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33
patches

mystic hero
Dynamo
Canonical patch history for Dynamo, with entity-specific changes separated from the rest of each update.
- Patches
- 33
- Changes
- 125
- Current streak
- 0
- Longest run
- 4
- Tracked since
- May 3rd, 2024
Abilities — click to filter the log
Entity log
Change History
-
Singularity
- Singularity cooldown reduced from 265s to 250s
-
Rejuvenating Aurora
- Rejuvenating Aurora regeneration increased from 25/s to 30/s
-
Kinetic Pulse
- Kinetic Pulse T2 reduced from -18% Bullet Resistance to -15%
- Kinetic Pulse spirit scaling reduced from 1.65 to 1.55
Quantum Entanglement
- Quantum Entanglement T3 changed from dispelling non-ult debuffs to reducing the duration of non-ult debuffs by 50%
-
Kinetic Pulse
- Kinetic Pulse spirit scaling reduced from 1.8 to 1.65
Quantum Entanglement
- Quantum Entanglement cooldown increased from 19s to 20s
-
Quantum Entanglement
- Quantum Entanglement cooldown increased from 16s to 19s
-
- Ammo increased from 18 to 20
Kinetic Pulse
- Kinetic Pulse spirit scaling reduced from 2.1 to 1.8
- Kinetic Pulse width increased from 5m to 5.5m
- Kinetic Pulse T3 increased from +16m Range to +20m
Quantum Entanglement
- Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies)
Singularity
- Singularity T3 Max health as damage increased from 5.5% to 6%
-
- Bullet damage increased from 12.2+0.44 to 12.6+0.5
Kinetic Pulse
- Kinetic Pulse cooldown increased from 22s to 26s
- Kinetic Pulse damage increased from 90 to 115
- Kinetic Pulse range reduced from 20m to 16m
- Kinetic Pulse range no longer increases with spirit scaling
- Kinetic Pulse spirit scaling increased from 1.7 to 2.1
- Kinetic Pulse T1 changed from "35% Move Slow and -30% Fire Rate" to "+1 Charge"
- Kinetic Pulse T2 changed from "+30% Bullet Damage for 8s" to "Reduces enemy Bullet Resistance by -18% and Move Speed by -30% for 4s"
- Kinetic Pulse T3 changed from "+104 Damage and +1 Charge" to "+135 Damage and +16m Cast Range"
Quantum Entanglement
- Quantum Entanglement no longer grants +26% Fire Rate
- Quantum Entanglement no longer reloads ammo
- Quantum Entanglement base ability now restores 1 stamina
- Quantum Entanglement ally distance increased from 10m to 13m
- Quantum Entanglement range increased from 9m to 10m
- Quantum Entanglement T1 increased from +4m Range to +6m
- Quantum Entanglement T2 changed from "+22% Fire Rate" to "-6s Cooldown"
- Quantum Entanglement T3 changed from "-5s Cooldown and +120% Ammo" to "Dispells non-ult debuffs for you and your allies"
Rejuvenating Aurora
- Rejuvenating Aurora cooldown increased from 45s to 48s
- Rejuvenating Aurora now has a 1s linger on allies
- Rejuvenating Aurora now lets you jump while using it
- Rejuvenating Aurora T1 changed from "+4 Move Speed for 8s after full channel" to "Aura provides +4 Move Speed during channel"
- Rejuvenating Aurora T2 cooldown from -14s to -20s
- Rejuvenating Aurora T2 now also increases duration by 1s
Singularity
- Singularity no longer does 1.5% Max Health DPS
Singularity DPS
- Singularity DPS increased from 40 to 75
- Singularity DPS spirit scaling increased from 0.19 to 0.28
Singularity
- Singularity T3 increased from 4% Max Health DPS to 5.5%
- Ammo increased from 18 to 20
Kinetic Pulse
- Kinetic Pulse spirit scaling reduced from 2.1 to 1.8
- Kinetic Pulse width increased from 5m to 5.5m
- Kinetic Pulse T3 increased from +16m Range to +20m
Quantum Entanglement
- Quantum Entanglement T3 now also replenishes 1 charge for charged abilities (half effect on allies)
Singularity
- Singularity T3 Max health as damage increased from 5.5% to 6%
-
Rejuvenating Aurora
- Rejuvenating Aurora T3 reduced from 2.5% to 2% (was previously being reduced)
Singularity
- Singularity max HP damage reduced from 1.5% to 1%
-
Kinetic Pulse
- Kinetic Pulse spirit scaling range reduced from 0.2 to 0.1
- Health regen reduced from 2.5 to 1.75
-
- Base regen increased from 2 to 2.5
Kinetic Pulse
- Kinetic Pulse range increased from 15m to 20m
- Kinetic Pulse cooldown reduced from 26s to 22s
- Kinetic Pulse range spirit scaling reduced from 0.256 to 0.2
-
Quantum Entanglement Fire Rate
- Quantum Entanglement Fire Rate increased from +25% to +30%
Rejuvenating Aurora
- Rejuvenating Aurora cooldown reduced from 48s to 45s
-
Kinetic Pulse
- Kinetic Pulse height increased from 0.7m to 1.0m
Rejuvenating Aurora
- Rejuvenating Aurora spirit scaling per level increased from 0.372 to 0.4
-
Kinetic Pulse
- Kinetic Pulse damage height increased from 0.5m to 0.7m
-
Rejuvenating Aurora
- Rejuvenating Aurora T3 reduced from 3% to 2.5%
-
Kinetic Pulse
