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Lifestrike in Deadlock
Vitality item / Tier 3

Lifestrike

Current catalog item. Entity-specific changes are separated from the rest of each update.

Patches
21
Changes
26
Current streak
0
Longest run
2
Tracked since
May 10th, 2024
Patch cadence 21 points

Entity log

Change History

21 patches
  1. 1 change by IceFrog
    • When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
  2. 2 changes by simonne
    • Heal on melee hit reduced from 160 to 100 + 1.5/boon
    • Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon
  3. 1 change by Yoshi
    • Light Melee cooldown penalty reduced from 2x to 1.5x
  4. 1 change by Yoshi
    • Now has double cooldown when triggered via light melee.
  5. 1 change by Yoshi
    • Heal reduced from 60% to 50%
  6. 1 change by Yoshi
    • Lifesteal reduced from 65% to 55%
  7. 1 change by Yoshi
    • Bullet resistance increased from 8% to 10%.
  8. 1 change by Yoshi
    • Heal increased from 55% of melee damage to 65%
  9. 2 changes by Yoshi
    • Cooldown reduced from 5.25s to 5s
    • Fixed proccing heal more than once when hitting multiple targets
  10. 1 change by Yoshi
    • Melee damage reduced from 40% to 35%
  11. 1 change by Yoshi
    • Effectiveness vs non-heroes increased from 35% to 40%
  12. 2 changes by Yoshi
    • Heal effectiveness vs non-heroes increased from 25% to 35%
    • Heal increased from 45% of melee damage to +55%
  13. 1 change by Yoshi
    • Bullet Resist increased from 6% to 8%
  14. 1 change by Yoshi
    • Works against creeps for 25% effectiveness
  15. 1 change by Yoshi
    • Now grants +6% bullet resist
  16. 1 change by Yoshi
    • Slow duration increased from 2s to 2.5s
  17. 2 changes by Yoshi
    • Slow duration increased from 1.5s to 2s
    • Heal increased from 40% of damage to 45%
  18. 1 change by Yoshi
    • Melee damage increased from +35% to +40%
  19. 1 change by Yoshi
    • Flat portion of the lifesteal increased from 90 to 110
  20. 1 change by Yoshi
    • Cooldown reduced from 8s to 5s
  21. 2 changes by Yoshi
    • Slow duration increased from 1s to 1.5s
    • Cooldown reduced from 10s to 8s