage spirit scaling reduced from 1 to 0.8
    • Crow Familiar spirit power duration scaling reduced from 0.04 to 0.03
    Full patch
  6. Crow Familiar Spirit Power
    • Crow Familiar Spirit Power duration scaling reduced from 0.05 to 0.04
    Full patch
  7. Crow Familiar
    • Crow Familiar duration spirit power scaling reduced from 0.07 to 0.05
    Full patch
  8. Crow Familiar
    • Fixed Crow Familiar T1 only bouncing to 1 additional target instead of 2
    Full patch
  9. Crow Familiar
    • Crow Familiar debuff duration increased from 5s to 6s
    Full patch
  10. Crow Familiar
    • Crow Familiar T3 improved from -30% Healing Suppression to -40%
    Full patch