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40
patches

brawler hero
Kelvin
Canonical patch history for Kelvin, with entity-specific changes separated from the rest of each update.
- Patches
- 40
- Changes
- 151
- Current streak
- 0
- Longest run
- 4
- Tracked since
- May 3rd, 2024
Abilities — click to filter the log
Entity log
Change History
-
Frozen Shelter
- Frozen Shelter cooldown reduced from 195s to 185s
-
Frost Grenade
- Frost Grenade damage spirit scaling reduced from 0.7 to 0.6
Ice Path
- When interrupted on Ice Path, it no longer creates an ice path below him and instead lets him fall to the ground
Arctic Beam DPS
- Arctic Beam DPS spirit scaling reduced from 0.5 to 0.38
-
Frost Grenade
- Frost Grenade healing spirit scaling reduced from 0.9 to 0.8
- Frost Grenade T3 healing spirit scaling reduced from +1.0 to +0.9
-
Frost Grenade
- Frost Grenade damage spirit scaling reduced from 0.8 to 0.7
- Frost Grenade T3 damage spirit scaling reduced from 0.9 to 0.8
-
Frost Grenade
- Frost Grenade radius increased from 6m to 6.5m
- Frost Grenade damage spirit scaling reduced from 0.914 to 0.8
- Frost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9
Ice Path
- Ice Path T2 increased from -20s Cooldown to -25s
- Ice Path T3 now also grants +20 Spirit Power
Frozen Shelter
- Frozen Shelter T3 increased from 50 Health Regen to 65
-
Frost Grenade
- Frost Grenade now impacts on Ice Path
- Frost Grenade radius reduced from 6.5m to 6m
- Frost Grenade cooldown increased from 20s to 30s
- Frost Grenade now comes with 2 charges
- Frost Grenade now heals in the base ability (60 + 0.9 Spirit Scaling)
- Frost Grenade no longer has -40% Stamina regen reduction
- Frost Grenade T1 changed from "+1 Charge" to "Increases damage and heal by +30"
- Frost Grenade T2 changed from "Provides healing 80+1.5" to "Freezes stamina regen and -10s Cooldown"
- Frost Grenade T3 changed from "+144 Damage and -30% Stamina Regen" to "Increases damage and heal spirit scaling by 1.0 and Radius by +2m"
Ice Path
- Ice Path is now cancelled on Ability Button Press instead of Space
- Ice Path cooldown increased from 46s to 50s
- Ice Path incline/decline speed increased
- Ice Path T1 changed from "+4 Sprint" to "+2 Move Speed and +35% Bullet Resistance on Ice Path"
- Ice Path T2 increased from -17s Cooldown to -20s
- Ice Path T3 now grants you +35% Spirit Power while on Ice Path
Arctic Beam
- Arctic Beam visual clarity on VFX improved
- Arctic Beam now lets you cast Frost Grenade and items while using it
Arctic Beam Max Fire Rate Reduction
- Arctic Beam Max Fire Rate Reduction reduced from -35% to -20%
Arctic Beam Max Slow
- Arctic Beam Max Slow reduced from -40% to -20%
Arctic Beam
- Arctic Beam spirit scaling reduced from 0.8 to 0.5
- Arctic Beam cooldown increased from 25s to 28s
- Arctic Beam T1 changed from "-7s Cooldown" to "Increases Move Slow and Fire Rate Reduction by -25%"
- Arctic Beam T2 changed from "+33 DPS" to "+20 DPS and +0.6 Spirit Scaling"
- Arctic Beam T3 now also reduces cooldown by 13s
Frozen Shelter
- Frozen Shelter can now be canceled first without canceling Ice Beam
- Frozen Shelter is now 8m unit target, creates the dome around the center of both heroes. Can be self casted to create it around yourself.
