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Inhibitor

Last changed

14 patches· 23 changes Archive details

First recorded: .

Change History

2026

  1. 1 change
    • Weapon Damage reduced from 25% to 10%
    Full patch
  2. 2 changes
    • Damage Penalty reduced from -35% to -30%
    • Weapon Damage bonus increased from +22% to +25%
    Full patch
  3. 2 changes
    • Weapon Damage increased from 15% to 22%
    • Bonus Health increased from 125 to 150
    Full patch

2025

  1. 1 change
    • Healing Reduction increased from -35% to -40%
    Full patch
  2. 2 changes
    • Buildup rate increased (now matches Slowing Bullets buildup rate)
    • No longer limited to hero only targets
    Full patch
  3. 2 changes
    • Healing Reduction increased from -30% to -35%
    • Debuff duration increased from 4s to 5s
    Full patch
  4. 2 changes
    • Now uses the buildup proc mechanic
    • Debuff duration increased from 3s to 4s
    Full patch
  5. 1 change
    • Duration increased from 2.5s to 3s
    Full patch

2024

  1. 1 change
    • Slow reduced from 25% to 20%.
    Full patch
  2. 1 change
    • Fixed damage reduction on bullets not being reduced by a percentage properly
    Full patch
  3. 1 change
    • Weapon Damage increased from 20% to 25%
    Full patch
  4. 1 change
    • Debuff duration increased from 2s to 2.5s
    Full patch
  5. 2 changes
    • No longer grants +10% Fire Rate
    • Slow reduced from 35% to 25%
    Full patch
  6. 4 changes
    • Moved from Weapon tree to Vitality
    • No longer requires the component Slowing Bullets
    • Now has +175 Health
    • Weapon Damage reduced from 30% to 20%
    Full patch