- Kinetic Pulse damage spirit scaling increased from 1.4 to 1.8
- Kinetic Pulse T3 now also adds +1 Charge
-
Quantum Entanglement
- Fixed Quantum Entanglement not deselecting if you get silenced while targeting
Kinetic Pulse
- Kinetic Pulse T2 now affects melee damage too
Rejuvenating Aurora
- Fixed Magic Carpet + Dynamo heal interaction
Singularity
- Singularity cooldown increased from 191s to 215s
- Singularity now deals half damage to objectives
- Singularity fixed tooltip referencing knock-up that it doesn't do
-
Rejuvenating Aurora
- Rejuvenating Aurora regen reduced from 32 to 30
Rejuvenating Aurora Spirit Power
- Rejuvenating Aurora Spirit Power scaling reduced from 0.5 to 0.45
Rejuvenating Aurora
- Rejuvenating Aurora T3 reduced from 3.8% to 3.4%
Kinetic Pulse
- Kinetic Pulse now slides around geometry when it hits an obstruction
Rejuvenating Aurora
- Rejuvenating Aurora now allows you to reload during it (currently only allows you to continue reloading if cast before)
Quantum Entanglement
- Quantum Entanglement pulling allies no longer cancels their channel
- Quantum Entanglement now has a visual indicator for allies that will teleport
- Quantum Entanglement ally range increased from 9m to 10m
- Quantum Entanglement cooldown increased from 15s to 16s
- Quantum Entanglement T3 cooldown reduction improved from -4s to -5s
Rejuvenating Aurora
- Rejuvenating Aurora now allows you to use melee before T3 upgrade
-
- Now gains 1% Bullet Resist per Boon (0->14%).
Quantum Entanglement
- Fixed Quantum Entanglement sometimes not moving you to the destination properly.
Singularity
- Singularity now deals 1.5% Max HP in the base ability.
- Singularity T3 increased from 3.8% to 4%.
Singularity Base DPS
- Singularity Base DPS reduced from 60 to 45.
-
Quantum Entanglement
- Quantum Entanglement cooldown increased from 12.5s to 15s
- Quantum Entanglement T3 now also also reduces cooldown by 4s
Kinetic Pulse
- Fixed Kinetic Pulse T2 tooltip to clarify that it affects bullets only and not melee damage
-
Singularity
- Singularity radius reduced from 8m to 7m
-
Rejuvenating Aurora
- Rejuvenating Aurora no longer gets canceled when stamina is used
- Rejuvenating Aurora T3 reduced from 4% to 3.8%
Kinetic Pulse
- Kinetic Pulse T1 reduced from 40% slow to 35%
Quantum Entanglement
- Quantum Entanglement cooldown increased from 11s to 12s
-
Rejuvenating Aurora
- Rejuvenating Aurora can now be canceled by using Parry
Kinetic Pulse
- Fixed Kinetic Pulse not traveling properly when cast near corners
- Gun damage reduced from 15 to 13
Singularity
- Singularity cast time increased from 0.1 to 0.2
- Singularity range reduced from 9m to 8m
-
Rejuvenating Aurora
- Rejuvenating Aurora can now be canceled by using stamina instead of needing to manually exit first (pre T3)
Kinetic Pulse
- Fixed Kinetic Pulse sometimes getting caught on stairs
Singularity
- Singularity now has a 0.1s cast point
Kinetic Pulse
- Kinetic Pulse width increased from 4.5m to 5m
- Kinetic Pulse T3 increased from +115 Damage to +125
-
Kinetic Pulse
- Kinetic Pulse width increased from 4m to 4.5m
- Kinetic Pulse recharge time reduced from 6s to 5s
Rejuvenating Aurora
- Rejuvenating Aurora regen Spirit Power scaling increased from 0.4 to 0.5
-
- Gun damage growth increased from 0.8 to 0.9
Kinetic Pulse
- Kinetic Pulse spirit power scaling increased from 1.2 to 1.4
Singularity
- Singularity duration reduced from 3 to 2.75
-
Quantum Entanglement
- Quantum Entanglement ally radius increased from 8m to 9m
-
Quantum Entanglement
- Quantum Entanglement is prevented from being cast when Dynamo is rooted or movement-silenced (such as by Slowing Hex)
Rejuvenating Aurora
- Rejuvenating Aurora T3 reduced from +5% to +4%
-
Rejuvenating Aurora
- Rejuvenating Aurora move speed increased from 3.8 to 4.2
Singularity
- Singularity T1 radius reduced from +3m to +2m
- Singularity falls 70% slower when Majestic Leap down is used (similar to the hero falling slower normally when casting the ability from an elevation)
-
Singularity
- Singularity radius reduced from 10m to 9m
-
- Base HP growth reduced from 48 to 44
Quantum Entanglement
- Quantum Entanglement fire rate bonus reduced from +30% to +25%
Singularity
- Singularity base radius increased from 8m to 10m
-
Quantum Entanglement
- Quantum Entanglement fire rate bonus reduced from 35% to 30%
Singularity
- Singularity T1 range increased from +2m to +3m
-
- Base gun damage reduced from 18 to 15
- Gun damage growth reduced from +1.1 to +0.8
-
Singularity DPS
- Singularity DPS increased from 48 to 60
Singularity
- Singularity T3 Max HP DPS increased from 3.2% to 3.8%