Back to heroes
20 patches· 34 changes Archive details
First recorded: .
Ability descriptions
- Exploding Uppercut
- Deal melee damage to nearby enemies and apply knockback. When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies. Exploding Uppercut can be used on allies.
- Sticky Bomb
- Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies. If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb. Stacks diminish by half after 60 hits and 7 kills
- Grapple Arm
- Launch out a mechanical hand that pulls the first character it hits, reeling them in. Grapple Arm can be used on allies.
- Hyper Beam
- Channel a powerful torrent of energy that deals spirit damage and applies slow.
Other abilities
Change History
20 patches2026 2 patches
- Full patch
Grapple Arm
- Grapple Arm now deals light melee damage (0.7 scaling)
- Full patch
Grapple Arm
- Hook can now be canceled
2025 3 patches
- Full patch
Grapple Arm
- Grapple Arm T1 reduced from +25% Weapon Damage to +20%
- Grapple Arm T1 duration reduced from 10s to 6s
- Full patch
Grapple Arm
- Fixed some issues with lag compensation and Hook
- Full patch
Hook
- Hook T1 reduced from 30% more weapon damage to 25%
2024 15 patches
- Full patch
Hook
- Hook now shows a hero icon when you connect with a target
- Hook delay reduced when pulling allies
- Hook T1 now also improves melee damage
- Full patch
Grapple Arm
- Hook can now be canceled by allies with exit key (i.e. space bar, similar to existing Viscous Cube)
- Full patch
Hook
- Hook damage reduced from 40 to 10.
- Hook damage now has spirit scaling of 2x.
- Full patch
Hook
- Hook now returns troopers 75% faster than normal
- Full patch
Grapple Arm
- Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
- Hook collision against troopers reduced to 12 (default is 33)
Hook
- Hook no longer kills troopers (so you can bomb/uppercut/melee them)
- Full patch
Hook
- Hook range increased from 25m to 30m
- Hook now also hits enemy troopers, killing them instantly
Grapple Arm
- Fixed some cases where Hook would grab players from around corners
- Full patch
Hook
- Hook range reduced from 30m to 25m
- Full patch
Grapple Arm
- Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies
Hook
- Hook range reduced from 35m to 30m
- Full patch
Hook
- Hook now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
- Full patch
Hook
- Hook range reduced from 40m to 35m
- Hook T2 increased from +25m to +30m
Grapple Arm
- Fixed hooking through veils sometimes not working
- Full patch
Hook
- Hook speed reduced from 3000 to 2850
- Full patch
Grapple Arm
- Hook hitbox reduced from 36 inches to 33
- Full patch
Grapple Arm
- Hook grab radius reduced from 40 inches to 36
- Full patch
Grapple Arm
- Improved Hook hitbox detection to not grab targets that are behind cover
- Full patch
Hook
- Hook cooldown reduced from 27s to 22s
- Hook T3 reduced from -15s to -12s Cooldown
Hook Speed
- Hook Speed increased from 2700 to 3000
Hook Return Speed
- Hook Return Speed increased from 1800 to 2200