patch ID:87198
October 24th, 2025
YO
By Yoshi at 13 heroes 15 items
General Changes
- Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
- Curse: Cooldown reduced from 50s to 45s
Hero Changes
Calico
Gloom Bombs
- Gloom Bombs cooldown increased from 10s to 12s
- Gloom Bombs base damage from 55 to 45
- Gloom Bombs spirit scaling reduced from 0.74 to 0.64
- Gloom Bombs multi bomb damage ratio increased from 50% to 65%
Doorman
- Bullet damage growth per boon reduced from 1.15 to 1.0
- Outgoing headshot damage multiplier reduced by 25%
Call Bell
- Call Bell explosion damage spirit scaling increased from 1.5 to 1.7
Drifter
- Base bullet damage increased from 20.9 to 21.3
- Bullet damage growth increased from 0.52 to 0.56
Dynamo
Quantum Entanglement Fire Rate
- Quantum Entanglement Fire Rate increased from +25% to +30%
Rejuvenating Aurora change history
Rejuvenating Aurora
- Rejuvenating Aurora cooldown reduced from 48s to 45s
Infernus
- Bullet damage growth per boon reduced from 0.12 to 0.08
Afterburn
- Afterburn T1 reduced from -25% Spirit Damage to -20%
- Afterburn T3 reduced from +28 DPS to +26
Kelvin
- Base regen reduced from 2 to 1
- Headshot reduction reduced from -20% to -25%
Paradox
- Base bullet damage reduced from 6.48 to 6.15
Paradoxical Swap change history
Paradoxical Swap
- Paradoxical Swap cooldown increased from 70s to 75s
Seven
Lightning Ball
- Lightning Ball spirit scaling increased from 0.43 to 0.55
Victor
Aura of Suffering change history
Aura of Suffering
- Aura of Suffering max damage reduced from 80 to 70
- Aura of Suffering T2 reduced from +10/50 to +8/40
Vyper
Screwjab Dagger change history
Screwjab Dagger
- Screwjab Dagger spirit scaling increased from 0.65/0.33 to 0.8/0.4
Warden
- Base bullet damage increased from 15 to 16.2
Item Changes
Capacitor
Divine Barrier
Ethereal Shift
Fortitude
Guardian Ward
Majestic Leap
Mystic Shot
Reactive Barrier
Rusted Barrel
Silence Wave
Spirit Shielding
Spirit Snatch
Trophy Collector
Warp Stone
Weapon Shielding
Ethereal Shift
- Cooldown increased from 20s to 45s
- Movespeed during phase reduced from 4m to 3m
- Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc
Mystic Shot
- Base damage reduced from 55 to 45
- Spirit scaling increased from 0.65 to 0.75
Spirit Shielding patch history
Spirit Shielding
- Barrier reduced from 325 to 300
- Barrier boon scaling increased from 4 to 5
Spirit Snatch
- Duration reduced from 14s to 10s
- Bonus damage reduced from 75 to 50
Weapon Shielding patch history
Weapon Shielding
- Barrier reduced from 325 to 300
- Barrier boon scaling increased from 4 to 5