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15 patches· 21 changes Archive details
First recorded: .
Change History
2026
- Full patch
- Cooldown reduced from 7s to 5s
- Full patch
- Heavy Melee Bonus damage now works with heavy melee abilities
2025
- Full patch
- Bullet Resistance reduced from 10% to 6%
- Full patch
- Fixed always giving 25% more damage against objectives
- Full patch
- Bonus Heavy Damage reduced from 30% to 25%
2024
- Full patch
- Bonus Health reduced from +75 to +65
- Full patch
- No longer grants +1 HP Regen.
- Weapon Damage reduced from 12% to 10%.
- Full patch
- Weapon Damage reduced from 15% to 12%
- Health reduced from 100 to 75
- Full patch
- Cooldown increased from 10.5s to 16s
- Full patch
- Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
- Cooldown increased from 8.5s to 10s
- Full patch
- Charge distance bonus is moved to innate section
- Passive now has a 8s cooldown
- When passive triggers, you deal bonus +20% Melee Damage
- Now gives a UI indication when reload procs
- Full patch
- Now grants +1 HP regen
- Full patch
- Bonus health increased from 75 to 100
- Full patch
- Weapon Damage increased from 10% to 15%
- Full patch
- No longer grants +15% Melee Damage