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Billy

Chain Gang

Billy ability

Last changed

6 patches· 17 changes Archive details

First recorded: .

Ability descriptions

Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damage. The slam creates a shockwave that deals spirit damage and applies knockup.
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy. Cooldown reduced by 50% on impact.
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain. After a delay, yank everyone towards Billy and deal spirit damage. The chain breaks if you lose line of sight for a short while.

Other abilities

Change History

6 patches

2026 3 patches

  1. Chain Gang
    • Chain Gang spirit scaling reduced from 1 to 0.7
    Full patch
  2. 8 changes
    Chain Gang
    • Chain Gang radius reduced from 13m to 12m
    • Chain Gang no longer grants +15% Spirit and Bullet Resist
    • Chain Gang cooldown increased from 125s to 150s
    • Chain Gang T1 changed from "-25s Cooldown" to "+40% Spirit and Bullet Resist"
    • Chain Gang T2 changed from "+15% Spirit and Bullet Resist" to "-50s Cooldown"
    • Chain Gang T3 changed from 2s Unstoppable to +1.3s Unstoppable for each hero pulled in
    • Chain Gang T3 no longer grants +90 damage
    • Chain Gang T3 now also increases the radius by +5m
    Full patch
  3. Chain Gang
    • Chain Gang damage reduced from 150 to 120
    • Chain Gang now always goes on full cooldown after interruption
    Full patch

2025 3 patches

  1. Chain Gang
    • Chain Gang will now break slightly faster when target is out of LOS
    Full patch
  2. Chain Gang
    • Chain Gang will now break slightly faster when target is out of LOS
    • Chain Gang can no longer be broken by mantling
    Full patch
  3. Chain Gang
    • Chain Gang time to break LOS increased by 0.1s
    Chain Gang
    • Chain Gang will snap slightly faster when target is out of LOS
    • Chain Gang pull consistency improved in complex terrain
    Full patch