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patch ID:66453

May 27th, 2025

YO
By Yoshi at
15 heroes 22 items

General Changes

  • Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min
  • Trooper resistance near base reduced from 40% to 35%
  • Fixed a bug where Urn can be invisibly carried on the hero by throwing it in certain areas like the air vents
  • Fixed Neutrals near the base gaining the "near base" trooper resist
  • Added news kiosk structure in between Mid Lane Walker and base entrance
  • Added wall partition structures outside of Outer Lane base entrances
  • Improved lighting in Mid Boss area

Hero Changes

Abrams patch history

Abrams

  • Health growth per boon reduced from 81 to 78

Infernal Resilience Damage Regenerated

  • Infernal Resilience Damage Regenerated increased from 10% to 12%

Infernal Resilience change history

Infernal Resilience

  • Infernal Resilience T3 increased from 5% to 6%

Shoulder Charge change history

Shoulder Charge

  • Various network related fixed for Shoulder Charge
  • Shoulder Charge wall stun from 0.85s to 0.6s
  • Shoulder Charge T2 changed from -12s Cooldown to +0.45s Wall Stun
  • Shoulder Charge T3 changed to -18s Cooldown

Seismic Impact change history

Seismic Impact

  • Seismic Impact cooldown increased from 160s to 170s

Bebop patch history

Bebop

Hyperbeam

  • Hyperbeam cooldown reduced from 130s to 110s

Grapple Arm change history

Grapple Arm

  • Fixed some issues with lag compensation and Hook

Calico patch history

Calico

  • Ammo increased from 9 to 10

Ava change history

Ava

  • Ava self slow on damage duration increased from 1.5s to 2s
  • Ava self slow on damage increased from -50% to -65%
  • Ava duration reduced from 15s to 14s
  • Ava T1 duration reduced from +20s to +14s
  • Ava recent damage window increased from 5s to 6s
  • Fixed Curse and stuns not interrupting Ava (similar to Ice Path and Flame Dash)

Grey Talon patch history

Grey Talon

Spirit Snare change history

Spirit Snare

  • Spirit Snare radius increased from 6.2 to 6.5

Guided Owl change history

Guided Owl

  • Guided Owl duration increased from 14s to 16s
  • Guided Owl cooldown decreased from 127s to 125s
  • Guided Owl T2 cooldown improved from -47s to -50s

Holliday patch history

Holliday

Spirit Lasso change history

Spirit Lasso

  • Fixed some issues with lag compensation and Lasso
  • Spirit Lasso cooldown increased from 100s to 105s
  • Spirit Lasso T3 improved from -30s Cooldown to -35s

Infernus patch history

Infernus

Afterburn change history

Afterburn

  • Afterburn headshot buildup rate improved by 10%

McGinnis patch history

McGinnis

Mini Turret change history

Mini Turret

  • Fixed Turret bugs when thrown at the Patron Throne

Mo & Krill patch history

Mo & Krill

  • Base gun damage increased from 2.6 to 2.7

Scorn change history

Scorn

  • Scorn spirit scaling increased from 0.39 to 0.42

Combo change history

Combo

  • Combo cooldown increased from 75s to 80s

Pocket patch history

Pocket

Flying Cloak change history

Flying Cloak

  • Flying Cloak spirit damage scaling increased from 1.04 to 1.3

Seven patch history

Seven

  • Fixed Health Regen being 3 instead of 1.5

Power Surge change history

Power Surge

  • Power Surge spirit scaling increased from 0.148 to 0.16

Storm Cloud DPS

  • Storm Cloud DPS reduced from 120 to 115

Storm Cloud change history

Storm Cloud

  • Storm Cloud T3 reduced from +75 to +70
  • Storm Cloud spirit scaling increased from 0.65 to 0.7
  • Storm Cloud cooldown increased from 148s to 155s

Shiv patch history

Shiv

  • Alt Fire base damage reduced by 15%
  • Rage per weapon damage reduced by 10%

Sinclair patch history

Sinclair

Vexing Bolt change history

Vexing Bolt

  • Vexing Bolt radius increased from 3m to 3.5m
  • Vexing Bolt radius fixed to scale with radius increase now

