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patch ID:54590

January 27th, 2025

YO
By Yoshi at
14 heroes 6 items

General Changes

  • All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this)
  • Shrines are no longer vulnerable to Spirit Damage when out of range (rather than only immune to bullet damage)
  • Can no longer stand on top of Walkers
  • Spellslinger Headshots: Amp per headshot increased from 4% to 6%
  • Spellslinger Headshots: Max Stacks reduced from 12 to 10

Hero Changes

Bebop patch history

Bebop

Exploding Uppercut change history

Exploding Uppercut

  • Uppercut air control lockout period reduced from 0.5s to 0.3s

Calico patch history

Calico

Gloom Bombs change history

Gloom Bombs

  • Gloom Bombs now has updated impact SFX
  • Gloom Bombs now has an arming effect for when they are about to detonate

Leaping Slash change history

Leaping Slash

  • Leaping Slash only heals when hitting heroes
  • Leaping Slash fixed VFX to match the damage area more accurately
  • Leaping Slash updated to break breakables in the area
  • Leaping Slash fixed a bug where calico's slash would deal no damage near walls

Ava change history

Ava

  • Ava duration reduced from 20s to 15s
  • Ava cooldown reduced from 50s to 45s
  • Ava now gets slowed by 30% for 1s anytime she takes damage
  • Ava speed reduced from 75% to 65%
  • Ava T2 speed increased from +35% to +45%
  • Ava now can now meow with m1

Return to Shadows change history

Return to Shadows

  • Return to Shadows cooldown increased from 80s to 90s

Leaping Slash change history

Leaping Slash

  • Fixed Leaping Slash doing bonus damage from Melee Charge

Dynamo patch history

Dynamo

Kinetic Pulse change history

Kinetic Pulse

  • Kinetic Pulse damage spirit scaling increased from 1.4 to 1.8
  • Kinetic Pulse T3 now also adds +1 Charge

Grey Talon patch history

Grey Talon

Spirit Snare change history

Spirit Snare

  • Spirit Snare cooldown reduced from 37s to 34s
  • Spirit Snare T2 increased from +0.5s to +0.75s

Haze patch history

Haze

Bullet Dance change history

Bullet Dance

  • Bullet Dance T3 increased from +40% Evasion to +60%
  • Bullet Dance T3 increased from +2 Dance Move Speed to +3

Holliday patch history

Holliday

Powder Keg change history

Powder Keg

  • Powder Keg will no longer arm instantly if the player has the Bounce Pad modifier

Powder Keg Charge Time

  • Powder Keg Charge Time increased from 1s to 2s
  • Powder Keg knock up time reduced by 15%

Bounce Pad change history

Bounce Pad

  • Bounce Pad no will no longer expire after 5 seconds in the air
  • Bounce Pad spirit scaling reduced from 0.9 to 0.4
  • Bounce Pad will now play a different sound on the player's first bounce when the stomp modifier is active
  • Bounce Pad VFX and lifetime display improved
  • Bounce Pad will now be more responsive for the player when landing and dealing damage

Spirit Lasso change history

Spirit Lasso

  • Spirit Lasso duration reduced from 2.5s to 2.25s
  • Spirit Lasso duration now lasts 1.5s longer when using Bounce Pad
  • Spirit Lasso Fixed an issue where the lasso animation would get stuck on sometimes

Kelvin patch history

Kelvin

Arctic Beam change history

Arctic Beam

  • Arctic Beam now also slows roll distances by 20%

Seven patch history

Seven

Storm Cloud change history

Storm Cloud

  • Storm Cloud secondary ability delay reduced from 2s to 0.25s

Shiv patch history

Shiv

Serrated Knives change history

Serrated Knives

  • Serrated Knives no longer stops after hitting a Soul Orb

Sinclair patch history

Sinclair

  • No longer has -35% Headshot Damage Reduction

Vexing Bolt change history

Vexing Bolt

  • Vexing Bolt damage mechanics reworked, increases damage as the bolt travels, various values adjusted (150 max damage, 75 min damage, 2s time for max damage, assistant does 50% damage. T3 is now +150 max damage, +50% assistant damage)
  • Vexing Bolt T2 updated to remove base fire rate debuff, add as t2 upgrade, remove spirit shred t2
  • Vexing Bolt allow for retarget to try to find targets through walls and to bend around corners

Rabbit Hex change history

Rabbit Hex

  • Rabbit can now use jump
  • Rabbit Hex projectile updated to better track targets that have recently changes models

Spectral Assistant change history

Spectral Assistant

  • Spectral Assistant update VFX radius & lifetimes to scale off of clone damage

Audience Participation change history

Audience Participation

  • Audience Participation cooldown with successful usage reduced from 100% to 50%
  • Audience Participation stolen ultimate duration increased from 10s to 20s
  • Audience Participation VFX updated steal effect to feel snappier
  • Audience Participation fixed a typo in the ability description

Vindicta patch history

Vindicta

  • Bullet damage reduced from 11.7 to 11.4

Crow

  • Crow projectile speed reduced from 4750 to 4250

Assassinate change history

Assassinate

  • Assassinate T2 reduced from +120 to +110

Vyper patch history

Vyper

  • Bullet damage growth increased from 0.32 to 0.36

Petrifying Bola change history

Petrifying Bola

  • Petrifying Bola changed the petrify to no longer be breakable

Lethal Venom change history

Lethal Venom

  • Lethal Venom updated to deal damage through petrify, rather than cleanse the petrify and damage
  • Fixed Lethal Venom T2 anti-heal not working properly

Item Changes

Alchemical Fire patch history

Alchemical Fire

  • Base damage reduced from 50 to 45

Ammo Scavenger patch history

Ammo Scavenger

  • Ammo reduced from 15% to 10%

Berserker patch history

Berserker

  • Damage to gain stack increased from 100 to 120

Bullet Lifesteal patch history

Bullet Lifesteal

  • Lifesteal reduced from 26% to 24%

Heroic Aura patch history

Heroic Aura

  • Lifesteal reduced from 18% to 16%

Swift Striker patch history

Swift Striker

  • Fire Rate reduced from 22% to 20%