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15 patches· 33 changes Archive details
First recorded: .
Ability descriptions
- Power Slash
- Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press Ability 1 or to trigger the strike early, dealing partial damage.
- Flying Slash
- Throw a grappling hook to reel yourself towards an enemy, dealing Light melee damage and slowing the target when you arrive.
- Crimson Slash
- Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.
- Shadow Transformation
- Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.
Other abilities
Change History
15 patches2026 7 patches
- Full patch
Flying Slash
- Flying Slash light melee scaling increased from 1.0 to 1.2
- Full patch
Flying Slash
- Flying Slash T2 reduced from +40 Spirit Power to +35
- Flying Slash T3 charges from +2 to +1
- Flying Slash T3 Charge Time increased from 4s to 5s
- Full patch
Flying Slash
- Flying Slash range reduced from 28m to 26m
- Flying Slash T3 Charge Delay increased from 3s to 4s
- Flying Slash T3 Ally Targeting now requires alt cast input
- Full patch
Flying Slash
- Flying Slash cast range reduced from 30m to 28m
- Full patch
Flying Slash
- Flying Slash range increased from 25m to 30m
- Flying Slash T2 no longer grants +20m Cast Range
- Flying Slash T3 now also grants +15m Cast Range
- Flying Slash T3 increased from +1 Charge to +2
- Full patch
Flying Slash
- Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
- Full patch
Flying Slash
- Flying Strike renamed to Flying Slash
- Flying Slash is now light melee damage rather than spirit
- Flying Slash slow increased from -30% to -50%
- Flying Slash cooldown increased from 21s to 36s
- Flying Slash range increased from 20m to 25m
- Flying Slash T1 changed from "25% Slow" to "-18s Cooldown"
- Flying Slash T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s"
- Flying Slash T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges)."
- Fixed Flying Slash T3 ally cast stopping too soon before reaching the player
Flying Slash
- Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
2024 8 patches
- Full patch
Flying Strike
- Flying Strike T3 now also lets you grapple to ally heroes
- Full patch
Flying Slash
- Fixed being able to cast an ability while casting Flying Strike
- Full patch
Flying Slash
- Fixed various issues with Flying Strike pathing
- Full patch
Flying Slash
- Grapple post cast duration reduced from 0.5 to 0.2
- Full patch
Flying Slash
- Fixed some cases where Flying Strike could get into a stuck state
- Full patch
Flying Strike
- Flying Strike T3 now procs after the ability ends, rather than when connecting to the target
- Full patch
Flying Slash
- Can now cancel Flying Strike
- Full patch
Flying Strike
- Flying Strike cooldown reduced from 35 to 20
- Flying Strike T2 changed from "-15s Cooldown" to "+20 Cast Range"
- Flying Strike range no longer scales with Spirit