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patch ID:689

May 10th, 2024

YO
By Yoshi at
15 heroes 23 items

General Changes

  • Sandbox mode now supports entering it with your party
  • Sandbox mode now has troopers spawning on the left side
  • Added Search By Match ID to the Watch Tab
  • Added Filter By Hero to the Watch Tab
  • You can now see an indicator for enemy troopers when near them if they are behind a wall or offscreen (primarly improves tracking their positions during the lane)
  • Map is now precached while in the queue to improve loading times into matches
  • Visual and Audio updates to the shop
  • Added a key for toggling replays being paused (defaults to P)
  • Pocket Affliction visual and sound effects reworked
  • Pocket Enchanter’s Satchel visual effects updated
  • Fixed a bug where Pocket’s briefcase would stop animating when the duration upgrade was taken
  • Updated Divine Barrier sound effects
  • Updated Dynamo VO for Quantum Entanglement and a few other missing lines
  • Hero death voices are now broadcast more widely
  • Fixed being unable to ping while casting or channeling
  • Fixed various issues with hero abilities causing you to be stuck in walls
  • Fixed players being able to kill themselves pre-match and run around in the map
  • Fixed Ice Dome effects disappearing while still active if Kelvin dies during it
  • Simplify some visuals with Seven’s Storm Cloud radius indicator to help clarify the bounds
  • Fixed Stamina not appearing to regenerate while spectating
  • Improve the text display when a replay is still processing after a match
  • Fixed Walker boss moving around while the game is paused
  • Fixed some controller input issues
  • Fortitude now starts on cooldown to prevent purchasing and selling in the field for significant regen
  • Updated Decay item sound effects
  • Updated Berserker item visuals
  • Fixed visual bug on Spirit Urn when dropping on the ground
  • Fixed Restorative Locket Spirit Resist not working
  • Fixed items not updating in the UI when purchased from the shop while spectating a teammate
  • Hollow Point Ward: Spirit Shield increased from +70 to +80
  • Quicksilver: Now passively has a +10% reload time penalty
  • Withering Whip: Cast range increased from 12m to 20m
  • Superior Stamina: Spirit buff duration increased from 5s to 8s
  • Curse: Now provides +15% Clip
  • Curse: Duration increased from 3.5s to 3.75s
  • Sprint is now always considered active as long as you are out of combat (haven’t taken or dealt damage for 5s, healthbar is now a little transparent when out of combat).
  • Fixed various inconsistencies and scenarios with how Sprint speed was calculated. Previously there were many conditions that could result in you losing the bonus.
  • Patron (Weakened) now has 40hp/s regen when it has not taken damage for 30s
  • Medic Troopers no longer use their heal on troopers if there is a hero within 30m
  • Zipline Speed Boost cooldown reduced from 420s to 380s
  • Damage over time no longer prevents zipline usage
  • Adjusted how the Anti Backdoor system works. It does a little less % damage reduction now, but it regens “backdoor damage” dealt to it over time. Backdoor damage is defined as any damage taken with no candle troopers within 50m in the last 20 seconds.
  • Troopers run speed increased from 9.1 m/s to 10 m/s
  • Troopers DPS vs Patrons reduced from 110 DPS to 80 DPS
  • Troopers DPS vs Walkers from 110 DPS to 80 DPS
  • Troopers DPS vs Base Guardians from 110 DPS to 80 DPS
  • Crate Powerups: Removed Zipline buff as a potential drop
  • Crate Powerups: Increased Health Regen drop from 1.25% Regen to 1.5%
  • Crate Powerups: Added Fire Rate drop, provides +20% Fire Rate for 25s
  • Vault base bounty increased from 200 to 225
  • Fixed some issues that allowed players to more easily camp players in the spawn area

Hero Changes

Abrams patch history

Abrams

  • Reduced chances that Leap gets stuck on geometry during the downward phase

Bebop patch history

Bebop

  • No longer has an innate +15% Spirit Resist
  • Now has innate +20% Bullet Resist

Hook

  • Hook cooldown reduced from 27s to 22s
  • Hook T3 reduced from -15s to -12s Cooldown

Hook Speed

  • Hook Speed increased from 2700 to 3000

Hook Return Speed

  • Hook Return Speed increased from 1800 to 2200

Hyper Beam DPS

  • Hyper Beam DPS increased from 180 to 210

Grey Talon patch history

Grey Talon

Charged Shot change history

Charged Shot

  • Charged Shot damage increased from 105 to 115

Rain of Arrows change history

Rain of Arrows

  • Rain of Arrows Multishot increased from 3 to 5

Infernus patch history

Infernus

Afterburn change history

Afterburn

  • Fixed Afterburn refreshing from item damage

Ivy patch history

Ivy

  • Base stamina increased from 3 to 4

Kelvin patch history

Kelvin

Frost Grenade change history

Frost Grenade

  • Frost Grenade cooldown reduced from 30s to 26s

Lady Geist patch history

Lady Geist

Malice change history

Malice

  • Malice now comes out quicker and no longer slows you

Lash patch history

Lash

Ground Strike change history

Ground Strike

  • Ground Strike now additionally damages enemies within 2m of Lash on impact
  • Ground Strike radius reduced from 16m to 14m
  • Ground Strike's ground preview now lines up under Lash when cast on the ground
  • Ground Strike T3 reduced from +100% to +85%
  • Bullet Damage growth increased from 0.76 to 1.0

