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16 patches· 21 changes Archive details
First recorded: .
Change History
2026
- Full patch
- Cooldown reduced from 9s to 8s
- Spirit scaling reduced from 1.2 to 0.9
- Full patch
- Cooldown increased from 8s to 9s
- Full patch
- Spirit scaling increased from 1 to 1.2
- Full patch
- Damage spirit scaling increased from 0.8 to 1.0
2025
- Full patch
- Proc damage reduced from 45 to 40
- Spirit power scaling increased from 0.75 to 0.8
- Full patch
- Base damage reduced from 55 to 45
- Spirit scaling increased from 0.65 to 0.75
- Full patch
- Damage reduced from 60 to 55
2024
- Full patch
- Proc cannot miss due to evasion
- Cooldown increased from 5.25 to 5.75
- Full patch
- Damage spirit scaling increased from 0.6 to 0.8
- Full patch
- Spirit damage now considers bullet falloff
- Cooldown reduced from 6s to 5s
- Full patch
- Cooldown increased from 5s to 6s
- Full patch
- Base Spirit Damage reduced from +70 to +65
- Full patch
- Now gives +4 Spirit
- Full patch
- Spirit scaling increased from 0.45 to 0.6
- Full patch
- Now requires that shotguns middle pellet hit the target
- Full patch
- Cooldown increased from 3s to 5s