Spectral Assistant change history

Spectral Assistant

  • Spectral Assistant T2 duration increased from +5s to +7s

Rabbit Hex change history

Rabbit Hex

  • Rabbit Hex cooldown reduced from 35s to 30s

Viscous patch history

Viscous

Goo Ball change history

Goo Ball

  • Goo Ball duration reduced from 10s to 9s

Warden patch history

Warden

  • Bullet damage per boon reduced from 0.74 to 0.6

Last Stand change history

Last Stand

  • Last Stand interrupt cooldown increased from 20s to 30s

Wraith patch history

Wraith

Telekinesis change history

Telekinesis

  • Telekinesis duration reduced from 3s to 2.75s

Item Changes

Armor Piercing Rounds patch history

Armor Piercing Rounds

  • Bullet Velocity increased from 30% to 35% (to match the component)

Blood Tribute patch history

Blood Tribute

  • Fire Rate increased from 35% to 40%

Boundless Spirit patch history

Boundless Spirit

  • Spirit % bonus increased from +10% to +13%

Counterspell patch history

Counterspell

  • Duration increased from 0.8s to 1s

Crippling Headshot patch history

Crippling Headshot

  • No longer has a 3s cooldown
  • Debuff duration reduced from 10s to 8s

Crushing Fists patch history

Crushing Fists

  • Fixed always giving 25% more damage against objectives

Cultist Sacrifice patch history

Cultist Sacrifice

  • Out of Combat Regen reduced from 4 to 2
  • Weapon Damage vs NPC reduced from 35% to 30%
  • Bullet Resist vs NPC reduced from 35% to 30%
  • Fire Rate reduced from 25% to 10%
  • Fire Rate now scales with Boons (1.25%)
  • Health Bonus reduced from 250 to 100
  • Health Bonus now scales with Boons (11)

Decay patch history

Decay

  • Damage no longer procs item effects (like Affliction)

Express Shot patch history

Express Shot

  • Fixed shotguns with express shot instantly applying buildups

Fleetfoot patch history

Fleetfoot

  • Cooldown increased from 10s to 16s
  • Duration increased from 4s to 6s
  • No longer grants +125 Bonus Health
  • Now grants +10% Bullet Resistance
  • While active, you gain +40% Slow Resistance

Headhunter patch history

Headhunter

  • Now requires the center pellet hit the head hitbox to count
  • Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
  • Bonus Headshot Damage reduced from 100 to 75
  • Heal now scales with Boons rather than Spirit Power (0.1 per Boon)

Headshot Booster patch history

Headshot Booster

  • Now requires the center pellet hit the head hitbox to count

Healing Nova patch history

Healing Nova

  • Now a T3 item
  • Base heal increased from 260 to 325
  • Heal now scales with Boons rather than Spirit Power (7 per Boon)
  • Now grants +8 Spirit Power
  • Cooldown reduced from 70s to 60s

Lightning Scroll patch history

Lightning Scroll

  • Fixed bugs when used with Refresher

Melee Charge patch history

Melee Charge

  • Fixed always giving 25% more damage against objectives

Mercurial Magnum patch history

Mercurial Magnum

  • Fixed an interaction bug with Split Shot

Restorative Shot patch history

Restorative Shot

  • Now only procs when the center pellet hits (in the case of shotguns, like how Mystic Shot works)

Siphon Bullets patch history

Siphon Bullets

  • Cooldown increased from 0.7s to 0.8s
  • Fixed various bugs with stat stealing and Capacitor/Debuff Remover

Spellbreaker patch history

Spellbreaker

  • Fixed it affecting Lady Geist's Soul Exchange

Superior Cooldown patch history

Superior Cooldown

  • Cooldown Reduction reduced from 26% to 25%

Tankbuster patch history

Tankbuster

  • Fixed various bugs when multiple abilities hit on the same frame

Vortex Web patch history

Vortex Web

  • Adjusted cast arc to be more similar to other grenades