- Frozen Shelter duration reduced from 5.25s to 5s
- Frozen Shelter T1 changed from "-35% Enemy Fire Rate" to "-25s Cooldown"
- Frozen Shelter T2 increased from +1s to +1.5s
- Frozen Shelter T3 now also dispels non-ult debuffs on cast (affects you and allies)
Frost Grenade
- Frost Grenade radius increased from 6m to 6.5m
- Frost Grenade damage spirit scaling reduced from 0.914 to 0.8
- Frost Grenade T3 damage spirit scaling reduced from 1.0 to 0.9
Ice Path
- Ice Path T2 increased from -20s Cooldown to -25s
- Ice Path T3 now also grants +20 Spirit Power
Frozen Shelter
- Frozen Shelter T3 increased from 50 Health Regen to 65
-
Ice Path
- Ice Path T2 increased from -15s Cooldown to -17s
- Ice Path T3 max spirit increased from 75 to 90
- Ice Path T3 duration increased from 8s to 9s
Frozen Shelter
- Frozen Shelter duration increased from 5s to 5.25s
-
Frost Grenade
- Frost Grenade T3 now also reduces stamina regen by -30%
Ice Path
- Ice Path T3 Max Spirit Power increased from 55 to 75
- Ice Path T3 Spirit Power linger duration increased from 6s to 8s
-
- Bullet Velocity reduced from 254 to 160
Frost Grenade
- Frost Grenade base damage reduced from 74 to 60
Frozen Shelter
- Frozen Shelter T2 changed from "-45s Cooldown" to "+1s Duration"
- Frozen Shelter duration reduced from 5.5s to 5s
-
- Base regen reduced from 2 to 1
- Headshot reduction reduced from -20% to -25%
Frozen Shelter
- Frozen Shelter cooldown increased from 150s to 170s
-
- Base bullet damage reduced from 18.9 to 17.8
- Clip size reduced from 15 to 14
- Spirit Power per boon increased from 1.1 to 1.3
-
Frost Grenade
- Frost Grenade cooldown reduced from 22s to 20s
-
Arctic Beam
- Arctic Beam T3 no longer bounces off of objectives
-
Frozen Shelter
- Frozen Shelter now freezes Urn (like it does other objectives)
-
Arctic Beam
- Arctic Beam T1 reduced from -7.5s Cooldown to -7s
- Arctic Beam T3 range reduced from 13m to 10m
-
- Stamina Cooldown increased from 5s to 6s
-
- Base Spirit Resist reduced from 15% to 0
- Now gains +1% Spirit Resist per boon
- Base Sprint reduced from 2 to 1.5
Frozen Shelter
- Frozen Shelter cooldown increased from 130s to 140s
- Frozen Shelter T2 Cooldown increased from -40s to -50s
-
Arctic Beam
- Arctic Beam now also slows roll distances by 20%
-
- Health increased from 600 to 650
-
- Base Spirit Resistance increased from 10% to 15%
Ice Path
- Ice Path cooldown increased from 42s to 46s
-
- Fixed some issues with being unable to shoot over half-height cover
Frost Grenade
- Frost Grenade now also reduces Stamina Regeneration during the slow duration
Frozen Shelter
- Frozen Shelter now created on key up. While the key is down an outline of the area will be shown
- Frozen Shelter cooldown increased from 127s to 130s
- Frozen Shelter T2 increased from -38s to -40s
-
Frost Grenade
- Frost Grenade T2 reduced from +125 Heal to +100
Frozen Shelter
- Frozen Shelter regen reduced from 120 to 110
- Frozen Shelter T3 reduced from +70 (1.6 Spirit Power) to +60 ( 1.4 Spirit Power)
Ice Path
- Seismic Impact, Death Slam and Ground Strike now smash through Ice Path
-
Ice Path
- Ice Path cooldown increased from 38s to 42s
-
Arctic Beam
- Arctic Beam slow reduced from 50% to 40%
Frost Grenade
- Frost Grenade T2 heal reduced from 145 to 125
Frozen Shelter
- Fixed Frozen Shelter not freezing weakened patron
-
- Headshot bonus damage reduced by 20%
- Bullet damage growth reduced from 1.2 to 0.9
Arctic Beam
