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Grey Talon in Deadlock
marksman hero

Grey Talon

Canonical patch history for Grey Talon, with entity-specific changes separated from the rest of each update.

Patches
34
Changes
138
Current streak
0
Longest run
3
Tracked since
May 3rd, 2024
Patch cadence 34 points

Abilities — click to filter the log

Entity log

Change History

34 patches
  1. 2 changes by IceFrog

    Rain of Arrows

    • Rain of Arrows cooldown increased from 23s to 25s

    Guided Owl

    • Guided Owl permanent spirit bonus reduced from 10 to 8
  2. 4 changes by IceFrog
    • Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
    • Bullet damage growth reduced from +1.0 to +0.85

    Rain of Arrows

    • Rain of Arrows cooldown increased from 22s to 23s
    • Rain of Arrows T2 reduced from -13s Cooldown to -12s
  3. 8 changes by simonne

    Rain of Arrows

    • Rain of Arrows cooldown reduced from 30s to 22s
    • Rain of Arrows cast delay reduced from 0.5s to 0.2s
    • Rain of Arrows duration reduced from 7s to 4s
    • Rain of Arrows moving ability in air improved
    • Rain of Arrow stamina distance changed from being -9% to +25%
    • Rain of Arrows Weapon Damage bonus reduced from +4 to +3
    • Rain of Arrows T1 changed from "-14s Cooldown" to "+3 Weapon Damage and +30% Slow for 1.5s"
    • Rain of Arrows T2 changed from "+5 Weapon Damage and +40% Slow for 1.5s" to "-13s Cooldown" (Total CD from 16s to 9s)
  4. 5 changes by Yoshi
    • Spirit power per boon increased from 1.1 to 1.6

    Charged Shot

    • Charged Shot channeling move speed increased from 1.3m to 1.5m

    Guided Owl

    • Guided Owl min speed reduced from 17.8m to 15m
    • Guided Owl max speed increased from 35.56m to 36m
    • Guided Owl duration increased from 18s to 20s
  5. 4 changes by Yoshi

    Rain of Arrows

    • Rain of Arrows air speed from 3.8 to 4.1

    Spirit Snare

    • Spirit Snare lifetime increased from 20s to 22s

    Guided Owl

    • Guided Owl cooldown reduced from 120s to 110s
    • Guided Owl spirit power per kill increased from 8 to 10
  6. 5 changes by Yoshi

    Rain of Arrows

    • Rain of Arrows cooldown reduced from 35s to 30s
    • Rain of Arrows T3 now also grants +30% Bullet Evasion

    Guided Owl

    • Guided Owl duration increased from 16s to 18s
    • Guided Owl T1 damage increased from +81 to +85
    • Guided Owl Spirit Power per kill increased from 5 to 8
  7. 3 changes by Yoshi

    Charged Shot

    • Charged Shot spirit scaling reduced from 1.11 to 1.0
    • Charged Shot T3 spirit scaling reduced from 1.11 to 1.0

    Rain of Arrows

    • Rain of Arrows no longer lingers the air benefits like unlimited air dash once the ability is canceled or runs out
  8. 4 changes by Yoshi
    • Bullet damage growth based on Spirit Power increased from 0.07 to 0.08

    Spirit Snare

    • Spirit Snare Curse duration increased from 2s to 2.25s
    • Spirit Snare T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
    • Spirit Snare T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
  9. 2 changes by Yoshi

    Spirit Snare

    • Spirit Snare Curse duration increased from 1.75s to 2s

    Guided Owl

    • Guided Owl cooldown reduced from 135s to 120s
  10. 4 changes by Yoshi

    Spirit Snare

    • Spirit Snare radius increased from 6.2 to 6.5

    Guided Owl

    • Guided Owl duration increased from 14s to 16s
    • Guided Owl cooldown decreased from 127s to 125s
    • Guided Owl T2 cooldown improved from -47s to -50s
  11. 5 changes by Yoshi
    • HP regen reduced from 2.5 to 1.5
    • Move Speed spirit scaling reduced from 0.025 to 0.014

