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Vindicta

Stake

Vindicta ability

Last changed

15 patches· 29 changes Archive details

First recorded: .

Ability descriptions

Stake
Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Flight
Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.
Crow Familiar
Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.
Assassinate
Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.

Other abilities

Change History

15 patches

2026 4 patches

  1. Stake
    • Stake T1 reduced from +65 Damage to +45
    Full patch
  2. Stake
    • Stake T2 reduced from -20s Cooldown to -22s
    Full patch
  3. 6 changes
    Stake
    • Stake damage reduced from 55 to 40
    • Stake damage spirit scaling increased from 0.37 to 0.5
    • Stake projectile speed increased from 20m/s to 25m/s
    • Stake T1 changed from "-35% Fire Rate" to "+65 Damage"
    • Stake T3 Tether Duration increased from +0.5s to +0.75s
    • Stake T3 capture radius increased from +1m to +2m
    Full patch
  4. Stake Tether Length
    • Stake Tether Length no longer increases when Capture Radius increases
    Full patch

2025 2 patches

  1. Stake
    • Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
    • Stake duration reduced from 2s to 1.75s
    • Stake slow increased from 30% to 40%
    Full patch
  2. Stake
    • Stake T3 reduced from +2m to +1m
    Full patch

2024 9 patches

  1. Stake
    • Stake cooldown reduced from 42s to 40s
    • Stake T2 increased from -19s Cooldown to -20s
    • Stake T3 reduced from +0.75s to 0.5s
    • Stake T3 now also increases capture radius by +2m
    Full patch
  2. Stake
    • Stake radius increased from 8m to 9m
    • Stake now sucks enemies 3m towards the center (and limits movement to 6m from center)
    • Stake T1 changed from +0.5s to -40% Fire Rate
    • Stake T3 changed from Disarm to +0.75s
    Full patch
  3. Stake
    • Stake duration increased from 1.75s to 2s.
    Full patch
  4. Stake
    • Stake duration reduced from 2s to 1.75s
    Full patch
  5. Stake
    • Stake: distance enemies are allowed to move increased from 6m to 8m
    Full patch
  6. Stake
    • Stake T1 duration reduced from +0.75s to +0.5s
    Full patch
  7. Stake
    • Stake duration reduced from 2.25s to 2s
    Full patch
  8. Stake
    • Stake base duration reduced from 2.5s to 2.25s
    • Stake T1 duration reduced from 1s to 0.75s
    Full patch
  9. 1 change
    Stake
    • Stake T1 bonus duration reduced from +1.5s to +1.0s
    Full patch