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Inhibitor in Deadlock
Vitality item / Tier 4

Inhibitor

Current catalog item. Entity-specific changes are separated from the rest of each update.

Patches
14
Changes
23
Current streak
0
Longest run
2
Tracked since
June 20th, 2024
Patch cadence 14 points

Entity log

Change History

14 patches
  1. 1 change by simonne
    • Weapon Damage reduced from 25% to 10%
  2. 2 changes by simonne
    • Damage Penalty reduced from -35% to -30%
    • Weapon Damage bonus increased from +22% to +25%
  3. 2 changes by Yoshi
    • Weapon Damage increased from 15% to 22%
    • Bonus Health increased from 125 to 150
  4. 1 change by Yoshi
    • Healing Reduction increased from -35% to -40%
  5. 2 changes by Yoshi
    • Buildup rate increased (now matches Slowing Bullets buildup rate)
    • No longer limited to hero only targets
  6. 2 changes by Yoshi
    • Healing Reduction increased from -30% to -35%
    • Debuff duration increased from 4s to 5s
  7. 2 changes by Yoshi
    • Now uses the buildup proc mechanic
    • Debuff duration increased from 3s to 4s
  8. 1 change by Yoshi
    • Duration increased from 2.5s to 3s
  9. 1 change by Yoshi
    • Slow reduced from 25% to 20%.
  10. 1 change by Yoshi
    • Fixed damage reduction on bullets not being reduced by a percentage properly
  11. 1 change by Yoshi
    • Weapon Damage increased from 20% to 25%
  12. 1 change by Yoshi
    • Debuff duration increased from 2s to 2.5s
  13. 2 changes by Yoshi
    • No longer grants +10% Fire Rate
    • Slow reduced from 35% to 25%
  14. 4 changes by Yoshi
    • Moved from Weapon tree to Vitality
    • No longer requires the component Slowing Bullets
    • Now has +175 Health
    • Weapon Damage reduced from 30% to 20%