    Charged Shot

    • Charged Shot damage reduced from 100 to 90
    • Charged Shot spirit scaling reduced from 1.6 to 1.2
    • Charged Shot T3 spirit scaling increased from +0.9 to +1.3
  12. 2 changes by Yoshi

    Spirit Snare

    • Spirit Snare cooldown reduced from 37s to 34s
    • Spirit Snare T2 increased from +0.5s to +0.75s
  13. 6 changes by Yoshi

    Spirit Snare

    • Immobilizing Trap renamed to Spirit Snare
    • Spirit Snare now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
    • Spirit Snare T2 no longer increases slow by 1s
    • Spirit Snare T2 now increases Curse debuff by 0.5s

    Charged Shot

    • You can now shoot Charged Shot onto Spirit Snare center to trigger it to detonate immediately in a 30% increased radius
    • Charged Shot can now secure orbs
  14. 11 changes by Yoshi

    Rain of Arrows

    • Rain of Arrows T3 reduced from 50% Lifesteal to 40%
    • Bullet damage increased from 24 to 25
    • Health growth per boon increased from 27 to 29

    Immobilizing Trap

    • Immobilizing Trap now tethers targets rather than rooting them
    • Immobilizing Trap tether duration increased 1.25s to 1.5s
    • Immobilizing Trap no longer applies 50% slow for 1s
    • Immobilizing Trap slow now starts immediately for 30% and lasts until 2s after the tether ends
    • Immobilizing Trap T2 changed from +2s Slow to +1s Tether
    • Immobilizing Trap radius increased from 6 to 6.2
    • Immobilizing Trap T1 CD improved from -19s to -20s

    Guided Owl

    • Guided Owl camera now returns more quickly when the Owl collides very far away
  15. 5 changes by Yoshi
    • Base bullet damage reduced from 27 to 24.
    • Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on).
    • Falloff range rescaled from 22m->58m to 18m->54m.

    Rain of Arrows

    • Rain of Arrows strafe distance with stamina reduced by 30%.

    Charged Shot

    • Charged Shot hitbox size reduced by 20%.
  16. 2 changes by Yoshi
    • Base bullet damage reduced from 30 to 27
    • Movement speed scaling from Spirit Power reduced from 0.032 to 0.025
  17. 2 changes by Yoshi
    • Movespeed spirit scaling reduced from 0.04 to 0.032
    • Bullet damage spirit scaling reduced from 0.13 to 0.12
  18. 4 changes by Yoshi
    • Base regen increased from 2 to 2.5
    • Gun spirit scaling increased from 0.1 to 0.13
    • Movespeed now scales with Spirit Power again

    Rain of Arrows

    • Rain of Arrows strafe speed with stamina increased by 30%
  19. 9 changes by Yoshi
    • Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged)

    Rain of Arrows

    • Fixed Rain of Arrows alternate cast causing you to hit the ground soon after cast

    Guided Owl

    • Fixed Guided Owl colliding with nearby objects during cast
    • Fire Rate no longer scales with Spirit Power
    • Base bullet damage now scales with Spirit Power (0.1)

    Guided Owl

    • Guided Owl 3s grace period for kill increased to 4s
    • Fixed Guided Owl grace period still requiring that he gets the kill, rather than the target just die
    • Movespeed no longer scales with Spirit Power
    • Base stamina increased from 3 to 4
  20. 6 changes by Yoshi
    • Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged)

    Rain of Arrows

    • Rain of Arrows can be alternate-casted to remain near the ground
    • Fixed air dash during Rain of Arrows going half the distance

    Guided Owl

    • Guided Owl bonus spirit on death now has a 3s buffer window
    • Guided Owl: very slight turn rate improvements
    • Guided Owl radius increased from 12m to 13m
  21. 6 changes by Yoshi