- Arctic Beam movement slow reduced from 70% to 50%
Ice Path
- Moving through breakables while on Ice Path now destroys them
-
Arctic Beam
- Arctic Beam fire rate slow reduced from 80% to 40%
- Arctic Beam movement slow reduced from 80% to 70%
Frozen Shelter
- Objectives and Rejuvenator are now frozen and invulnerable when under frozen shelter
Ice Path
- Ice Path and Arctic Beam can now also be cancelled by hitting the ability key again
-
- Bullet radius increased from 5 to 6
- Base health growth per boon increased from +45 to +50
Arctic Beam
- Arctic Beam max slow increased from 60% to 80%
- Arctic Beam now affects soul orbs (secures/denies them)
- Arctic Beam T3 range reduced from 15m to 13m
Ice Path
- Fixed Ice Path jitter
Frost Grenade
- Frost Grenade T2 Heal increased from 135 to 145
-
Arctic Beam
- Arctic Beam no longer applies a Disarm
- Arctic Beam now slows Fire Rate (same values as slow)
- Arctic Beam max slow reduced from 90% to 60%
- Arctic Beam time to reach max slow increased from 1.2s to 2s
Frozen Shelter
- Frozen Shelter can now be cast while using Arctic Beam
-
Arctic Beam
- Fixed Arctic Beam not having proper lag compensation
Frost Grenade
- Fixed some cases where Frost Grenade would explode and not hit anyone
Arctic Beam
- Arctic Beam can now be canceled directly by using parry
Frost Grenade
- Frost Grenade cast time reduced from 0.2s to 0.1s
- Frost Grenade recharge time reduced from 8s to 7s
Ice Path
- Ice Path sprint is now granted immediately on use
-
Frost Grenade
- Frost Grenade cooldown reduced from 23s to 21s
Ice Path
- Ice Path trail duration increased from 15s to 18s
Arctic Beam
- Arctic Beam T3 now hits up to 2 additional targets
-
Frost Grenade
- Fixed Frost Grenade not going where you had targeted if you moved quickly during the cast
Ice Path
- Ice Path T3 bonus now lingers for 6s extra
-
Arctic Beam
- Arctic Beam spirit scaling increased from 0.7 to 0.9
- Arctic Beam cooldown reduced from 25 to 23
-
Arctic Beam
- Arctic Beam movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like Surge of Power)
-
Frozen Shelter
- Frozen Shelter movement speed slow increased from 25% to 35%
- Can now dismiss Frozen Shelter while channeling other abilities (Arctic Beam)
-
Ice Path
- Ice Path sprint speed increased from +1 to +2
- Ice Path trail duration increased from 12s to 15s
Frozen Shelter
- Frozen Shelter T2 changed to -40s Cooldown
- Frozen Shelter T3 changed to +70 Health Regen that scales with Spirit
- Frozen Shelter can now be dismissed early
-
- Base health increased from 550 to 600
Frost Grenade
- Frost Grenade radius increased from 6 to 6.5
- Frost Grenade charge time reduced from 10s to 8s
Ice Path
- Players can now slide down the Ice Path
- Ice Path slow resistance increased from 50% to 60%
- Ice Path T3 max spirit increased from 40 to 55
-
Frost Grenade
- Frost Grenade cooldown reduced from 26s to 23s
Ice Path
- While Ice Pathing you no longer slow down when you shoot your gun
Arctic Beam
- Arctic Beam Channel move speed increased from 4 to 6
- Arctic Beam T1 changed from "+2 Channel Move Speed" to -8s Cooldown
-
- Now has +10% Base Spirit Resistance
Frozen Shelter
- Frozen Shelter T1 increased from +35% to +40% Fire Rate Slow
Ice Path
- Ice Path T3 Now gains 1 Spirit per meter of Ice Path trail created. Max of 40 Spirit.
-
Frost Grenade
- Frost Grenade cooldown reduced from 30s to 26s
-
Frost Grenade
- Frost Grenade T3 bonus damage increased from +100 to +175