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14
patches

Vitality item / Tier 4
Inhibitor
Current catalog item. Entity-specific changes are separated from the rest of each update.
- Patches
- 14
- Changes
- 23
- Current streak
- 0
- Longest run
- 2
- Tracked since
- June 20th, 2024
Entity log
Change History
-
- Weapon Damage reduced from 25% to 10%
-
- Damage Penalty reduced from -35% to -30%
- Weapon Damage bonus increased from +22% to +25%
-
- Weapon Damage increased from 15% to 22%
- Bonus Health increased from 125 to 150
-
- Healing Reduction increased from -35% to -40%
-
- Buildup rate increased (now matches Slowing Bullets buildup rate)
- No longer limited to hero only targets
-
- Healing Reduction increased from -30% to -35%
- Debuff duration increased from 4s to 5s
-
- Now uses the buildup proc mechanic
- Debuff duration increased from 3s to 4s
-
- Duration increased from 2.5s to 3s
-
- Slow reduced from 25% to 20%.
-
- Fixed damage reduction on bullets not being reduced by a percentage properly
-
- Weapon Damage increased from 20% to 25%
-
- Debuff duration increased from 2s to 2.5s
-
- No longer grants +10% Fire Rate
- Slow reduced from 35% to 25%
-
- Moved from Weapon tree to Vitality
- No longer requires the component Slowing Bullets
- Now has +175 Health
- Weapon Damage reduced from 30% to 20%