    Charged Shot

    • Fixed issues with Charged Shot hitting targets behind walls

    Guided Owl

    • Fixed Guided Owl doing damage through buildings

    Rain of Arrows

    • Rain of Arrows Weapon Damage reduced from +7 to +4
    • Rain of Arrows T2 Weapon Damage reduced from +7 to +5
    • Bullet damage growth per boon increased from +1.46 to +1.8

    Guided Owl

    • Guided Owl cooldown increased from 110s to 120s
  22. 8 changes by Yoshi

    Charged Shot

    • Charged Shot collision size reduced by 8%
    • Charged Shot base damage reduced from 105 to 100
    • Charged Shot T2 reduced from +70 to +65
    • Fire Rate now scales with Spirit (0.25)

    Rain of Arrows

    • Can now use multiple air dashes while using Rain of Fire

    Spirit Snare

    • Immobilizing Trap root duration reduced from 2s to 1.25s

    Immobilizing Trap

    • Immobilizing Trap now applies a 50% movement slow for 1 seconds after the root
    • Immobilizing Trap T2 changed from +1s Root to +2s Slow
  23. 2 changes by Yoshi

    Charged Shot

    • Charged Shot collision radius reduced by 10%

    Guided Owl

    • Fixed T3 Guided Owl not triggering correctly sometimes when the target has Spirit Armor
  24. 3 changes by Yoshi

    Charged Shot

    • Charged Shot collision size reduced by 10%

    Guided Owl

    • Guided Owl explosion radius increased from 10m to 12m
    • Guided Owl cooldown reduced from 120s to 110s
  25. 2 changes by Yoshi

    Charged Shot

    • Charged Shot damage reduced from 115 to 105
    • Charged Shot spirit scaling increased from 1.3 to 1.6
  26. 6 changes by Yoshi

    Rain of Arrows

    • Rain of Arrows flight duration reduced from 8s to 7s

    Guided Owl

    • Guided Owl spirit gain per kill increased from 4 to 5
    • Guided Owl base ability now stuns for 0.75s
    • Guided Owl base damage reduced from 300 to 250
    • Guided Owl T1 is now +100 damage
    • Guided Owl collision size reduced
  27. 2 changes by Yoshi

    Guided Owl

    • Guided Owl now grants +4 permanent Spirit Power for each hero killed with it

    Charged Shot

    • Fixed Charged Shot not piercing if it collides with a Mini Turret
  28. 3 changes by Yoshi

    Charged Shot

    • Fixed Charged Shot being evaded by Haze's Bullet Dance

    Rain of Arrows

    • Rain of Arrows cooldown increased from 30s to 33s

    Guided Owl

    • Guided Owl can now explode in the air by pressing the release key
  29. 1 change by Yoshi

    Guided Owl

    • Guided Owl cooldown reduced from 130s to 120s
  30. 4 changes by Yoshi

    Charge Shot

    • Charge Shot spirit scaling improved from 1 to 1.3

    Guided Owl

    • Guided Owl duration increased from 13s to 14s
    • Guided Owl T3 increased from 20% to 22%
    • Guided Owl player collision sized increased to regular sizes for these kind of projectiles
  31. 2 changes by Yoshi

    Guided Owl Spirit

    • Guided Owl Spirit scaling reduced from 2.2 to 1.2

    Guided Owl

    • Guided Owl T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl.
  32. 1 change by Yoshi

    Charged Shot

    • Charged Shot cooldown reduced from 18s to 16s
  33. 2 changes by Yoshi

    Charged Shot

    • Charged Shot damage increased from 105 to 115

    Rain of Arrows

    • Rain of Arrows Multishot increased from 3 to 5
  34. 3 changes by Yoshi

    Charge Shot

    • Charge Shot damage increased from 95 to 105
    • Charge Shot T2 damage reduced from 80 to 70

    Guided Owl

    • Guided Owl damage increased from 200 to 300