Death Slam change history

Death Slam

  • Death Slam tether visuals now improved to communicate the different phases its in

McGinnis patch history

McGinnis

Mini Turret Spirit Resistance

  • Mini Turret Spirit Resistance increased 50% to 60%

Mini Turret Health

  • Mini Turret Health increased from 30% to 40%

Mini Turret change history

Mini Turret

  • Mini Turret T2 increased from +5m Range to +10m

Heavy Barrage change history

Heavy Barrage

  • Fixed issues with Heavy Barrage not damaging units within the target area

Mo & Krill patch history

Mo & Krill

  • Base HP increased from 650 to 700

Scorn change history

Scorn

  • Scorn damage increased from 40 to 50
  • Scorn T3 debuff duration increased from 10s to 16s

Sand Blast change history

Sand Blast

  • Sand Blast duration increased from 3.5s to 4s

Combo change history

Combo

  • Combo T3 DPS increased from +30 to +40

Paradox patch history

Paradox

Time Wall change history

Time Wall

  • Time Wall bullet freeze duration no longer increases with Spirit or Duration Extender
  • Time Wall bullet freeze base duration reduced from 1.5 to 1.25
  • Time Wall no longer deals damage to Mid Boss

Kinetic Carbine change history

Kinetic Carbine

  • Kinetic Carbine: Max Damage Amp reduced from 150% to 125%
  • Kinetic Carbine T3 no longer provides +50% Min Damage Amp
  • Kinetic Carbine T3 reduced from +125% Max Damage to +75%

Pocket patch history

Pocket

  • Gun damage per bullet reduced from 6 to 5.6

Affliction DPS

  • Affliction DPS reduced from 30 to 26

Seven patch history

Seven

Power Surge change history

Power Surge

  • Power Surge rebalanced around no longer reducing fire rate (similar shock value effectiveness as before)

Warden patch history

Warden

Alchemical Flask change history

Alchemical Flask

  • Alchemical Flask damage increased from 48 to 55

Yamato patch history

Yamato

Crimson Slash change history

Crimson Slash

  • Crimson Slash cooldown reduced from 13s to 11s

Power Slash change history

Power Slash

  • Power Slash physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects)

Shadow Explosion

  • Shadow Explosion radius increased from 14m to 16m
  • Shadow Explosion Fire Rate and Spirit buff duration increased from 15s to 20s
  • Shadow Explosion T3 Spirit bonus increased from +10% to +15%
  • Shadow Explosion T3 Fire Rate bonus increased from +5% to +10%

Item Changes

Alchemical Fire patch history

Alchemical Fire

  • Min/Max DPS increased from 30/60 to 40/80

Crippling Headshot patch history

Crippling Headshot

  • Headshot Resistance Reduction increased from 30% to 35%

Decay patch history

Decay

  • Cooldown reduced from 25s to 22s
  • Cast range increased from 20m to 30m

Divine Barrier patch history

Divine Barrier

  • No longer restores any Stamina on the target (previously fully restored it)

Diviner's Kevlar patch history

Diviner's Kevlar

  • Channeling Spirit bonus increased from +40 to +50

Enduring Speed patch history

Enduring Speed

  • Movement Speed increased from 1 to 1.25

Escalating Resilience patch history

Escalating Resilience

  • Resist per stack increased from 1% to 2%

Heroic Aura patch history

Heroic Aura

  • Active radius increased from 20m to 30m

Knockdown patch history

Knockdown

  • Cooldown reduced from 55s to 50s
  • Now provides +200 Spirit Shield

Lifestrike patch history

Lifestrike

  • Slow duration increased from 1s to 1.5s
  • Cooldown reduced from 10s to 8s

Melee Lifesteal patch history

Melee Lifesteal

  • Cooldown reduced from 10s to 8s

Mystic Reverb patch history

Mystic Reverb

  • Spirit Lifesteal increased from +10% to +15%
  • Spirit Resist increased from +10% to +15%

Phantom Strike patch history

Phantom Strike

  • No longer passively provides +500 Bullet Shield
  • Now provides +200 Health
  • When using the active, gain a temporary +500 Bullet Shield for 7 seconds
  • Now deals 200 damage on impact

Reactive Barrier patch history

Reactive Barrier

  • Barrier duration increased from 10s to 13s
  • Cooldown reduced from 60s to 40s

Restorative Locket patch history

Restorative Locket

  • Max Stacks increased from 12 to 15
  • Cooldown increased from 15s to 18s

Return Fire patch history

Return Fire

  • No longer has Spirit and Fire Rate bonus during the active
  • Now passively always gives +7 Spirit and +7% Fire Rate

Shadow Weave patch history

Shadow Weave

  • Now provides +15 Health Regen

Slowing Hex patch history

Slowing Hex

  • Cooldown reduced from 30s to 25s

Spirit Strike patch history

Spirit Strike

  • Buff duration increased from 12s to 18s
  • Melee damage bonus increased from 15% to 20%

Suppressor patch history

Suppressor

  • Now provides +50 Health

Unstoppable patch history

Unstoppable

  • Movement Speed increased from +1 to +1.25

Vampiric Burst patch history

Vampiric Burst

  • Active Bullet Lifesteal increased from 40% to 60%

Warp Stone patch history

Warp Stone

  • No longer slows your hero for 3s
  • Bullet Resist duration increased from 3s to 5s