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15
patches

assassin hero
Vyper
Canonical patch history for Vyper, with entity-specific changes separated from the rest of each update.
- Patches
- 15
- Changes
- 66
- Current streak
- 0
- Longest run
- 4
- Tracked since
- January 19th, 2025
Abilities — click to filter the log
Entity log
Change History
-
Petrifying Bola
- Petrifying Bola radius increased from 8m to 12m
- Petrifying Bola petrify duration increased from 2s to 2.2s
-
Screwjab Dagger
- Screwjab Dagger T3 now also reduces charge delay from 4s to 2s
Slither
- Slither T3 spirit scaling increased from 0.6 to 0.8
-
Screwjab Dagger
- Screwjab Dagger T2 bullet resist per stack from -5% to -6%
- Screwjab Dagger T3 now also increases max stacks by 2
-
Lethal Venom
- Lethal Venom cooldown increased from 24s to 28s
- Lethal Venom T2 increased from -8s Cooldown to -12s
- Lethal Venom cast range reduced from 15m to 10m and now scales with boons (0.2)
Petrifying Bola
- Fixed Armor Piercing Rounds doing damage through Petrify
-
Screwjab Dagger
- Screwjab Dagger no longer takes you out of RMB zoom
- Screwjab Dagger charge time reduced from 4.5s to 4.0s
- Sliding uphill now allows for lateral movement
Slither
- Slither slide distance increased from +10% to +15%
-
Lethal Venom Max Venom
- Lethal Venom Max Venom damage reduced from 165 to 140
Lethal Venom Max Damage
- Lethal Venom Max Damage now happens at 30% HP instead of 25%
Lethal Venom
- Lethal Venom cooldown increased from 20s to 24s
- Lethal Venom T2 now also reduces cooldown by 8s
Screwjab Dagger
- Screwjab Dagger T3 increased from 40% Charge Cooldown to 55%
Petrifying Bola
- Petrifying Bola damage increased from 45/165 to 50/180
-
- Health per boon increased from 33 to 35
-
Screwjab Dagger
- Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4
-
Screwjab Dagger
- Screwjab Dagger has been reworked
- Screwjab Dagger now stacks in both damage and slows the more daggers you hit against the same target
- Screwjab Dagger is now charge-based, with a 4.5s time between charges. Starts with 2 charges.
- Screwjab Dagger damage changed from 50 (+1) to 50 (+0.65) and 25 (+0.33) per stack
- Screwjab Dagger has a max stack of 3 (shows in overhead)
- Screwjab Dagger slow changed from 50% to 35% + 15% per stack
- Screwjab Dagger slow duration increased from 1s to 2s
- Screwjab Dagger cooldown increased from 9s to 10s
- Screwjab Dagger T1 changed from -4s Cooldown to +1 Charge
- Screwjab Dagger T2 changed from +50 damage to -8% Bullet Resist, and -5% per Stack
- Screwjab Dagger T3 changed from +2s slow duration and -1 stamina to 40% CDR on hit
- Screwjab Dagger projectile speed increased from 3500 to 4200
- Screwjab Dagger updated sfx
- Screwjab Dagger added a pitch incrementor to impact sound. The sound will slightly increment in pitch relative to each stack that gets applied to a target.
Lethal Venom
- Lethal Venom can now be cast on non-trooper enemies (neutrals and objectives)
- Lethal Venom T3 upgrade can now trigger on all enemies, including troopers
- Lethal Venom T3 build-up per shot reduced from 5 to 4.5 (a nerf)
Slither
- Slither is no longer leveled up by default at the start of the game
- Slither T3 changed from 20% resists to “180 health barrier when initiating a slide”, has 0.6 spirit scaling, lasts 5s and 8s cd.
- Slither now leaves a green trail
-
- Falloff min range increased from 13m to 15m
Screwjab Dagger
- Screwjab Dagger spirit scaling increased from 0.74 to 1.0
- Screwjab dagger cooldown reduced from 10s to 9s
- Screwjab Dagger T3 increased from +1s Slow Duration to +2s
Lethal Venom
- Lethal Venom cooldown reduced from 26s to 20s
Petrifying Bola
- Petrifying Bola range increased from 6m to 8m
- Petrifying Bola cooldown reduced from 110s to 90s
-
- Gun cycle time increased from 0.063 to 0.07 (a nerf)
Slither
- Slither T1 slide distance reduced from +25% to +20%
- Headshot Crit value reduced from 80% to 70%
- Fixed some issues with hitbox and its size in some areas
-
- Health per boon reduced from 64 to 53
- Now has -20% Crit Bonus Scale (like Kelvin)
- Bullet damage growth reduced from 0.33 to 0.28
-
Lethal Venom
- Lethal Venom T2 reduced from -60% Healing Reduction to -40%
Slither
- Slither T3 reduced from +25% Resist to +20%
-
- Bullet damage growth increased from 0.32 to 0.36
Petrifying Bola
- Petrifying Bola changed the petrify to no longer be breakable
Lethal Venom
- Lethal Venom updated to deal damage through petrify, rather than cleanse the petrify and damage
- Fixed Lethal Venom T2 anti-heal not working properly
-
- Bullet Damage decreased from 9 to 7
- Move Speed reduced from 7.3 to 7.0
Lethal Venom Max Damage
- Lethal Venom Max Damage reduced from 200 to 180
Slither
- Slither T3 spirit and bullet resist while sliding reduced from +30% to +25%