Back to heroes
11 patches· 37 changes Archive details
First recorded: .
Ability descriptions
- Card Trick
- Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card
- Project Mind
- Teleport to the targeted location.
- Full Auto
- Temporarily boosts your fire rate and deal bonus spirit damage
- Telekinesis
- Lift an enemy hero into the air and then slam them towards the target location.
Other abilities
Change History
11 patches2026 2 patches
- Full patch
Telekinesis
- Telekinesis cast time increased from 0.35s to 0.45s
- Telekinesis debuff duration reduced from 2.75s to 2.25s
- Telekinesis cast range reduced from 13m to 10m
- Telekinesis cooldown increased from 120s to 130s
- Full patch
Telekinesis
- Telekinesis cooldown increased from 110s to 120s
- Telekinesis cast range reduced from 20m to 14m
- Telekinesis cast time increased from 0.1s to 0.3s
- Telekinesis no longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s.
- Telekinesis T1 changed from "-25s Cooldown" to "+100 Damage"
- Telekinesis T2 changed from "+0.75s Silence and Disarm Duration" to "-50s Cooldown"
- Telekinesis T3 changed from "Bounces to nearby target" to "+1.5s Debuff duration and +6m Throw and Cast Range
Telekinesis
- Telekinesis debuff duration reduced from 3s to 2.75s
Telekinesis
- Telekinesis cast range reduced from 14m to 13m
- Telekinesis throw range reduced from 14m to 13m
- Telekinesis cast delay increased from 0.3s to 0.35s
Telekinesis
- Telekinesis cast time increased from 0.35s to 0.45s
- Telekinesis debuff duration reduced from 2.75s to 2.25s
- Telekinesis cast range reduced from 13m to 10m
- Telekinesis cooldown increased from 120s to 130s
2025 3 patches
- Full patch
Telekinesis
- Telekinesis duration reduced from 3s to 2.75s
- Full patch
Telekinesis
- Telekinesis base damage reduced from 175 to 140
- Full patch
Telekinesis
- Telekinesis silence and disarm duration increased from 2.5s to 3s
- Telekinesis cast delay reduced from 0.4s to 0.3s
- Telekinesis up/down motion now lasts 0.25s longer and moves a little bit higher
2024 6 patches
- Full patch
Telekinesis
- Telekinesis cast time reduced from 0.7s to 0.4s
- Telekinesis projectile speed increased from 650 to 750
- Telekinesis now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm
- Telekinesis T2 duration now applies to the silence and disarm, increased to +0.75s
- Telekinesis T3 now causes the projectile to bounce to another nearby hero within 20m
- Full patch
Telekinesis
- Telekinesis now causes the target to oscillate up and down a little bit
- Full patch
Telekinesis
- Telekinesis cast time increased from 0.6 to 0.7.
- Telekinesis damage reduced from 200 to 175.
- Full patch
Telekinesis
- Telekinesis cooldown increased from 95s to 100s
- Telekinesis T1 cooldown improved from -28s to -30s
- Full patch
Telekinesis
- Telekinesis T2 duration reduced from +0.75s to +0.5s
Telekinesis
- Fixed being able to melee and parry while stunned by Wraith's Telekinesis
- Full patch
Telekinesis
- Telekinesis no longer allows the victim to shoot back